Attempt to address issue #386. unique_code_id's have been removed and
replaced with a pointer to the "raw code" information. This pointer is
stored in the actual byte code (aligned, so the GC can trace it), so
that raw code (ie byte code, native code and inline assembler) is kept
only for as long as it is needed. In memory it's now like a tree: the
outer module's byte code points directly to its children's raw code. So
when the outer code gets freed, if there are no remaining functions that
need the raw code, then the children's code gets freed as well.
This is pretty much like CPython does it, except that CPython stores
indexes in the byte code rather than machine pointers. These indices
index the per-function constant table in order to find the relevant
code.
This is necessary to catch all cases where locals are referenced before
assignment. We still keep the _0, _1, _2 versions of LOAD_FAST to help
reduced the byte code size in RAM.
Addresses issue #457.
This simplifies the compiler a little, since now it can do 1 pass over
a function declaration, to determine default arguments. I would have
done this originally, but CPython 3.3 somehow had the default keyword
args compiled before the default position args (even though they appear
in the other order in the text of the script), and I thought it was
important to have the same order of execution when evaluating default
arguments. CPython 3.4 has changed the order to the more obvious one,
so we can also change.
Very little has changed. In Python 3.4 they removed the opcode
STORE_LOCALS, but in Micro Python we only ever used this for CPython
compatibility, so it was a trivial thing to remove. It also allowed to
clean up some dead code (eg the 0xdeadbeef in class construction), and
now class builders use 1 less stack word.
Python 3.4.0 introduced the LOAD_CLASSDEREF opcode, which I have not
yet understood. Still, all tests (apart from bytecode test) still pass.
Bytecode tests needs some more attention, but they are not that
important anymore.
Adding this bytecode allows to remove 4 others related to
function/method calls with * and ** support. Will also help with
bytecodes that make functions/closures with default positional and
keyword args.
Mostly just a global search and replace. Except rt_is_true which
becomes mp_obj_is_true.
Still would like to tidy up some of the names, but this will do for now.
Rationale: setting up the stack (state for locals and exceptions) is
really part of the "code", it's the prelude of the function. For
example, native code adjusts the stack pointer on entry to the function.
Native code doesn't need to know n_state for any other reason. So
putting the state size in the bytecode prelude is sensible.
It reduced ROM usage on STM by about 30 bytes :) And makes it easier to
pass information about the bytecode between functions.
Assuming we have truncating (floor) division, way to do ceiling division
by N is to use formula (x + (N-1)) / N. Specifically, 63 bits, if stored
7 bits per byte, require exactly 9 bytes. 64 bits overflow that and require
10 bytes.
TODO: Decide if we really need separate bytecode for creating functions
with default arguments - we would need same for closures, then there're
keywords arguments too. Having all combinations is a small exponential
explosion, likely we need just 2 cases - simplest (no defaults, no kw),
and full - defaults & kw.
LOAD_METHOD bug was: emitbc did not correctly calculate the amount of
stack usage for a LOAD_METHOD operation.
small int bug was: int was being used to pass small ints, when it should
have been machine_int_t.