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ocornut 8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
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directx9_example Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
directx11_example Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
libs Examples: Added 64-bit projects for MSVC 10 years ago
opengl3_example Examples: Added 64-bit projects for MSVC 10 years ago
opengl_example Examples: Added 64-bit projects for MSVC 10 years ago
.gitignore Ignore lists 10 years ago
README.txt Examples: README direct the user to the opengl_example 10 years ago
imgui_examples_msvc2010.sln Examples: Added 64-bit projects for MSVC 10 years ago

README.txt


opengl_example/
OpenGL example, using GLFW + fixed pipeline.
This is simple and should work for all OpenGL enabled applications.
Prefer following this example since it is the shortest one!

opengl3_example/
OpenGL exemple, using GLFW/GL3W + programmable pipeline.
This uses more modern calls and custom shaders.
I don't think there is an advantage using this over the simpler example, but it is provided for reference.

directx9_example/
DirectX9 example, Windows only.

directx11_example/
DirectX11 example, Windows only.
This is quite long and tedious, because: DirectX11.