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ocornut a085581057 Backends: GLFW: added ImGui_ImplGlfw_SetCallbacksChainForAllWindows(). (#6142) 2 years ago
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vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
imgui_impl_allegro5.cpp Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937) 2 years ago
imgui_impl_allegro5.h Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858) 3 years ago
imgui_impl_android.cpp Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456) 2 years ago
imgui_impl_android.h Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858) 3 years ago
imgui_impl_dx9.cpp Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_dx9.h Backends: Comments. 3 years ago
imgui_impl_dx10.cpp Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_dx10.h Backends: Comments. 3 years ago
imgui_impl_dx11.cpp Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_dx11.h Backends: Comments. 3 years ago
imgui_impl_dx12.cpp Backends: DX12: Fixed stale comments. (#5798) 2 years ago
imgui_impl_dx12.h Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914) 3 years ago
imgui_impl_glfw.cpp Backends: GLFW: added ImGui_ImplGlfw_SetCallbacksChainForAllWindows(). (#6142) 2 years ago
imgui_impl_glfw.h Backends: GLFW: added ImGui_ImplGlfw_SetCallbacksChainForAllWindows(). (#6142) 2 years ago
imgui_impl_glut.cpp Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices). 2 years ago
imgui_impl_glut.h Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices). 2 years ago
imgui_impl_metal.h Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) 2 years ago
imgui_impl_metal.mm Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' (#5603) 2 years ago
imgui_impl_opengl2.cpp Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_opengl2.h Backends: Comments. 3 years ago
imgui_impl_opengl3.cpp Backends: Fixed pragma warning with old GCC. 2 years ago
imgui_impl_opengl3.h Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_opengl3_loader.h Backends: OpenGL: Update comments. (#4445, #5642, #4649) 2 years ago
imgui_impl_osx.h Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937) 2 years ago
imgui_impl_osx.mm Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices). 2 years ago
imgui_impl_sdl.cpp Backends: SDL: Avoid calling SDL_SetCursor() when cursor has not changed. (#6113) 2 years ago
imgui_impl_sdl.h Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) 3 years ago
imgui_impl_sdlrenderer.cpp Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_sdlrenderer.h Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926) 3 years ago
imgui_impl_vulkan.cpp Backends; Vulkan: do not set VkDescriptorSetLayoutBinding::pImmutableSamplers, allow changing sampler. (#6001, #5502, #914) 2 years ago
imgui_impl_vulkan.h Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
imgui_impl_wgpu.cpp Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632) 2 years ago
imgui_impl_wgpu.h Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 years ago
imgui_impl_win32.cpp Backends, Inputs: Made horizontal scroll wheel and horizontal scroll direction consistent accross backends/os. (#4019, #6096, #1463) 2 years ago
imgui_impl_win32.h Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456) 2 years ago