.. |
vulkan
|
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
|
4 years ago |
imgui_impl_allegro5.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_allegro5.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_android.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
imgui_impl_android.h
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
imgui_impl_dx9.cpp
|
Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . (#3857)
|
4 years ago |
imgui_impl_dx9.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_dx10.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_dx10.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_dx11.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_dx11.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_dx12.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_dx12.h
|
Backends: DX12: Fix warning (#3706). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
|
4 years ago |
imgui_impl_glfw.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
imgui_impl_glfw.h
|
Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
|
4 years ago |
imgui_impl_glut.cpp
|
Happy new year!
|
4 years ago |
imgui_impl_glut.h
|
Happy new year!
|
4 years ago |
imgui_impl_marmalade.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
imgui_impl_marmalade.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_metal.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_metal.mm
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_opengl2.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_opengl2.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_opengl3.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
imgui_impl_opengl3.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_osx.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_osx.mm
|
Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. (#3762)
|
4 years ago |
imgui_impl_sdl.cpp
|
Backends: SDL2: Extend global mouse pos availability check (#3950)
|
4 years ago |
imgui_impl_sdl.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
imgui_impl_vulkan.cpp
|
Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. (#3957)
|
4 years ago |
imgui_impl_vulkan.h
|
Backends: Vulkan: Rework support for custom function/symbol loader (#3759, #3227), add ImGui_ImplVulkan_LoadFunctions (amend 6001c54)
|
4 years ago |
imgui_impl_wgpu.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
4 years ago |
imgui_impl_wgpu.h
|
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
|
4 years ago |
imgui_impl_win32.cpp
|
Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). (#2062, #3532, #3961)
|
4 years ago |
imgui_impl_win32.h
|
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. (#2766, #3447)
|
4 years ago |