Stephen H. Gerstacker
67410d53f7
Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). ( #5403 )
2 years ago
stuartcarnie
e66fc22057
Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. ( #4821 )
Fix using NSKeyUp (#5268 ).
3 years ago
Liu Liu
457d4b7b72
Backends: OSX: Adedd basic IME support for macOS. ( #3108 , #2598 )
3 years ago
thedmd
ee436aa803
Backends: OSX: Update to use io.AddEventKey() will full key map ( #2625 , #1873 , #4858 )
3 years ago
Stuart Carnie
1b6b8602c1
Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. ( #4759 , #4253 , #1873 )
Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides.
3 years ago
Stuart Carnie
b720f1f03c
Backends: OSX: Add Game Controller support. ( #4759 )
3 years ago
ocornut
838c16533d
Backends: Comments.
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
4 years ago
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
4 years ago
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
4 years ago
omar
cc0e43e631
Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. ( #3105 )
5 years ago
OmarEmaraDev
00927105ba
Backends: Include imgui.h in implementation headers. ( #3105 )
Currently, the implementation headers don't include the imgui.h header.
Which means that the compilation will fail if the implementation header
was included before the imgui.h header in the compilation unit. For
instance, a compilation unit with the following will work:
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
But a compilation unit with the following will fail because IMGUI_IMPL_API
and possibly other symbols will not be defined:
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include "imgui.h"
This patch includes imgui.h in the implementation headers to make
inclusions order-invariant, which is a recommended practice.
5 years ago
Egor Yusov
378035c6ff
Fixed backspace handling on MacOS (fixed https://github.com/ocornut/imgui/issues/2817 ).
Allow null view passing as parameter to ImGui_ImplOSX_NewFrame
5 years ago
omar
2742663ad2
Changelog, minor tweaks. ( #2585 )
6 years ago
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
6 years ago
Omar Cornut
c3f9220c15
Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
6 years ago
Warren Moore
d64157e803
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873 )
6 years ago
omar
deb7aa29cd
OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. ( #1873 )
6 years ago
omar
fac0c801da
Examples: Added imgui_impl_osx.mm bindings ( #1870 , #281 )
7 years ago