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Andrea Palmatè 14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
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vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
imgui_impl_allegro5.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_allegro5.h Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858) 3 years ago
imgui_impl_android.cpp Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. (#4921, #4858) 3 years ago
imgui_impl_android.h Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858) 3 years ago
imgui_impl_dx9.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_dx9.h Backends: Comments. 3 years ago
imgui_impl_dx10.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_dx10.h Backends: Comments. 3 years ago
imgui_impl_dx11.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_dx11.h Backends: Comments. 3 years ago
imgui_impl_dx12.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_dx12.h Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914) 3 years ago
imgui_impl_glfw.cpp Backends: GLFW: Fixed keyboard modifiers events being reported incorrectly on Linux/X11. 3 years ago
imgui_impl_glfw.h Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). (#4981) 3 years ago
imgui_impl_glut.cpp Backends: Glut: Fix comparison operator precedence. 3 years ago
imgui_impl_glut.h Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858) 3 years ago
imgui_impl_metal.h Backends: Metal: Add Metal C++ bindings support. (#4824, #4746) 3 years ago
imgui_impl_metal.mm Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_opengl2.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_opengl2.h Backends: Comments. 3 years ago
imgui_impl_opengl3.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_opengl3.h Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
imgui_impl_opengl3_loader.h Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830) 3 years ago
imgui_impl_osx.h Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598) 3 years ago
imgui_impl_osx.mm Backends: OSX: Inputs: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key (#5128) 3 years ago
imgui_impl_sdl.cpp Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
imgui_impl_sdl.h Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) 3 years ago
imgui_impl_sdlrenderer.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_sdlrenderer.h Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926) 3 years ago
imgui_impl_vulkan.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_vulkan.h Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 years ago
imgui_impl_wgpu.cpp Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
imgui_impl_wgpu.h Backends: Comments. 3 years ago
imgui_impl_win32.cpp Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 years ago
imgui_impl_win32.h Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) 3 years ago