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1288 lines
45 KiB
1288 lines
45 KiB
\input texinfo @c -*-texinfo-*-
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@c %** start of header
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@setfilename libjit.info
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@settitle Just-In-Time Compiler Library
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@setchapternewpage off
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@c %** end of header
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@dircategory Libraries
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@direntry
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* Libjit: (libjit). Just-In-Time Compiler Library
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@end direntry
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@ifinfo
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The libjit library assists with the process of building
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Just-In-Time compilers for languages, virtual machines,
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and emulators.
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Copyright @copyright{} 2004 Southern Storm Software, Pty Ltd
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@end ifinfo
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@titlepage
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@sp 10
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@center @titlefont{Just-In-Time Compiler Library}
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@vskip 0pt plus 1fill
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@center Copyright @copyright{} 2004 Southern Storm Software, Pty Ltd
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@end titlepage
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@syncodeindex fn cp
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@syncodeindex vr cp
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@syncodeindex tp cp
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@c -----------------------------------------------------------------------
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@node Top, Introduction, , (dir)
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@menu
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* Introduction:: Introduction and rationale for libjit
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* Features:: Features of libjit
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* Tutorials:: Tutorials in using libjit
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* Initialization:: Initializing the JIT
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* Functions:: Building and compiling functions with the JIT
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* Types:: Manipulating system types
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* Values:: Working with temporary values in the JIT
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* Instructions:: Working with instructions in the JIT
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* Basic Blocks:: Working with basic blocks in the JIT
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* Intrinsics:: Intrinsic functions available to libjit users
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* Exceptions:: Handling exceptions
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* Breakpoint Debugging:: Hooking a breakpoint debugger into libjit
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* ELF Binaries:: Manipulating ELF binaries
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* Utility Routines:: Miscellaneous utility routines
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* Diagnostic Routines:: Diagnostic routines
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* Object Model Extension:: Library extension to ease working with objects
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* C++ Interface:: Using libjit from C++
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* Porting:: Porting libjit to new architectures
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* Index:: Index of concepts and facilities
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@end menu
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@c -----------------------------------------------------------------------
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@node Introduction, Features, Top, Top
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@chapter Introduction and rationale for libjit
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@cindex Introduction
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Just-In-Time compilers are becoming increasingly popular for executing
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dynamic languages like Perl and Python and for semi-dynamic languages
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like Java and C#. Studies have shown that JIT techniques can get close to,
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and sometimes exceed, the performance of statically-compiled native code.
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However, there is a problem with current JIT approaches. In almost every
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case, the JIT is specific to the object model, runtime support library,
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garbage collector, or bytecode peculiarities of a particular system.
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This inevitably leads to duplication of effort, where all of the good
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JIT work that has gone into one virtual machine cannot be reused in another.
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JIT's are not only useful for implementing languages. They can also be used
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in other programming fields. Graphical applications can achieve greater
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performance if they can compile a special-purpose rendering routine
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on the fly, customized to the rendering task at hand, rather than using
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static routines. Needless to say, such applications have no need for
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object models, garbage collectors, or huge runtime class libraries.
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Most of the work on a JIT is concerned with arithmetic, numeric type
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conversion, memory loads/stores, looping, performing data flow analysis,
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assigning registers, and generating the executable machine code.
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Only a very small proportion of the work is concerned with language specifics.
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The goal of the @code{libjit} project is to provide an extensive set of
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routines that takes care of the bulk of the JIT process, without tying the
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programmer down with language specifics. Where we provide support for
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common object models, we do so strictly in add-on libraries,
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not as part of the core code.
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Unlike other systems such as the JVM, .NET, and Parrot, @code{libjit}
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is not a virtual machine in its own right. It is the foundation upon which a
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number of different virtual machines, dynamic scripting languages,
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or customized rendering routines can be built.
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The LLVM project (@uref{http://www.llvm.org/}) has some similar
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characteristics to @code{libjit} in that its intermediate format is
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generic across front-end languages. It is written in C++ and provides
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a large set of compiler development and optimization components;
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much larger than @code{libjit} itself provides. According to its author,
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Chris Lattner, a subset of its capabilities can be used to build JIT's.
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Libjit should free developers to think about the design of their front
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ends, and not get bogged down in the details of code execution.
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Meanwhile, experts in the design and implementation of JIT's can concentrate
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on solving code execution problems, instead of front end support issues.
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This document describes how to use the library in application programs.
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We start with a list of features and some simple tutorials. Finally,
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we provide a complete reference guide for all of the API functions in
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@code{libjit}, broken down by function category.
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@section Obtaining libjit
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Currently it is recommended to get @code{libjit} source code from its
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@uref{http://savannah.gnu.org/git/?group=libjit, Savannah git repository}:
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@code{git clone git://git.savannah.gnu.org/libjit.git}
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The latest released version of @code{libjit} is severely out of date and
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its use is discuraged. Still it can be downloaded from here:
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@quotation
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@uref{http://ftp.gnu.org/old-gnu/dotgnu/libjit/}
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@end quotation
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@section Further reading
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While it isn't strictly necessary to know about compiler internals
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to use @code{libjit}, you can make more effective use of the library
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if you do. We recommend the "Dragon Book" as an excellent resource
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on compiler internals, particularly the sections on code generation
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and optimization:
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@quotation
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Alfred V. Aho, Ravi Sethi, and Jeffrey D. Ullman, "Compilers:
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Principles, Techniques, and Tools", Addison-Wesley, 1986.
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@end quotation
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IBM, Intel, and others have done a lot of research into JIT implementation
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techniques over the years. If you are interested in working on the
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internals of @code{libjit}, then you may want to make yourself familiar
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|
with the relevant literature (this is by no means a complete list):
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@quotation
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IBM's Jikes RVM (Research Virtual Machine), @*
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@uref{http://www-124.ibm.com/developerworks/oss/jikesrvm/}.
