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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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4 years ago |
imgui_impl_allegro5.cpp
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Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
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1 month ago |
imgui_impl_allegro5.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_android.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_android.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx9.cpp
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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1 month ago |
imgui_impl_dx9.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx10.cpp
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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1 month ago |
imgui_impl_dx10.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx11.cpp
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Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
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1 month ago |
imgui_impl_dx11.h
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Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
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1 month ago |
imgui_impl_dx12.cpp
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Backends: DX12: Unmap() call specify written range.
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2 weeks ago |
imgui_impl_dx12.h
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(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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4 weeks ago |
imgui_impl_glfw.cpp
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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3 weeks ago |
imgui_impl_glfw.h
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Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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3 months ago |
imgui_impl_glut.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_glut.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_metal.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_metal.mm
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Backends: Metal: fixed ImTextureID cast. (#1641)
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4 weeks ago |
imgui_impl_opengl2.cpp
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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1 month ago |
imgui_impl_opengl2.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_opengl3.cpp
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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1 month ago |
imgui_impl_opengl3.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_opengl3_loader.h
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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1 month ago |
imgui_impl_osx.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_osx.mm
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_sdl2.cpp
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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3 weeks ago |
imgui_impl_sdl2.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_sdl3.cpp
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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3 weeks ago |
imgui_impl_sdl3.h
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2 months ago |
imgui_impl_sdlrenderer2.cpp
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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4 weeks ago |
imgui_impl_sdlrenderer2.h
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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4 weeks ago |
imgui_impl_sdlrenderer3.cpp
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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4 weeks ago |
imgui_impl_sdlrenderer3.h
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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4 weeks ago |
imgui_impl_vulkan.cpp
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Fixed ad37b79 breaking IsItemHovered()->IsItemFocused() passthrough for navigation.
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3 weeks ago |
imgui_impl_vulkan.h
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(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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4 weeks ago |
imgui_impl_wgpu.cpp
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Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
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1 month ago |
imgui_impl_wgpu.h
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Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
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1 month ago |
imgui_impl_win32.cpp
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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3 weeks ago |
imgui_impl_win32.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |