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ocornut e585204d82 ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491) 9 years ago
..
Cousine-Regular.ttf Fonts: added Cousine-Regular.ttf 9 years ago
DroidSans.ttf Added DroidSans.ttf font in repository 10 years ago
Karla-Regular.ttf Cleanup extra_fonts/ folder 10 years ago
ProggyClean.ttf Cleanup extra_fonts/ folder 10 years ago
ProggyTiny.ttf Cleanup extra_fonts/ folder 10 years ago
README.txt ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491) 9 years ago
binary_to_compressed_c.cpp Various minor fixes following a pass of cppcheck static analyzer 9 years ago

README.txt


The code in imgui.cpp embeds a copy of 'ProggyClean.ttf' that you can use without any external files.
Those are only provided as a convenience, you can load your own .TTF files.

Fonts are rasterized in a single texture at the time of calling either of io.Fonts.GetTexDataAsAlpha8()/GetTexDataAsRGBA32()/Build().

---------------------------------
LOADING INSTRUCTIONS
---------------------------------

Load default font with:

ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontDefault();

Load .TTF file with:

ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels);

Detailed options:

ImFontConfig config;
config.OversampleH = 3;
config.OversampleV = 1;
config.GlyphExtraSpacing.x = 1.0f;
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels, &config);

If you have very large number of glyphs or multiple fonts:

- Mind the fact that some graphics drivers have texture size limitation.
- Set io.Fonts.TexDesiredWidth to specify a texture width to minimize texture height (see comment in ImFontAtlas::Build function).
- You may reduce oversampling, e.g. config.OversampleH = 2 or 1.
- Reduce glyphs ranges, consider calculating them based on your source data if this is possible.

Combine two fonts into one:

// Load main font
io.Fonts->AddFontDefault();

// Add character ranges and merge into main font
// The ranges array is not copied by the AddFont* functions and is used lazily
// so ensure it is available for duration of font usage
static const ImWchar icons_ranges[] = { 0xf000, 0xf3ff, 0 }; // will not be copied by AddFont* so keep in scope.
ImFontConfig config;
config.MergeMode = true;
io.Fonts->AddFontFromFileTTF("DroidSans.ttf", 18.0f, &config, io.Fonts->GetGlyphRangesJapanese());
io.Fonts->AddFontFromFileTTF("fontawesome-webfont.ttf", 18.0f, &config, icons_ranges);

Add a fourth parameter to bake specific font ranges only:

// Basic Latin, Extended Latin
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesDefault());

// Include full set of about 21000 CJK Unified Ideographs
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesJapanese());

// Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesChinese());

Offset font vertically by altering the io.Font->DisplayOffset value:

ImFont* font = io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels);
font->DisplayOffset.y += 1; // Render 1 pixel down

---------------------------------
EMBED A FONT IN SOURCE CODE
---------------------------------

Compile and use 'binary_to_compressed_c.cpp' to create a compressed C style array. Then load the font with:

ImFont* font = io.Fonts->AddFontFromMemoryCompressedTTF(compressed_data, compressed_data_size, size_pixels, ...);

Or

ImFont* font = io.Fonts->AddFontFromMemoryCompressedBase85TTF(compressed_data_base85, size_pixels, ...);

---------------------------------
INCLUDED FONT FILES
---------------------------------

Cousine-Regular.ttf
Digitized data copyright (c) 2010 Google Corporation.
Licensed under the SIL Open Font License, Version 1.1

DroidSans.ttf
Copyright (c) Steve Matteson
Apache License, version 2.0
http://www.google.com/fonts/specimen/Droid+Sans

ProggyClean.ttf
Copyright (c) 2004, 2005 Tristan Grimmer
MIT License
recommended loading setting in ImGui: Size = 13.0, DisplayOffset.Y = +1

ProggyTiny.ttf
Copyright (c) 2004, 2005 Tristan Grimmer
MIT License
recommended loading setting in ImGui: Size = 10.0, DisplayOffset.Y = +1

Karla-Regular
Copyright (c) 2012, Jonathan Pinhorn
SIL OPEN FONT LICENSE Version 1.1

---------------------------------
LINKS
---------------------------------

Icon fonts
https://fortawesome.github.io/Font-Awesome/
https://github.com/SamBrishes/kenney-icon-font

Typefaces for source code beautification
https://github.com/chrissimpkins/codeface

Programmation fonts
http://s9w.github.io/font_compare/

Proggy Programming Fonts
http://upperbounds.net

Inconsolata
http://www.levien.com/type/myfonts/inconsolata.html

Adobe Source Code Pro: Monospaced font family for user interface and coding environments
https://github.com/adobe-fonts/source-code-pro

Monospace/Fixed Width Programmer's Fonts
http://www.lowing.org/fonts/

(Japanese) M+ fonts by Coji Morishita are free and include most useful Kanjis you would need.
http://mplus-fonts.sourceforge.jp/mplus-outline-fonts/index-en.html

Or use Arial Unicode or other Unicode fonts provided with Windows for full characters coverage (not sure of their licensing).