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ocornut 647a308ad3 Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632) 4 years ago
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example_allegro5 Tables: Add empty file, skeleton. 4 years ago
example_apple_metal Tables: Add empty file, skeleton. 4 years ago
example_apple_opengl2 Tables: Add empty file, skeleton. 4 years ago
example_emscripten_opengl3 Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632) 4 years ago
example_emscripten_wgpu Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632) 4 years ago
example_glfw_metal Tables: Add empty file, skeleton. 4 years ago
example_glfw_opengl2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 4 years ago
example_glfw_opengl3 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_glfw_vulkan Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_glut_opengl2 Happy new year! 4 years ago
example_marmalade Tables: Add empty file, skeleton. 4 years ago
example_null Tables: Add empty file, skeleton. 4 years ago
example_sdl_directx11 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_sdl_metal Tables: Add empty file, skeleton. 4 years ago
example_sdl_opengl2 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_sdl_opengl3 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_sdl_vulkan Tables: Add empty file, skeleton. 4 years ago
example_win32_directx9 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_win32_directx10 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_win32_directx11 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
example_win32_directx12 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
libs Normalize all the line endings. 5 years ago
README.txt Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
imgui_examples.sln Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) 4 years ago

README.txt

See EXAMPLES and BACKENDS files in the docs/ folder.