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Intel's ORP (Open Runtime Platform), @*
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@uref{http://orp.sourceforge.net/}.
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@end quotation
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@c -----------------------------------------------------------------------
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@node Features, Tutorials, Introduction, Top
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@chapter Features of libjit
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@cindex Features
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@itemize
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@item
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The primary interface is in C, for maximal reusability. Class
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interfaces are available for programmers who prefer C++.
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@item
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Designed for portability to all major 32-bit and 64-bit platforms.
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@item
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Simple three-address API for library users, but opaque enough that other
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representations can be used inside the library in future without
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affecting existing users.
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@item
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Up-front or on-demand compilation of any function.
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@item
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In-built support to re-compile functions with greater optimization,
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automatically redirecting previous callers to the new version.
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@item
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Fallback interpreter for running code on platforms that don't
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have a native code generator yet. This reduces the need for
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programmers to write their own interpreters for such platforms.
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@item
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Arithmetic, bitwise, conversion, and comparison operators for 8-bit,
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16-bit, 32-bit, or 64-bit integer types; and 32-bit, 64-bit, or longer
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floating point types. Includes overflow detecting arithmetic for
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integer types.
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@item
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Large set of mathematical and trigonometric operations
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(sqrt, sin, cos, min, abs, etc) for inlining floating-point library functions.
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@item
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Simplified type layout and exception handling mechanisms, upon which a
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variety of different object models can be built.
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@item
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Support for nested functions, able to access their parent's local variables
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(for implementing Pascal-style languages).
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@end itemize
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@c -----------------------------------------------------------------------
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@node Tutorials, Tutorial 1, Features, Top
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@chapter Tutorials in using libjit
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@cindex Tutorials
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In this chapter, we describe how to use @code{libjit} with a number of
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short tutorial exercises. Full source for these tutorials can be found
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in the @code{tutorial} directory of the @code{libjit} source tree.
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For simplicity, we will ignore errors such as out of memory conditions,
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but a real program would be expected to handle such errors.
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@menu
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* Tutorial 1:: Tutorial 1 - mul_add
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* Tutorial 2:: Tutorial 2 - gcd
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* Tutorial 3:: Tutorial 3 - compiling on-demand
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* Tutorial 4:: Tutorial 4 - mul_add, C++ version
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* Tutorial 5:: Tutorial 5 - gcd, with tail calls
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* Dynamic Pascal:: Dynamic Pascal - A full JIT example
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@end menu
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@c -----------------------------------------------------------------------
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@node Tutorial 1, Tutorial 2, Tutorials, Tutorials
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@section Tutorial 1 - mul_add
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@cindex mul_add tutorial
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In the first tutorial, we will build and compile the following function
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(the source code can be found in @code{tutorial/t1.c}):
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@example
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int mul_add(int x, int y, int z)
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@{
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return x * y + z;
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@}
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@end example
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@noindent
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To use the JIT, we first include the @code{<jit/jit.h>} file:
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@example
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#include <jit/jit.h>
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@end example
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All of the header files are placed into the @code{jit} sub-directory,
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|
to separate them out from regular system headers. When @code{libjit}
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is installed, you will typically find these headers in
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@code{/usr/local/include/jit} or @code{/usr/include/jit}, depending upon
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how your system is configured. You should also link with the
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@code{-ljit} option.
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@noindent
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Every program that uses @code{libjit} needs to call @code{jit_context_create}:
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@example
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jit_context_t context;
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...
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context = jit_context_create();
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@end example
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Almost everything that is done with @code{libjit} is done relative
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to a context. In particular, a context holds all of the functions
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that you have built and compiled.
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You can have multiple contexts at any one time, but normally you will
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only need one. Multiple contexts may be useful if you wish to
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run multiple virtual machines side by side in the same process,
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without them interfering with each other.
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Whenever we are constructing a function, we need to lock down the
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context to prevent multiple threads from using the builder at a time:
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@example
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jit_context_build_start(context);
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@end example
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The next step is to construct the function object that will represent
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our @code{mul_add} function:
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@example
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jit_function_t function;
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...
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function = jit_function_create(context, signature);
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@end example
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The @code{signature} is a @code{jit_type_t} object that describes the
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function's parameters and return value. This tells @code{libjit} how
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to generate the proper calling conventions for the function:
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@example
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jit_type_t params[3];
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jit_type_t signature;
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...
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params[0] = jit_type_int;
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params[1] = jit_type_int;
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params[2] = jit_type_int;
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signature = jit_type_create_signature
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(jit_abi_cdecl, jit_type_int, params, 3, 1);
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@end example
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This declares a function that takes three parameters of type
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@code{int} and returns a result of type @code{int}. We've requested
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that the function use the @code{cdecl} application binary interface (ABI),
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which indicates normal C calling conventions. @xref{Types}, for
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more information on signature types.
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Now that we have a function object, we need to construct the instructions
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in its body. First, we obtain references to each of the function's
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parameter values:
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@example
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jit_value_t x, y, z;
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...
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x = jit_value_get_param(function, 0);
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y = jit_value_get_param(function, 1);
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z = jit_value_get_param(function, 2);
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@end example
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Values are one of the two cornerstones of the @code{libjit} process.
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Values represent parameters, local variables, and intermediate
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temporary results. Once we have the parameters, we compute
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the result of @code{x * y + z} as follows:
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@example
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jit_value_t temp1, temp2;
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...
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temp1 = jit_insn_mul(function, x, y);
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temp2 = jit_insn_add(function, temp1, z);
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@end example
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This demonstrates the other cornerstone of the @code{libjit} process:
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instructions. Each of these instructions takes two values as arguments
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and returns a new temporary value with the result.
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Students of compiler design will notice that the above statements look
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very suspiciously like the "three address statements" that are described
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in compiler textbooks. And that is indeed what they are internally within
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@code{libjit}.
