Debug
Win32
Debug
x64
Release
Win32
Release
x64
{84AAA301-84FE-428B-9E3E-817BC8123C0C}
example_sdl3_opengl3
8.1
Application
true
MultiByte
v140
Application
true
MultiByte
v140
Application
false
true
MultiByte
v140
Application
false
true
MultiByte
v140
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
Level4
Disabled
..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories)
/utf-8 %(AdditionalOptions)
true
%SDL3_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL3.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
Disabled
..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories)
/utf-8 %(AdditionalOptions)
true
%SDL3_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL3.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories)
false
/utf-8 %(AdditionalOptions)
true
true
true
%SDL3_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL3.lib;%(AdditionalDependencies)
Console
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories)
false
/utf-8 %(AdditionalOptions)
true
true
true
%SDL3_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL3.lib;%(AdditionalDependencies)
Console