mirror of https://github.com/ocornut/imgui.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
28 lines
1.6 KiB
28 lines
1.6 KiB
// dear imgui: Renderer + Platform Backend for Marmalade + IwGx
|
|
// Marmalade code: Copyright (C) 2015 by Giovanni Zito (this file is part of Dear ImGui)
|
|
|
|
// Implemented features:
|
|
// [X] Renderer: User texture binding. Use 'CIwTexture*' as ImTextureID. Read the FAQ about ImTextureID!
|
|
|
|
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
|
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
|
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
|
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
|
|
|
#pragma once
|
|
#include "imgui.h" // IMGUI_IMPL_API
|
|
|
|
IMGUI_IMPL_API bool ImGui_Marmalade_Init(bool install_callbacks);
|
|
IMGUI_IMPL_API void ImGui_Marmalade_Shutdown();
|
|
IMGUI_IMPL_API void ImGui_Marmalade_NewFrame();
|
|
IMGUI_IMPL_API void ImGui_Marmalade_RenderDrawData(ImDrawData* draw_data);
|
|
|
|
// Use if you want to reset your rendering device without losing Dear ImGui state.
|
|
IMGUI_IMPL_API void ImGui_Marmalade_InvalidateDeviceObjects();
|
|
IMGUI_IMPL_API bool ImGui_Marmalade_CreateDeviceObjects();
|
|
|
|
// Callbacks (installed by default if you enable 'install_callbacks' during initialization)
|
|
// You can also handle inputs yourself and use those as a reference.
|
|
IMGUI_IMPL_API int32 ImGui_Marmalade_PointerButtonEventCallback(void* system_data, void* user_data);
|
|
IMGUI_IMPL_API int32 ImGui_Marmalade_KeyCallback(void* system_data, void* user_data);
|
|
IMGUI_IMPL_API int32 ImGui_Marmalade_CharCallback(void* system_data, void* user_data);
|
|
|