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// This code glues the code emitters to the runtime.
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#include <stdio.h>
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#include <assert.h>
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#include "misc.h"
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#include "mpconfig.h"
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#include "qstr.h"
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#include "obj.h"
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#include "runtime0.h"
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#include "runtime.h"
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#include "emitglue.h"
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#include "bc.h"
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#if 0 // print debugging info
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#define DEBUG_PRINT (1)
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#define WRITE_CODE (1)
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#define DEBUG_printf DEBUG_printf
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#define DEBUG_OP_printf(...) DEBUG_printf(__VA_ARGS__)
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#else // don't print debugging info
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#define DEBUG_printf(...) (void)0
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#define DEBUG_OP_printf(...) (void)0
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#endif
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typedef enum {
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MP_CODE_NONE,
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MP_CODE_BYTE,
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MP_CODE_NATIVE,
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MP_CODE_INLINE_ASM,
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} mp_code_kind_t;
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typedef struct _mp_code_t {
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mp_code_kind_t kind : 8;
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uint scope_flags : 8;
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uint n_args : 16;
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union {
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struct {
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byte *code;
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uint len;
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} u_byte;
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struct {
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mp_fun_t fun;
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} u_native;
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struct {
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void *fun;
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} u_inline_asm;
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};
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qstr *arg_names;
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} mp_code_t;
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STATIC machine_uint_t unique_codes_alloc = 0;
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STATIC mp_code_t *unique_codes = NULL;
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STATIC uint next_unique_code_id;
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#ifdef WRITE_CODE
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FILE *fp_write_code = NULL;
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#endif
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void mp_emit_glue_init(void) {
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next_unique_code_id = 0;
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unique_codes_alloc = 0;
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unique_codes = NULL;
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#ifdef WRITE_CODE
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fp_write_code = fopen("out-code", "wb");
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#endif
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}
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void mp_emit_glue_deinit(void) {
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fclose(fp_write_code);
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}
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#endif
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m_del(mp_code_t, unique_codes, unique_codes_alloc);
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}
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uint mp_emit_glue_get_unique_code_id(void) {
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return next_unique_code_id++;
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}
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STATIC void mp_emit_glue_alloc_unique_codes(void) {
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if (next_unique_code_id > unique_codes_alloc) {
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DEBUG_printf("allocate more unique codes: " UINT_FMT " -> %u\n", unique_codes_alloc, next_unique_code_id);
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// increase size of unique_codes table
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unique_codes = m_renew(mp_code_t, unique_codes, unique_codes_alloc, next_unique_code_id);
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for (uint i = unique_codes_alloc; i < next_unique_code_id; i++) {
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unique_codes[i].kind = MP_CODE_NONE;
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}
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unique_codes_alloc = next_unique_code_id;
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}
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}
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void mp_emit_glue_assign_byte_code(uint unique_code_id, byte *code, uint len, int n_args, int n_locals, uint scope_flags, qstr *arg_names) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < next_unique_code_id && unique_codes[unique_code_id].kind == MP_CODE_NONE);
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unique_codes[unique_code_id].kind = MP_CODE_BYTE;
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unique_codes[unique_code_id].scope_flags = scope_flags;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_byte.code = code;
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unique_codes[unique_code_id].u_byte.len = len;
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unique_codes[unique_code_id].arg_names = arg_names;
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//printf("byte code: %d bytes\n", len);
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign byte code: id=%d code=%p len=%u n_args=%d n_locals=%d\n", unique_code_id, code, len, n_args, n_locals);
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", code[i]);
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}
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DEBUG_printf("\n");
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#if MICROPY_DEBUG_PRINTERS
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mp_byte_code_print(code, len);
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#endif
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#endif
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}
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void mp_emit_glue_assign_native_code(uint unique_code_id, void *fun, uint len, int n_args) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < next_unique_code_id && unique_codes[unique_code_id].kind == MP_CODE_NONE);
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unique_codes[unique_code_id].kind = MP_CODE_NATIVE;
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unique_codes[unique_code_id].scope_flags = 0;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_native.fun = fun;
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//printf("native code: %d bytes\n", len);
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign native code: id=%d fun=%p len=%u n_args=%d\n", unique_code_id, fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", fun_data[i]);
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}
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DEBUG_printf("\n");
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fwrite(fun_data, len, 1, fp_write_code);
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fflush(fp_write_code);
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}
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#endif
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#endif
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}
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void mp_emit_glue_assign_inline_asm_code(uint unique_code_id, void *fun, uint len, int n_args) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < next_unique_code_id && unique_codes[unique_code_id].kind == MP_CODE_NONE);
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unique_codes[unique_code_id].kind = MP_CODE_INLINE_ASM;
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unique_codes[unique_code_id].scope_flags = 0;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_inline_asm.fun = fun;
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign inline asm code: id=%d fun=%p len=%u n_args=%d\n", unique_code_id, fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", fun_data[i]);
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}
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DEBUG_printf("\n");
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fwrite(fun_data, len, 1, fp_write_code);
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}
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#endif
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#endif
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}
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mp_obj_t rt_make_function_from_id(int unique_code_id, mp_obj_t def_args) {
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DEBUG_OP_printf("make_function_from_id %d\n", unique_code_id);
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if (unique_code_id >= next_unique_code_id) {
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// illegal code id
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return mp_const_none;
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}
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// make the function, depending on the code kind
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mp_code_t *c = &unique_codes[unique_code_id];
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mp_obj_t fun;
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switch (c->kind) {
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case MP_CODE_BYTE:
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fun = mp_obj_new_fun_bc(c->scope_flags, c->arg_names, c->n_args, def_args, c->u_byte.code);
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break;
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case MP_CODE_NATIVE:
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fun = rt_make_function_n(c->n_args, c->u_native.fun);
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break;
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case MP_CODE_INLINE_ASM:
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fun = mp_obj_new_fun_asm(c->n_args, c->u_inline_asm.fun);
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break;
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default:
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assert(0);
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fun = mp_const_none;
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}
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// check for generator functions and if so wrap in generator object
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if ((c->scope_flags & MP_SCOPE_FLAG_GENERATOR) != 0) {
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fun = mp_obj_new_gen_wrap(fun);
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}
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return fun;
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}
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mp_obj_t rt_make_closure_from_id(int unique_code_id, mp_obj_t closure_tuple, mp_obj_t def_args) {
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DEBUG_OP_printf("make_closure_from_id %d\n", unique_code_id);
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// make function object
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mp_obj_t ffun = rt_make_function_from_id(unique_code_id, def_args);
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// wrap function in closure object
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return mp_obj_new_closure(ffun, closure_tuple);
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}
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