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If you don't know what three address statements are, then don't worry.
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The library hides most of the details from you. All you need to do is
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break your code up into simple operation steps (addition, multiplication,
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negation, copy, etc). Then perform the steps one at a time, using
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the temporary values in subsequent steps. @xref{Instructions}, for
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a complete list of all instructions that are supported by @code{libjit}.
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Now that we have computed the desired result, we return it to the caller
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using @code{jit_insn_return}:
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@example
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jit_insn_return(function, temp2);
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@end example
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We have completed the process of building the function body. Now we
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compile it into its executable form:
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@example
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jit_function_compile(function);
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jit_context_build_end(context);
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@end example
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As a side-effect, this will discard all of the memory associated with
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the values and instructions that we constructed while building the
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function. They are no longer required, because we now have the
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executable form that we require.
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We also unlock the context, because it is now safe for other threads
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to access the function building process.
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Up until this point, we haven't executed the @code{mul_add} function.
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All we have done is build and compile it, ready for execution. To execute it,
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we call @code{jit_function_apply}:
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|
@example
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jit_int arg1, arg2, arg3;
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void *args[3];
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jit_int result;
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...
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arg1 = 3;
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arg2 = 5;
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arg3 = 2;
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args[0] = &arg1;
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args[1] = &arg2;
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args[2] = &arg3;
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jit_function_apply(function, args, &result);
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printf("mul_add(3, 5, 2) = %d\n", (int)result);
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@end example
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We pass an array of pointers to @code{jit_function_apply}, each one
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pointing to the corresponding argument value. This gives us a very
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general purpose mechanism for calling any function that may be
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built and compiled using @code{libjit}. If all went well, the
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program should print the following:
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@example
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mul_add(3, 5, 2) = 17
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@end example
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You will notice that we used @code{jit_int} as the type of the arguments,
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not @code{int}. The @code{jit_int} type is guaranteed to be 32 bits
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in size on all platforms, whereas @code{int} varies in size from platform
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to platform. Since we wanted our function to work the same everywhere,
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we used a type with a predictable size.
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If you really wanted the system @code{int} type, you would use
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@code{jit_type_sys_int} instead of @code{jit_type_int} when you
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created the function's signature. The @code{jit_type_sys_int} type
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|
is guaranteed to match the local system's @code{int} precision.
|
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@noindent
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|
Finally, we clean up the context and all of the memory that was used:
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|
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@example
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jit_context_destroy(context);
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@end example
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Tutorial 2, Tutorial 3, Tutorial 1, Tutorials
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|
@section Tutorial 2 - gcd
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|
@cindex gcd tutorial
|
|
|
|
In this second tutorial, we implement the subtracting Euclidean
|
|
Greatest Common Divisor (GCD) algorithm over positive integers.
|
|
This tutorial demonstrates how to handle conditional branching
|
|
and function calls. In C, the code for the @code{gcd} function
|
|
is as follows:
|
|
|
|
@example
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|
unsigned int gcd(unsigned int x, unsigned int y)
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|
@{
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|
if(x == y)
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|
@{
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return x;
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@}
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|
else if(x < y)
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@{
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return gcd(x, y - x);
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@}
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|
else
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|
@{
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return gcd(x - y, y);
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@}
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@}
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|
@end example
|
|
|
|
The source code for this tutorial can be found in @code{tutorial/t2.c}.
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|
Many of the details are similar to the previous tutorial. We omit
|
|
those details here and concentrate on how to build the function body.
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|
@xref{Tutorial 1}, for more information.
|
|
|
|
@noindent
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|
We start by checking the condition @code{x == y}:
|
|
|
|
@example
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|
jit_value_t x, y, temp1;
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|
...
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|
x = jit_value_get_param(function, 0);
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|
y = jit_value_get_param(function, 1);
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|
temp1 = jit_insn_eq(function, x, y);
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|
@end example
|
|
|
|
This is very similar to our previous tutorial, except that we are using
|
|
the @code{eq} operator this time. If the condition is not true, we
|
|
want to skip the @code{return} statement. We achieve this with the
|
|
@code{jit_insn_branch_if_not} instruction:
|
|
|
|
@example
|
|
jit_label_t label1 = jit_label_undefined;
|
|
...
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|
jit_insn_branch_if_not(function, temp1, &label1);
|
|
@end example
|
|
|
|
The label must be initialized to @code{jit_label_undefined}. It will be
|
|
updated by @code{jit_insn_branch_if_not} to refer to a future position in
|
|
the code that we haven't seen yet.
|
|
|
|
If the condition is true, then execution falls through to the next
|
|
instruction where we return @code{x} to the caller:
|
|
|
|
@example
|
|
jit_insn_return(function, x);
|
|
@end example
|
|
|
|
If the condition was not true, then we branched to @code{label1} above.
|
|
We fix the location of the label using @code{jit_insn_label}:
|
|
|
|
@example
|
|
jit_insn_label(function, &label1);
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|
@end example
|
|
|
|
@noindent
|
|
We use similar code to check the condition @code{x < y}, and branch
|
|
to @code{label2} if it is not true:
|
|
|
|
@example
|
|
jit_value_t temp2;
|
|
jit_label_t label2 = jit_label_undefined;
|
|
...
