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/*
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* This file is part of the Micro Python project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2015 Damien P. George
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "py/mpstate.h"
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#include "py/mphal.h"
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#include <windows.h>
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#include <unistd.h>
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HANDLE std_in = NULL;
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HANDLE con_out = NULL;
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DWORD orig_mode = 0;
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STATIC void assure_stdin_handle() {
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if (!std_in) {
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std_in = GetStdHandle(STD_INPUT_HANDLE);
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assert(std_in != INVALID_HANDLE_VALUE);
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}
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}
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STATIC void assure_conout_handle() {
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if (!con_out) {
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con_out = CreateFile("CONOUT$", GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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NULL, OPEN_EXISTING, 0, 0);
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assert(con_out != INVALID_HANDLE_VALUE);
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}
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}
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void mp_hal_stdio_mode_raw(void) {
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assure_stdin_handle();
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GetConsoleMode(std_in, &orig_mode);
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DWORD mode = orig_mode;
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mode &= ~ENABLE_ECHO_INPUT;
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mode &= ~ENABLE_LINE_INPUT;
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mode &= ~ENABLE_PROCESSED_INPUT;
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SetConsoleMode(std_in, mode);
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}
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void mp_hal_stdio_mode_orig(void) {
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assure_stdin_handle();
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SetConsoleMode(std_in, orig_mode);
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}
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// Handler to be installed by SetConsoleCtrlHandler, currently used only to handle Ctrl-C.
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// This handler has to be installed just once (this has to be done elswhere in init code).
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// Previous versions of the mp_hal code would install a handler whenever Ctrl-C input is
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// allowed and remove the handler again when it is not. That is not necessary though (1),
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// and it might introduce problems (2) because console notifications are delivered to the
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// application in a seperate thread.
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// (1) mp_hal_set_interrupt_char effectively enables/disables processing of Ctrl-C via the
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// ENABLE_PROCESSED_INPUT flag so in raw mode console_sighandler won't be called.
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// (2) if mp_hal_set_interrupt_char would remove the handler while Ctrl-C was issued earlier,
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// the thread created for handling it might not be running yet so we'd miss the notification.
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BOOL WINAPI console_sighandler(DWORD evt) {
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if (evt == CTRL_C_EVENT) {
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if (MP_STATE_VM(mp_pending_exception) == MP_STATE_VM(keyboard_interrupt_obj)) {
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// this is the second time we are called, so die straight away
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exit(1);
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}
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mp_obj_exception_clear_traceback(MP_STATE_VM(keyboard_interrupt_obj));
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MP_STATE_VM(mp_pending_exception) = MP_STATE_VM(keyboard_interrupt_obj);
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return TRUE;
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}
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return FALSE;
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}
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void mp_hal_set_interrupt_char(char c) {
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assure_stdin_handle();
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if (c == CHAR_CTRL_C) {
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DWORD mode;
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GetConsoleMode(std_in, &mode);
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mode |= ENABLE_PROCESSED_INPUT;
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SetConsoleMode(std_in, mode);
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} else {
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DWORD mode;
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GetConsoleMode(std_in, &mode);
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mode &= ~ENABLE_PROCESSED_INPUT;
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SetConsoleMode(std_in, mode);
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}
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}
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void mp_hal_move_cursor_back(uint pos) {
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assure_conout_handle();
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(con_out, &info);
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info.dwCursorPosition.X -= (short)pos;
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if (info.dwCursorPosition.X < 0) {
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info.dwCursorPosition.X = 0;
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}
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SetConsoleCursorPosition(con_out, info.dwCursorPosition);
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}
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void mp_hal_erase_line_from_cursor(uint n_chars_to_erase) {
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assure_conout_handle();
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(con_out, &info);
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DWORD written;
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FillConsoleOutputCharacter(con_out, ' ', n_chars_to_erase, info.dwCursorPosition, &written);
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FillConsoleOutputAttribute(con_out, info.wAttributes, n_chars_to_erase, info.dwCursorPosition, &written);
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}
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typedef struct item_t {
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WORD vkey;
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const char *seq;
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} item_t;
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// map virtual key codes to VT100 escape sequences
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STATIC item_t keyCodeMap[] = {
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{VK_UP, "[A"},
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{VK_DOWN, "[B"},
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{VK_RIGHT, "[C"},
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{VK_LEFT, "[D"},
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{VK_HOME, "[H"},
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{VK_END, "[F"},
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{VK_DELETE, "[3~"},
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{0, ""} //sentinel
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};
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STATIC const char *cur_esc_seq = NULL;
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STATIC int esc_seq_process_vk(int vk) {
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for (item_t *p = keyCodeMap; p->vkey != 0; ++p) {
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if (p->vkey == vk) {
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cur_esc_seq = p->seq;
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return 27; // ESC, start of escape sequence
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}
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}
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return 0; // nothing found
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}
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STATIC int esc_seq_chr() {
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if (cur_esc_seq) {
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const char c = *cur_esc_seq++;
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if (c) {
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return c;
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}
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cur_esc_seq = NULL;
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}
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return 0;
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}
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int mp_hal_stdin_rx_chr(void) {
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// currently processing escape seq?
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const int ret = esc_seq_chr();
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if (ret) {
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return ret;
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}
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// poll until key which we handle is pressed
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assure_stdin_handle();
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DWORD num_read;
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INPUT_RECORD rec;
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for (;;) {
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if (!ReadConsoleInput(std_in, &rec, 1, &num_read) || !num_read) {
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return CHAR_CTRL_C; // EOF, ctrl-D
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}
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if (rec.EventType != KEY_EVENT || !rec.Event.KeyEvent.bKeyDown) { // only want key down events
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continue;
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}
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const char c = rec.Event.KeyEvent.uChar.AsciiChar;
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if (c) { // plain ascii char, return it
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return c;
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}
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const int ret = esc_seq_process_vk(rec.Event.KeyEvent.wVirtualKeyCode);
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if (ret) {
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return ret;
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}
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}
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}
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void mp_hal_stdout_tx_strn(const char *str, size_t len) {
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write(1, str, len);
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}
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void mp_hal_stdout_tx_strn_cooked(const char *str, size_t len) {
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mp_hal_stdout_tx_strn(str, len);
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}
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void mp_hal_stdout_tx_str(const char *str) {
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mp_hal_stdout_tx_strn(str, strlen(str));
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}
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