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/*
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GNU linker script for STM32F405
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*/
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/* Specify the memory areas */
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MEMORY
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{
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FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 1024K
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FLASH_ISR (rx) : ORIGIN = 0x08000000, LENGTH = 32K /* sector 0, 32K */
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FLASH_FS (r) : ORIGIN = 0x08008000, LENGTH = 96K /* sectors 1, 2, 3 (32K each) */
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FLASH_TEXT (rx) : ORIGIN = 0x08020000, LENGTH = 896K /* sectors 4-7 1*128Kib 3*256KiB = 896K */
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DTCM (xrw) : ORIGIN = 0x20000000, LENGTH = 64K /* Used for storage cache */
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RAM (xrw) : ORIGIN = 0x20010000, LENGTH = 256K /* SRAM1 = 240K, SRAM2 = 16K */
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}
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ENTRY(Reset_Handler)
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/* produce a link error if there is not this amount of RAM for these sections */
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_minimum_stack_size = 2K;
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_minimum_heap_size = 16K;
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/* Define tho top end of the stack. The stack is full descending so begins just
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above last byte of RAM. Note that EABI requires the stack to be 8-byte
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aligned for a call. */
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_estack = ORIGIN(RAM) + LENGTH(RAM);
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/* RAM extents for the garbage collector */
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_ram_end = ORIGIN(RAM) + LENGTH(RAM);
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_heap_end = 0x2004c000; /* tunable */
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/* define output sections */
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SECTIONS
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{
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/* The startup code goes first into FLASH */
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.isr_vector :
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{
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. = ALIGN(4);
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KEEP(*(.isr_vector)) /* Startup code */
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/* This first flash block is 16K annd the isr vectors only take up
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about 400 bytes. So we pull in a couple of object files to pad it
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out. */
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. = ALIGN(4);
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*/ff.o(.text*)
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*/stm32f4xx_hal_sd.o(.text*)
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. = ALIGN(4);
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} >FLASH_ISR
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/* The program code and other data goes into FLASH */
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.text :
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{
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. = ALIGN(4);
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*(.text*) /* .text* sections (code) */
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*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
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/* *(.glue_7) */ /* glue arm to thumb code */
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/* *(.glue_7t) */ /* glue thumb to arm code */
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. = ALIGN(4);
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_etext = .; /* define a global symbol at end of code */
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} >FLASH_TEXT
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/*
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.ARM.extab :
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{
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*(.ARM.extab* .gnu.linkonce.armextab.*)
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} >FLASH
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.ARM :
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{
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__exidx_start = .;
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*(.ARM.exidx*)
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__exidx_end = .;
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} >FLASH
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*/
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/* used by the startup to initialize data */
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_sidata = LOADADDR(.data);
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/* This is the initialized data section
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The program executes knowing that the data is in the RAM
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but the loader puts the initial values in the FLASH (inidata).
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It is one task of the startup to copy the initial values from FLASH to RAM. */
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.data :
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{
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. = ALIGN(4);
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_sdata = .; /* create a global symbol at data start; used by startup code in order to initialise the .data section in RAM */
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_ram_start = .; /* create a global symbol at ram start for garbage collector */
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*(.data*) /* .data* sections */
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. = ALIGN(4);
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_edata = .; /* define a global symbol at data end; used by startup code in order to initialise the .data section in RAM */
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} >RAM AT> FLASH_TEXT
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/* Uninitialized data section */
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.bss :
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{
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. = ALIGN(4);
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_sbss = .; /* define a global symbol at bss start; used by startup code */
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*(.bss*)
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*(COMMON)
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. = ALIGN(4);
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_ebss = .; /* define a global symbol at bss end; used by startup code and GC */
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} >RAM
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/* this is to define the start of the heap, and make sure we have a minimum size */
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.heap :
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{
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. = ALIGN(4);
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PROVIDE ( end = . );
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PROVIDE ( _end = . );
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_heap_start = .; /* define a global symbol at heap start */
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. = . + _minimum_heap_size;
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} >RAM
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/* this just checks there is enough RAM for the stack */
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.stack :
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{
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. = ALIGN(4);
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. = . + _minimum_stack_size;
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. = ALIGN(4);
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} >RAM
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/* Remove information from the standard libraries */
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/*
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/DISCARD/ :
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{
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libc.a ( * )
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libm.a ( * )
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libgcc.a ( * )
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}
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*/
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.ARM.attributes 0 : { *(.ARM.attributes) }
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}
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