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|
temp2 = jit_insn_lt(function, x, y);
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|
jit_insn_branch_if_not(function, temp2, &label2);
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|
@end example
|
|
|
|
At this point, we need to call the @code{gcd} function with the
|
|
arguments @code{x} and @code{y - x}. The code for this is
|
|
fairly straight-forward. The @code{jit_insn_call} instruction calls
|
|
the function listed in its third argument. In this case, we are calling
|
|
ourselves recursively:
|
|
|
|
@example
|
|
jit_value_t temp_args[2];
|
|
jit_value_t temp3;
|
|
...
|
|
temp_args[0] = x;
|
|
temp_args[1] = jit_insn_sub(function, y, x);
|
|
temp3 = jit_insn_call
|
|
(function, "gcd", function, 0, temp_args, 2, 0);
|
|
jit_insn_return(function, temp3);
|
|
@end example
|
|
|
|
The string @code{"gcd"} in the second argument is for diagnostic purposes
|
|
only. It can be helpful when debugging, but the @code{libjit} library
|
|
otherwise makes no use of it. You can set it to NULL if you wish.
|
|
|
|
In general, @code{libjit} does not maintain mappings from names to
|
|
@code{jit_function_t} objects. It is assumed that the front end will
|
|
take care of that, using whatever naming scheme is appropriate to
|
|
its needs.
|
|
|
|
@noindent
|
|
The final part of the @code{gcd} function is similar to the previous one:
|
|
|
|
@example
|
|
jit_value_t temp4;
|
|
...
|
|
jit_insn_label(function, &label2);
|
|
temp_args[0] = jit_insn_sub(function, x, y);
|
|
temp_args[1] = y;
|
|
temp4 = jit_insn_call
|
|
(function, "gcd", function, 0, temp_args, 2, 0);
|
|
jit_insn_return(function, temp4);
|
|
@end example
|
|
|
|
@noindent
|
|
We can now compile the function and execute it in the usual manner.
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Tutorial 3, Tutorial 4, Tutorial 2, Tutorials
|
|
@section Tutorial 3 - compiling on-demand
|
|
@cindex On-demand compilation tutorial
|
|
|
|
In the previous tutorials, we compiled everything that we needed
|
|
at startup time, and then entered the execution phase. The real power
|
|
of a JIT becomes apparent when you use it to compile functions
|
|
only as they are called. You can thus avoid compiling functions
|
|
that are never called in a given program run, saving memory and
|
|
startup time.
|
|
|
|
We demonstrate how to do on-demand compilation by rewriting Tutorial 1.
|
|
The source code for the modified version is in @code{tutorial/t3.c}.
|
|
|
|
When the @code{mul_add} function is created, we don't create its function
|
|
body or call @code{jit_function_compile}. We instead provide a
|
|
C function called @code{compile_mul_add} that performs on-demand
|
|
compilation:
|
|
|
|
@example
|
|
jit_function_t function;
|
|
...
|
|
function = jit_function_create(context, signature);
|
|
jit_function_set_on_demand_compiler(function, compile_mul_add);
|
|
@end example
|
|
|
|
We can now call this function with @code{jit_function_apply}, and the
|
|
system will automatically call @code{compile_mul_add} for us if the
|
|
function hasn't been built yet. The contents of @code{compile_mul_add}
|
|
are fairly obvious:
|
|
|
|
@example
|
|
int compile_mul_add(jit_function_t function)
|
|
@{
|
|
jit_value_t x, y, z;
|
|
jit_value_t temp1, temp2;
|
|
|
|
x = jit_value_get_param(function, 0);
|
|
y = jit_value_get_param(function, 1);
|
|
z = jit_value_get_param(function, 2);
|
|
|
|
temp1 = jit_insn_mul(function, x, y);
|
|
temp2 = jit_insn_add(function, temp1, z);
|
|
|
|
jit_insn_return(function, temp2);
|
|
return 1;
|
|
@}
|
|
@end example
|
|
|
|
When the on-demand compiler returns, @code{libjit} will call
|
|
@code{jit_function_compile} and then jump to the newly compiled code.
|
|
Upon the second and subsequent calls to the function, @code{libjit}
|
|
will bypass the on-demand compiler and call the compiled code directly.
|
|
Note that in case of on-demand compilation @code{libjit} automatically
|
|
locks and unlocks the corresponding context with
|
|
@code{jit_context_build_start} and @code{jit_context_build_end} calls.
|
|
|
|
Sometimes you may wish to force a commonly used function to
|
|
be recompiled, so that you can apply additional optimization.
|
|
To do this, you must set the "recompilable" flag just after the
|
|
function is first created:
|
|
|
|
@example
|
|
jit_function_t function;
|
|
...
|
|
function = jit_function_create(context, signature);
|
|
jit_function_set_recompilable(function);
|
|
jit_function_set_on_demand_compiler(function, compile_mul_add);
|
|
@end example
|
|
|
|
Once the function is compiled (either on-demand or up-front) its
|
|
intermediate representation built by @code{libjit} is discarded.
|
|
To force the function to be recompiled you need to build it again
|
|
and call @code{jit_function_compile} after that. As always when
|
|
the function is built and compiled manually it is necessary
|
|
to take care of context locking:
|
|
|
|
@example
|
|
jit_context_build_start(context);
|
|
jit_function_get_on_demand_compiler(function)(function);
|
|
jit_function_compile(function);
|
|
jit_context_build_end(context);
|
|
@end example
|
|
|
|
After this, any existing references to the function will be redirected
|
|
to the new version. However, if some thread is currently executing the
|
|
previous version, then it will keep doing so until the previous version
|
|
exits. Only after that will subsequent calls go to the new version.
|
|
|
|
In this tutorial, we use the same on-demand compiler when we
|
|
recompile @code{mul_add}. In a real program, you would probably call
|
|
@code{jit_function_set_on_demand_compiler} to set a new on-demand
|
|
compiler that performs greater levels of optimization.
|
|
|
|
If you no longer intend to recompile the function, you should call
|
|
@code{jit_function_clear_recompilable} so that @code{libjit} can
|
|
manage the function more efficiently from then on.
|
|
|
|
The exact conditions under which a function should be recompiled
|
|
are not specified by @code{libjit}. It may be because the function
|
|
has been called several times and has reached some threshold.
|
|
Or it may be because some other function that it calls has become a
|
|
candidate for inlining. It is up to the front end to decide when
|
|
recompilation is warranted, usually based on language-specific
|
|
heuristics.
