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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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4 years ago |
imgui_impl_allegro5.cpp
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_allegro5.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_android.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_android.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx9.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_dx9.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx10.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_dx10.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx11.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_dx11.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_dx12.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_dx12.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_glfw.cpp
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_glfw.h
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Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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3 months ago |
imgui_impl_glut.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_glut.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_metal.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_metal.mm
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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6 months ago |
imgui_impl_opengl2.cpp
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Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
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4 months ago |
imgui_impl_opengl2.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_opengl3.cpp
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Backends: OpenGL3: Fixed unsupported option warning with apple clang (#7810)
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4 months ago |
imgui_impl_opengl3.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_opengl3_loader.h
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Fixed typos. (#7593)
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6 months ago |
imgui_impl_osx.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_osx.mm
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_sdl2.cpp
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_sdl2.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_sdl3.cpp
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_sdl3.h
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2 months ago |
imgui_impl_sdlrenderer2.cpp
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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6 months ago |
imgui_impl_sdlrenderer2.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_sdlrenderer3.cpp
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2 months ago |
imgui_impl_sdlrenderer3.h
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2 months ago |
imgui_impl_vulkan.cpp
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Fixed typos. (#7593)
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6 months ago |
imgui_impl_vulkan.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |
imgui_impl_wgpu.cpp
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Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523)
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2 months ago |
imgui_impl_wgpu.h
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Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523)
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2 months ago |
imgui_impl_win32.cpp
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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2 months ago |
imgui_impl_win32.h
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Docs: added extraneous link to Getting Started section.
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3 months ago |