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omar
92a6faca6f
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
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7 years ago |
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Makefile
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add SDL GL3 makefile
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7 years ago |
build_win32.bat
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Tweak build batch files and readmes
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9 years ago |
imgui_impl_glfw_gl3.cpp
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IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
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7 years ago |
imgui_impl_glfw_gl3.h
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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9 years ago |
main.cpp
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Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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7 years ago |
opengl3_example.vcxproj
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Examples: Added README into the Visual Studio solution to people are less likely to miss it.
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9 years ago |
opengl3_example.vcxproj.filters
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Examples: Added README into the Visual Studio solution to people are less likely to miss it.
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9 years ago |