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Tutorial 4, Tutorial 5, Tutorial 3, Tutorials
|
|
@section Tutorial 4 - mul_add, C++ version
|
|
@cindex mul_add C++ tutorial
|
|
|
|
While @code{libjit} can be easily accessed from C++ programs using
|
|
the C API's, you may instead wish to use an API that better reflects
|
|
the C++ programming paradigm. We demonstrate how to do this by rewriting
|
|
Tutorial 3 using the @code{libjitplus} library.
|
|
|
|
@noindent
|
|
To use the @code{libjitplus} library, we first include
|
|
the @code{<jit/jit-plus.h>} file:
|
|
|
|
@example
|
|
#include <jit/jit-plus.h>
|
|
@end example
|
|
|
|
This file incorporates all of the definitions from @code{<jit/jit.h>},
|
|
so you have full access to the underlying C API if you need it.
|
|
|
|
This time, instead of building the @code{mul_add} function with
|
|
@code{jit_function_create} and friends, we define a class to represent it:
|
|
|
|
@example
|
|
class mul_add_function : public jit_function
|
|
@{
|
|
public:
|
|
mul_add_function(jit_context& context) : jit_function(context)
|
|
@{
|
|
create();
|
|
set_recompilable();
|
|
@}
|
|
|
|
virtual void build();
|
|
|
|
protected:
|
|
virtual jit_type_t create_signature();
|
|
@};
|
|
@end example
|
|
|
|
Where we used @code{jit_function_t} and @code{jit_context_t} before,
|
|
we now use the C++ @code{jit_function} and @code{jit_context} classes.
|
|
|
|
In our constructor, we attach ourselves to the context and then call
|
|
the @code{create()} method. This is in turn will call our overridden
|
|
virtual method @code{create_signature()} to obtain the signature:
|
|
|
|
@example
|
|
jit_type_t mul_add_function::create_signature()
|
|
@{
|
|
// Return type, followed by three parameters,
|
|
// terminated with "end_params".
|
|
return signature_helper
|
|
(jit_type_int, jit_type_int, jit_type_int,
|
|
jit_type_int, end_params);
|
|
@}
|
|
@end example
|
|
|
|
The @code{signature_helper()} method is provided for your convenience,
|
|
to help with building function signatures. You can create your own
|
|
signature manually using @code{jit_type_create_signature} if you wish.
|
|
|
|
The final thing we do in the constructor is call @code{set_recompilable()}
|
|
to mark the @code{mul_add} function as recompilable, just as we did in
|
|
Tutorial 3.
|
|
|
|
The C++ library will create the function as compilable on-demand for
|
|
us, so we don't have to do that explicitly. But we do have to override
|
|
the virtual @code{build()} method to build the function's body on-demand:
|
|
|
|
@example
|
|
void mul_add_function::build()
|
|
@{
|
|
jit_value x = get_param(0);
|
|
jit_value y = get_param(1);
|
|
jit_value z = get_param(2);
|
|
|
|
insn_return(x * y + z);
|
|
@}
|
|
@end example
|
|
|
|
This is similar to the first version that we wrote in Tutorial 1.
|
|
Instructions are created with @code{insn_*} methods that correspond
|
|
to their @code{jit_insn_*} counterparts in the C library.
|
|
|
|
One of the nice things about the C++ API compared to the C API is that we
|
|
can use overloaded operators to manipulate @code{jit_value} objects.
|
|
This can simplify the function build process considerably when we
|
|
have lots of expressions to compile. We could have used @code{insn_mul}
|
|
and @code{insn_add} instead in this example and the result would have
|
|
been the same.
|
|
|
|
Now that we have our @code{mul_add_function} class, we can create
|
|
an instance of the function and apply it as follows:
|
|
|
|
@example
|
|
jit_context context;
|
|
mul_add_function mul_add(context);
|
|
|
|
jit_int arg1 = 3;
|
|
jit_int arg2 = 5;
|
|
jit_int arg3 = 2;
|
|
jit_int args[3];
|
|
args[0] = &arg1;
|
|
args[1] = &arg2;
|
|
args[2] = &arg3;
|
|
|
|
mul_add.apply(args, &result);
|
|
@end example
|
|
|
|
@noindent
|
|
@xref{C++ Interface}, for more information on the @code{libjitplus}
|
|
library.
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Tutorial 5, Dynamic Pascal, Tutorial 4, Tutorials
|
|
@section Tutorial 5 - gcd, with tail calls
|
|
@cindex gcd with tail calls
|
|
|
|
Astute readers would have noticed that Tutorial 2 included two instances
|
|
of "tail calls". That is, calls to the same function that are immediately
|
|
followed by a @code{return} instruction.
|
|
|
|
Libjit can optimize tail calls if you provide the @code{JIT_CALL_TAIL}
|
|
flag to @code{jit_insn_call}. Previously, we used the following code
|
|
to call @code{gcd} recursively:
|
|
|
|
@example
|
|
temp3 = jit_insn_call
|
|
(function, "gcd", function, 0, temp_args, 2, 0);
|
|
jit_insn_return(function, temp3);
|
|
@end example
|
|
|
|
@noindent
|
|
In Tutorial 5, this is modified to the following:
|
|
|
|
@example
|
|
jit_insn_call(function, "gcd", function, 0, temp_args, 2, JIT_CALL_TAIL);
|
|
@end example
|
|
|
|
There is no need for the @code{jit_insn_return}, because the call
|
|
will never return to that point in the code. Behind the scenes,
|
|
@code{libjit} will convert the call into a jump back to the head
|
|
of the function.
|
|
|
|
Tail calls can only be used in certain circumstances. The source
|
|
and destination of the call must have the same function signatures.
|
|
None of the parameters should point to local variables in the current
|
|
stack frame. And tail calls cannot be used from any source function
|
|
that uses @code{try} or @code{alloca} statements.
|
|
|
|
Because it can be difficult for @code{libjit} to determine when these
|
|
conditions have been met, it relies upon the caller to supply the
|
|
@code{JIT_CALL_TAIL} flag when it is appropriate to use a tail call.
