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ocornut 831d42c1ab Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240) 10 months ago
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example_allegro5 Docs: add more links to the top of every examples and backends files. 1 year ago
example_android_opengl3 Docs: add more links to the top of every examples and backends files. 1 year ago
example_apple_metal Docs: add more links to the top of every examples and backends files. 1 year ago
example_apple_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_emscripten_wgpu Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240) 10 months ago
example_glfw_metal Docs: add more links to the top of every examples and backends files. 1 year ago
example_glfw_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_glfw_opengl3 Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751) 11 months ago
example_glfw_vulkan Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 10 months ago
example_glut_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_null Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2 years ago
example_sdl2_directx11 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_metal Docs: add more links to the top of every examples and backends files. 1 year ago
example_sdl2_opengl2 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_opengl3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_sdlrenderer2 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_vulkan Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 10 months ago
example_sdl3_opengl3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 10 months ago
example_sdl3_sdlrenderer3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 10 months ago
example_win32_directx9 Docs: add more links to the top of every examples and backends files. 1 year ago
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example_win32_directx12 Docs: add more links to the top of every examples and backends files. 1 year ago
example_win32_opengl3 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) 11 months ago
libs Examples: (Again, but better) made SDL+GL and GLFW+GL examples build with Emscripten. (#2492, #2494, #3699, #3705) 2 years ago
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 3 years ago
imgui_examples.sln Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 1 year ago

README.txt

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.