7458 Commits (f8c768760b0746aa7c1652397e2d9234c8502cb1)
 

Author SHA1 Message Date
ocornut 0d606968d8 Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530) 2 years ago
ocornut 24a44b9abe Version 1.89.5 WIP 2 years ago
ocornut f3f6295d53 Version 1.89.4 2 years ago
ocornut e39c2552ac Backends: GLFW: Avoid using glfwGetError() and glfwGetGamepadState() on Emscripten. (#6240) 2 years ago
ocornut cc2177de15 Debug Tools: Added io.ConfigDebugBeginReturnValueOnce / io.ConfigDebugBeginReturnValueLoop options. 2 years ago
ocornut 552969e33e BeginTooltip: correctly testing return value of BeginTooltipEx() even though it always return true in current code. 2 years ago
ocornut c426e32247 Tables: Fixed an issue where user's Y cursor movement within a hidden column would have side-effects. 2 years ago
domgho 6ca1556d02 Nav: Fixed SetItemDefaultFocus() from not scrolling when item is partially visible. (#2814, #2812) 5 years ago
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. 2 years ago
ocornut 2bb9e35a48 Nav: Tabbing now cycles through all items when ImGuiConfigFlags_NavEnableKeyboard is set. (#3092, #5759, #787) 2 years ago
ocornut e83fb468c6 Renamed PushAllowKeyboardFocus()/PopAllowKeyboardFocus() to PushTabStop()/PopTabStop(). (#3092) 2 years ago
ocornut a322122f74 InputText: Fixed not being able to use CTRL+Tab while an InputText() using Tab for completion or textinput is active. 2 years ago
ocornut 3b2f617652 BeginTooltip: Added 'bool' return value to BeginTooltip() for API consistency. Updated demo. 2 years ago
ocornut b5f9381036 Made internal clipboard/IME handlers not rely on implicit GImGui context (#5856) 2 years ago
Marc Delorme c8ad25caa6 Make classes not depend on the implicit GImGui context (#5856, #6199): ImGuiWindow, ImGuiInputTextCallbackData, ImGuiListClipper, ImGuiStackSizes 2 years ago
Marc Delorme 10ace228bc Make classes not depend on the implicit GImGui context (#6199, #5856, #6199): ImGuiIO 2 years ago
ocornut 5a1e6b60a2 Nav: Fixed an issue with Gamepad navigation when the movement lead to a scroll and frame time > repeat rate. (#6171) 2 years ago
ocornut c9a53aa74d Nav: Made Enter key submit the same type of Activation event as Space key. (#5606) 2 years ago
ocornut b4b79584d1 Internals: added GetStyleVarInfo(). exposed previously .cpp only ImGuiStyleVarInfo as ImGuiDataVarInfo. 2 years ago
duddel 57d0fcd021 Examples: Fix Android example build for Gradle 8. (#6229) 2 years ago
ocornut b6586bb06d TestEngine: update IMGUI_TEST_ENGINE_ITEM_ADD() hooks to support passing item in flags. 2 years ago
ocornut 1c29a8ed18 Debug Log: auto-disable ImGuiDebugLogFlags_EventClipper to reduce spam. 2 years ago
Cyphall 66b762577c Backends: OpenGL3: Fixed restoration of a potentially deleted OpenGL program. (#6220, #6224) 2 years ago
ocornut bfce7750b1 Simpified code in GetKeyData() and used ImGuiKey_KeysData_OFFSET for consistency. Rework demo, Comments. Moved ImGuiKey_KeysData_OFFSET to internal.h (#4921, #6191) 2 years ago
Adam Kewley 2496b973f9 Backends: SDL2,SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644) 2 years ago
ocornut e9743d85dd Drag and Drop: Clear state on EndDragDropTarget() with delivery + fixed handling of overlapping targets when smaller one is submitted before and can accept the same data type. (#6183, #5817) 2 years ago
Giuseppe Barbieri 2ee77aa6be
Missing closing parenthesis in debug popup log (#6177) 2 years ago
ocornut 696a533532 TestEngine: added ImGuiItemStatusFlags_Inputable flag report to facilitate fuzzing. 2 years ago
ocornut 752603bc70 Fixed imgui_single_file.h for IMGUI_DEFINE_MATH_OPERATORS change. (#6164, #6137, #5966, #2832) 2 years ago
ocornut a1b8457cb5 Moved the optional "courtesy maths operators" (#define IMGUI_DEFINE_MATH_OPERATORS) implementation from imgui_internal.h in imgui.h. (#6164, #6137, #5966, #2832) 2 years ago
ocornut 5d74891285 Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over non-client area (OS decorations) when app is not focused. (#6045, #6162) 2 years ago
ocornut 4f630b0449 imgui_freetype: fixed non-ASCII characters in sources. (#6166) 2 years ago
ocornut 204cb4d226 Version 1.89.4 WIP 2 years ago
ocornut 458a109031 Version 1.89.3 2 years ago
Laurens Holst b0c1816664 Backends: OpenGL3: Fixed loader compatibility with GL_VERSION for GL 2.x (#6154, #4445, #3530) 2 years ago
ocornut fa0852f9e5 ColorEdit, ColorPicker: Fixed hue/saturation preservation logic from interfering with the displayed value (but not stored value) of others widgets instances. (#6155) 2 years ago
ocornut 092b6825ac Fonts: Assert that in each GlyphRanges[] pairs first is <= second. 2 years ago
ocornut f0ac68ad35 Internal: Settings: amend 0b86513 revert to use FindWindowSettingsByID(). 2 years ago
ocornut 082b20e46b Internals: Settings: added ClearWindowSettings(). Extract part of CreateNewWindow() into InitOrLoadWindowSettings(). 2 years ago
ocornut b2ebd03b16 Internals: Settings: moved Windows setting to their sub-section. 2 years ago
ocornut 0b865136e3 Internals: Settings: Added FindWindowSettingsByName() (replacing old version by ID) FindWindowSettingsByWindow() + remove unnecessary FindOrCreateWindowSettings(). 2 years ago
ocornut 99c0bd65df Added SeparatorText() widget. (#1643) 2 years ago
ocornut 85395b76b0 CI: Update versions. 2 years ago
ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) 2 years ago
imkzh 734c6af187 Backends: SDL2: Implement SetPlatformImeDataFn. (#6071, #1953) 2 years ago
ocornut 13fbd99491 Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146) 2 years ago
ocornut d9bf80f655 Backends: SDL3: copied imgui_impl_sdl2 into imgui_impl_sdl3 and ONLY replaced strings (1/2). (#6146) 2 years ago
ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 years ago
ocornut 1b27ac982f Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) 2 years ago
ocornut d6ea56dfd9 Tables: amend f799a29 with a better solution + fix potential overflow (#6140) 2 years ago