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Dynamic Pascal, Initialization, Tutorial 5, Tutorials
|
|
@section Dynamic Pascal - A full JIT example
|
|
@cindex Dynamic Pascal
|
|
|
|
This @code{libjit/dpas} directory contains an implementation of
|
|
"Dynamic Pascal", or "dpas" as we like to call it. It is provided
|
|
as an example of using @code{libjit} in a real working environment.
|
|
We also use it to write test programs that exercise the JIT's capabilities.
|
|
|
|
Other Pascal implementations compile the source to executable form,
|
|
which is then run separately. Dynamic Pascal loads the source code
|
|
at runtime, dynamically JIT'ing the program as it goes. It thus has
|
|
a lot in common with scripting languages like Perl and Python.
|
|
|
|
If you are writing a bytecode-based virtual machine, you would use
|
|
a similar approach to Dynamic Pascal. The key difference is that
|
|
you would build the JIT data structures after loading the bytecode
|
|
rather than after parsing the source code.
|
|
|
|
To run a Dynamic Pascal program, use @code{dpas name.pas}. You may also
|
|
need to pass the @code{-I} option to specify the location of the system
|
|
library if you have used an @code{import} clause in your program. e.g.
|
|
@code{dpas -I$HOME/libjit/dpas/library name.pas}.
|
|
|
|
@noindent
|
|
This Pascal grammar is based on the EBNF description at the following URL:
|
|
|
|
@uref{http://www.cs.qub.ac.uk/~S.Fitzpatrick/Teaching/Pascal/EBNF.html}
|
|
|
|
@noindent
|
|
There are a few differences to "Standard Pascal":
|
|
|
|
@enumerate
|
|
@item
|
|
Identifiers are case-insensitive, but case-preserving.
|
|
|
|
@item
|
|
Program headings are normally @code{program Name (Input, Output);}. This can
|
|
be abbreviated to @code{program Name;} as the program modifiers are ignored.
|
|
|
|
@item
|
|
Some GNU Pascal operators like @code{xor}, @code{shl}, @code{@@}, etc
|
|
have been added.
|
|
|
|
@item
|
|
The integer type names (@code{Integer}, @code{Cardinal}, @code{LongInt}, etc)
|
|
follow those used in GNU Pascal also. The @code{Integer} type is always
|
|
32-bits in size, while @code{LongInt} is always 64-bits in size.
|
|
|
|
@item
|
|
The types @code{SysInt}, @code{SysCard}, @code{SysLong}, @code{SysLongCard},
|
|
@code{SysLongestInt}, and @code{SysLongestCard} are guaranteed to be the
|
|
same size as the underlying C system's @code{int}, @code{unsigned int},
|
|
@code{long}, @code{unsigned long}, @code{long long}, and
|
|
@code{unsigned long long} types.
|
|
|
|
@item
|
|
The type @code{Address} is logically equivalent to C's @code{void *}.
|
|
Any pointer or array can be implicitly cast to @code{Address}. An explicit
|
|
cast is required to cast back to a typed pointer (you cannot cast back
|
|
to an array).
|
|
|
|
@item
|
|
The @code{String} type is declared as @code{^Char}. Single-dimensional
|
|
arrays of @code{Char} can be implicitly cast to any @code{String}
|
|
destination. Strings are not bounds-checked, so be careful. Arrays
|
|
are bounds-checked.
|
|
|
|
@item
|
|
Pointers can be used as arrays. e.g. @code{p[n]} will access the n'th
|
|
item of an unbounded array located at @code{p}. Use with care.
|
|
|
|
@item
|
|
We don't support @code{file of} types. Data can be written to stdout
|
|
using @code{Write} and @code{WriteLn}, but that is the extent of
|
|
the I/O facilities.
|
|
|
|
@item
|
|
The declaration @code{import Name1, Name2, ...;} can be used at the head of a
|
|
program to declare additional files to include. e.g. @code{import stdio} will
|
|
import the contents of @code{stdio.pas}. We don't support units.
|
|
|
|
@item
|
|
The idiom @code{; ..} can be used at the end of a formal parameter list to
|
|
declare that the procedure or function takes a variable number of arguments.
|
|
The builtin function @code{va_arg(Type)} is used to extract the arguments.
|
|
|
|
@item
|
|
The directive @code{import("Library")} can be used to declare that a function
|
|
or procedure was imported from an external C library. For example, the
|
|
following imports the C @code{puts} and @code{printf} functions:
|
|
|
|
@example
|
|
function puts (str : String) : SysInt; import ("libc")
|
|
function printf (format : String; ..) : SysInt; import ("libc")
|
|
@end example
|
|
|
|
Functions that are imported in this manner have case-sensitive names.
|
|
i.e. using @code{Printf} above will fail.
|
|
|
|
@item
|
|
The @code{throw} keyword can be used to throw an exception. The argument
|
|
must be a pointer. The @code{try}, @code{catch}, and @code{finally}
|
|
keywords are used to manage such exceptions further up the stack. e.g.
|
|
|
|
@example
|
|
try
|
|
...
|
|
catch Name : Type
|
|
...
|
|
finally
|
|
...
|
|
end
|
|
@end example
|
|
|
|
The @code{catch} block will be invoked with the exception pointer that was
|
|
supplied to @code{throw}, after casting it to @code{Type} (which must
|
|
be a pointer type). Specifying @code{throw} on its own without an argument
|
|
will rethrow the current exception pointer, and can only be used inside a
|
|
@code{catch} block.
|
|
|
|
Dynamic Pascal does not actually check the type of the thrown pointer.
