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ocornut c3c90b49e0 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 4 months ago
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example_allegro5 Docs: add more links to the top of every examples and backends files. 1 year ago
example_android_opengl3 Fixed typos. (#7593) 6 months ago
example_apple_metal Docs: add more links to the top of every examples and backends files. 1 year ago
example_apple_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_glfw_metal Examples: GLFW+Metal: Add -I and -L paths for MacPorts. 9 months ago
example_glfw_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_glfw_opengl3 Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600) 4 months ago
example_glfw_vulkan Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854) 5 months ago
example_glfw_wgpu Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647) 4 months ago
example_glut_opengl2 Docs: add more links to the top of every examples and backends files. 1 year ago
example_null Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2 years ago
example_sdl2_directx11 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_metal Docs: add more links to the top of every examples and backends files. 1 year ago
example_sdl2_opengl2 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_opengl3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
example_sdl2_sdlrenderer2 Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter. 6 months ago
example_sdl2_vulkan Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854) 5 months ago
example_sdl3_opengl3 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 4 months ago
example_sdl3_sdlrenderer3 Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI. 4 months ago
example_win32_directx9 Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 6 months ago
example_win32_directx10 Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 6 months ago
example_win32_directx11 Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 6 months ago
example_win32_directx12 Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 6 months ago
example_win32_opengl3 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) 11 months ago
libs Fixed typos. (#7593) 6 months ago
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 3 years ago
imgui_examples.sln Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution. 4 months ago

README.txt

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.