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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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4 years ago |
imgui_impl_allegro5.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_allegro5.h
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Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 years ago |
imgui_impl_android.cpp
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Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456)
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2 years ago |
imgui_impl_android.h
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Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
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3 years ago |
imgui_impl_dx9.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx9.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx10.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx10.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx11.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx11.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx12.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_dx12.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_glfw.cpp
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Backends: GLFW: Avoid using glfwGetError() and glfwGetGamepadState() on Emscripten. (#6240)
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2 years ago |
imgui_impl_glfw.h
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Backends: GLFW: added ImGui_ImplGlfw_SetCallbacksChainForAllWindows(). (#6142)
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2 years ago |
imgui_impl_glut.cpp
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Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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2 years ago |
imgui_impl_glut.h
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Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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2 years ago |
imgui_impl_metal.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_metal.mm
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_opengl2.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2 years ago |
imgui_impl_opengl2.h
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Backends: Comments.
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3 years ago |
imgui_impl_opengl3.cpp
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Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530)
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2 years ago |
imgui_impl_opengl3.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_opengl3_loader.h
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Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530)
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2 years ago |
imgui_impl_osx.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_osx.mm
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_sdl2.cpp
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Backends: SDL2,SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
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2 years ago |
imgui_impl_sdl2.h
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Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
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2 years ago |
imgui_impl_sdl3.cpp
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Backends: SDL2,SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
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2 years ago |
imgui_impl_sdl3.h
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Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
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2 years ago |
imgui_impl_sdlrenderer.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_sdlrenderer.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_vulkan.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_vulkan.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_wgpu.cpp
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_wgpu.h
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Merge misc changes from docking branch to reduce small drift.
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2 years ago |
imgui_impl_win32.cpp
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Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over non-client area (OS decorations) when app is not focused. (#6045, #6162)
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2 years ago |
imgui_impl_win32.h
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Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456)
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2 years ago |