|
|
If you have multiple kinds of exceptions, then you must store some kind
|
|
of type indicator in the block that is thrown and then inspect @code{^Name}
|
|
to see what the indicator says.
|
|
|
|
@item
|
|
The @code{exit} keyword can be used to break out of a loop.
|
|
|
|
@item
|
|
Function calls can be used as procedure calls. The return value is ignored.
|
|
|
|
@item
|
|
Hexadecimal constants can be expressed as @code{XXH}. The first digit
|
|
must be between 0 and 9, but the remaining digits can be any hex digit.
|
|
|
|
@item
|
|
Ternary conditionals can be expressed as @code{(if e1 then e2 else e3)}.
|
|
The brackets are required. This is equivalent to C's @code{e1 ? e2 : e3}.
|
|
|
|
@item
|
|
Assigning to a function result will immediately return. i.e. it is
|
|
similar to @code{return value;} in C. It isn't necessary to arrange for
|
|
execution to flow through to the end of the function as in regular Pascal.
|
|
|
|
@item
|
|
The term @code{sizeof(Type)} can be used to get the size of a type.
|
|
|
|
@item
|
|
Procedure and function headings can appear in a record type to declare a
|
|
field with a @code{pointer to procedure/function} type.
|
|
@end enumerate
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Initialization, Functions, Dynamic Pascal, Top
|
|
@chapter Initializing the JIT
|
|
@cindex Initialization
|
|
@cindex Contexts
|
|
|
|
@include libjitext-init.texi
|
|
@include libjitext-context.texi
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Functions, Types, Initialization, Top
|
|
@chapter Building and compiling functions with the JIT
|
|
@cindex Building functions
|
|
@cindex Compiling functions
|
|
|
|
@include libjitext-function.texi
|
|
@include libjitext-compile.texi
|
|
|
|
@c -----------------------------------------------------------------------
|
|
|
|
@node Types, Values, Functions, Top
|
|
@chapter Manipulating system types
|
|
@cindex Manipulating system types
|
|
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@include libjitext-type.texi
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@c -----------------------------------------------------------------------
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@node Values, Instructions, Types, Top
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@chapter Working with temporary values in the JIT
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@cindex Working with values
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@include libjitext-value.texi
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@c -----------------------------------------------------------------------
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@node Instructions, Basic Blocks, Values, Top
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@chapter Working with instructions in the JIT
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@cindex Working with instructions
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@include libjitext-insn.texi
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@c -----------------------------------------------------------------------
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@node Basic Blocks, Intrinsics, Instructions, Top
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@chapter Working with basic blocks in the JIT
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@cindex Working with basic blocks
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@include libjitext-block.texi
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@c -----------------------------------------------------------------------
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@node Intrinsics, Exceptions, Basic Blocks, Top
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@chapter Intrinsic functions available to libjit users
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@cindex Intrinsics
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@include libjitext-intrinsic.texi
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@c -----------------------------------------------------------------------
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@node Exceptions, Breakpoint Debugging, Intrinsics, Top
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@chapter Handling exceptions
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@cindex Handling exceptions
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@include libjitext-except.texi
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@c -----------------------------------------------------------------------
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@node Breakpoint Debugging, ELF Binaries, Exceptions, Top
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@chapter Hooking a breakpoint debugger into libjit
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@cindex Breakpoint debugging
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@include libjitext-debugger.texi
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@c -----------------------------------------------------------------------
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@node ELF Binaries, Object Model Extension, Breakpoint Debugging, Top
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@chapter Manipulating ELF binaries
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@cindex ELF binaries
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@include libjitext-elf-read.texi
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@c -----------------------------------------------------------------------
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@node Object Model Extension, Utility Routines, ELF Binaries, Top
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@chapter Library extension to ease working with objects
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@cindex Object Model Extension
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@cindex jit-objmodel.h
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@include libjitext-objmodel.texi
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@c -----------------------------------------------------------------------
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@node Utility Routines, Diagnostic Routines, Object Model Extension, Top
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@chapter Miscellaneous utility routines
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@cindex Utility routines
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@cindex jit-util.h
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The @code{libjit} library provides a number of utility routines
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that it itself uses internally, but which may also be useful to front ends.
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@include libjitext-util.texi
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@include libjitext-meta.texi
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@include libjitext-apply.texi
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@include libjitext-walk.texi
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@include libjitext-dynlib.texi
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@include libjitext-cpp-mangle.texi
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@c -----------------------------------------------------------------------
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@node Diagnostic Routines, C++ Interface, Utility Routines, Top
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@chapter Diagnostic routines
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@cindex Diagnostic routines
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@include libjitext-dump.texi
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@c -----------------------------------------------------------------------
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@node C++ Interface, C++ Contexts, Diagnostic Routines, Top
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@chapter Using libjit from C++
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@cindex Using libjit from C++
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This chapter describes the classes and methods that are available
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in the @code{libjitplus} library. To use this library, you must
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include the header @code{<jit/jit-plus.h>} and link with the
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@code{-ljitplus} and @code{-ljit} options.
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@menu
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* C++ Contexts:: Contexts in C++
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* C++ Values:: Values in C++
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* C++ Functions:: Functions in C++
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@end menu
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@c -----------------------------------------------------------------------
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@node C++ Contexts, C++ Values, C++ Interface, C++ Interface
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@chapter Contexts in C++
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@cindex C++ contexts
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@include libjitext-plus-context.texi
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@c -----------------------------------------------------------------------
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@node C++ Values, C++ Functions, C++ Contexts, C++ Interface
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@chapter Values in C++
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@cindex C++ values
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@include libjitext-plus-value.texi
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@c -----------------------------------------------------------------------
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@node C++ Functions, Porting, C++ Values, C++ Interface
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@chapter Functions in C++
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@cindex C++ functions
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@include libjitext-plus-function.texi
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@c -----------------------------------------------------------------------
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@node Porting, Porting Apply, C++ Functions, Top
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@chapter Porting libjit to new architectures
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@cindex Porting libjit
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This chapter describes what needs to be done to port @code{libjit}
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to a new CPU architecture. It is assumed that the reader is familiar
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with compiler implementation techniques and the particulars of their
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target CPU's instruction set.
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We will use @code{ARCH} to represent the name of the architecture
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in the sections that follow. It is usually the name of the CPU in
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lower case (e.g. @code{x86}, @code{arm}, @code{ppc}, etc). By
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convention, all back end functions should be prefixed with @code{_jit},
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because they are not part of the public API.
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@menu
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* Porting Apply:: Porting the function apply facility
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* Instruction Generation:: Creating the instruction generation macros
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* Architecture Rules:: Writing the architecture definition rules
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* Register Allocation:: Allocating registers in the back end
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@end menu
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@c -----------------------------------------------------------------------
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@node Porting Apply, Instruction Generation, Porting, Porting
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@section Porting the function apply facility
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@cindex Porting apply
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The first step in porting @code{libjit} to a new architecture is to port
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the @code{jit_apply} facility. This provides support for calling
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arbitrary C functions from your application or from JIT'ed code.
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If you are familiar with @code{libffi} or @code{ffcall}, then
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@code{jit_apply} provides a similar facility.
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Even if you don't intend to write a native code generator, you will
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probably still need to port @code{jit_apply} to each new architecture.
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The @code{libjit} library makes use of gcc's @code{__builtin_apply}
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facility to do most of the hard work of function application.
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This gcc facility takes three arguments: a pointer to the function
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to invoke, a structure containing register arguments, and a size
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value that indicates the number of bytes to push onto the stack
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for the call.
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Unfortunately, the register argument structure is very system dependent.
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There is no standard format for it, but it usually looks something
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like this:
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@table @code
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@item stack_args
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Pointer to an array of argument values to push onto the stack.
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@item struct_ptr
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Pointer to the buffer to receive a @code{struct} return value.
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The @code{struct_ptr} field is only present if the architecture
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passes @code{struct} pointers in a special register.
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@item word_reg[0..N]
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Values for the word registers. Platforms that pass values in
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registers will populate these fields. Not present if the architecture
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does not use word registers for function calls.
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@item float_reg[0..N]
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Values for the floating-point registers. Not present if the architecture
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does not use floating-point registers for function calls.
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@end table
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It is possible to automatically detect the particulars of this structure
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by making test function calls and inspecting where the arguments end up
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in the structure. The @code{gen-apply} program in @code{libjit/tools}
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takes care of this. It outputs the @code{jit-apply-rules.h} file,
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which tells @code{jit_apply} how to operate.
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The @code{gen-apply} program will normally "just work", but it is possible
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that some architectures will be stranger than usual. You will need to modify
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@code{gen-apply} to detect this additional strangeness, and perhaps
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also modify @code{libjit/jit/jit-apply.c}.
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If you aren't using gcc to compile @code{libjit}, then things may
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not be quite this easy. You may have to write some inline assembly
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code to emulate @code{__builtin_apply}. See the file
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@code{jit-apply-x86.h} for an example of how to do this.
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Be sure to add an @code{#include} line to @code{jit-apply-func.h}
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once you do this.
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The other half of @code{jit_apply} is closure and redirector support.
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Closures are used to wrap up interpreted functions so that they can be
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called as regular C functions. Redirectors are used to help compile a
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JIT'ed function on-demand, and then redirect control to it.
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Unfortunately, you will have to write some assembly code to support
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closures and redirectors. The builtin gcc facilities are not complete
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enough to handle the task. See @code{jit-apply-x86.c} and
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@code{jit-apply-arm.c} for some examples from existing architectures.
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You may be able to get some ideas from the @code{libffi} and
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@code{ffcall} libraries as to what you need to do on your architecture.
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@c -----------------------------------------------------------------------
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@node Instruction Generation, Architecture Rules, Porting Apply, Porting
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@section Creating the instruction generation macros
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@cindex Instruction generation macros
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You will need a large number of macros and support functions to
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generate the raw instructions for your chosen CPU. These macros are
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fairly generic and are not necessarily specific to @code{libjit}.
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There may already be a suitable set of macros for your CPU in
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some other Free Software project.
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Typically, the macros are placed into a file called @code{jit-gen-ARCH.h}
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in the @code{libjit/jit} directory. If some of the macros are complicated,
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you can place helper functions into the file @code{jit-gen-ARCH.c}.
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Remember to add both @code{jit-gen-ARCH.h} and @code{jit-gen-ARCH.c}
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to @code{Makefile.am} in @code{libjit/jit}.
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Existing examples that you can look at for ideas are @code{jit-gen-x86.h}
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and @code{jit-gen-arm.h}. The macros in these existing files assume that
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instructions can be output to a buffer in a linear fashion, and that each
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instruction is relatively independent of the next.
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This independence principle may not be true of all CPU's. For example,
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the @code{ia64} packs up to three instructions into a single "bundle"
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for parallel execution. We recommend that the macros should appear to
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use linear output, but call helper functions to pack bundles after the fact.
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This will make it easier to write the architecture definition rules.
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A similar approach could be used for performing instruction scheduling
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on platforms that require it.
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@c -----------------------------------------------------------------------
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@node Architecture Rules, Register Allocation, Instruction Generation, Porting
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@section Writing the architecture definition rules
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@cindex Architecture definition rules
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@include libjitext-rules-interp.texi
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@c -----------------------------------------------------------------------
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@node Register Allocation, Index, Architecture Rules, Porting
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@section Allocating registers in the back end
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@cindex Register allocation
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@include libjitext-reg-alloc.texi
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@c -----------------------------------------------------------------------
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@page
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@node Index, , Register Allocation, Top
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@unnumbered Index of concepts and facilities
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@printindex cp
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@contents
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@bye
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