Calling memset(NULL, value, 0) is not standards compliant so we must add an
explicit check that emit->label_offsets is indeed not NULL before calling
memset (this pointer will be NULL on the first pass of the parse tree and
it's more logical / safer to check this pointer rather than check that the
pass is not the first one).
Code sanitizers will warn if NULL is passed as the first value to memset,
and compilers may optimise the code based on the knowledge that any pointer
passed to memset is guaranteed not to be NULL.
Clearing the labels to -1 is purely a debugging measure. For release
builds there is no need to do it as the label offset table should always
have the correct value assigned.
Previous to this patch the mp_emit_bc_adjust_stack_size function would
adjust the current stack size but would not increase the maximum stack size
if the current size went above it. This meant that certain Python code
(eg a try-finally block with no statements inside it) would not have enough
Python stack allocated to it.
This patch fixes the problem by always checking if the current stack size
goes above the maximum, and adjusting the latter if it does.
This patch allows the following code to run without allocating on the heap:
super().foo(...)
Before this patch such a call would allocate a super object on the heap and
then load the foo method and call it right away. The super object is only
needed to perform the lookup of the method and not needed after that. This
patch makes an optimisation to allocate the super object on the C stack and
discard it right after use.
Changes in code size due to this patch are:
bare-arm: +128
minimal: +232
unix x64: +416
unix nanbox: +364
stmhal: +184
esp8266: +340
cc3200: +128
It improves readability of code and reduces the chance to make a mistake.
This patch also fixes a bug with nan-boxing builds by rounding up the
calculation of the new NSLOTS variable, giving the correct number of slots
(being 4) even if mp_obj_t is larger than the native machine size.
Previous to this patch, for large chunks of bytecode that originated from
a single source-code line, the bytecode-line mapping would generate
something like (for 42 bytecode bytes and 1 line):
BC_SKIP=31 LINE_SKIP=1
BC_SKIP=11 LINE_SKIP=0
This would mean that any errors in the last 11 bytecode bytes would be
reported on the following line. This patch fixes it to generate instead:
BC_SKIP=31 LINE_SKIP=0
BC_SKIP=11 LINE_SKIP=1
When an exception is raised and is to be handled by the VM, it is stored
on the Python value stack so the bytecode can access it. CPython stores
3 objects on the stack for each exception: exc type, exc instance and
traceback. uPy followed this approach, but it turns out not to be
necessary. Instead, it is enough to store just the exception instance on
the Python value stack. The only place where the 3 values are needed
explicitly is for the __exit__ handler of a with-statement context, but
for these cases the 3 values can be extracted from the single exception
instance.
This patch removes the need to store 3 values on the stack, and instead
just stores the exception instance.
Code size is reduced by about 50-100 bytes, the compiler and VM are
slightly simpler, generate bytecode is smaller (by 2 bytes for each try
block), and the Python value stack is reduced in size for functions that
handle exceptions.
With the previous patch combining 3 emit functions into 1, it now makes
sense to also combine the corresponding VM opcodes, which is what this
patch does. This eliminates 2 opcodes which simplifies the VM and reduces
code size, in bytes: bare-arm:44, minimal:64, unix(NDEBUG,x86-64):272,
stmhal:92, esp8266:200. Profiling (with a simple script that creates many
list/dict/set comprehensions) shows no measurable change in performance.
The 3 kinds of comprehensions are similar enough that merging their emit
functions reduces code size. Decreases in code size in bytes are:
bare-arm:24, minimal:96, unix(NDEBUG,x86-64):328, stmhal:80, esp8266:76.
This new compile-time option allows to make the bytecode compiler
configurable at runtime by setting the fields in the mp_dynamic_compiler
structure. By using this feature, the compiler can generate bytecode
that targets any MicroPython runtime/VM, regardless of the host and
target compile-time settings.
Options so far that fall under this dynamic setting are:
- maximum number of bits that a small int can hold;
- whether caching of lookups is used in the bytecode;
- whether to use unicode strings or not (lexer behaviour differs, and
therefore generated string constants differ).
MICROPY_ENABLE_COMPILER can be used to enable/disable the entire compiler,
which is useful when only loading of pre-compiled bytecode is supported.
It is enabled by default.
MICROPY_PY_BUILTINS_EVAL_EXEC controls support of eval and exec builtin
functions. By default they are only included if MICROPY_ENABLE_COMPILER
is enabled.
Disabling both options saves about 40k of code size on 32-bit x86.
Fixes#1684 and makes "not" match Python semantics. The code is also
simplified (the separate MP_BC_NOT opcode is removed) and the patch saves
68 bytes for bare-arm/ and 52 bytes for minimal/.
Previously "not x" was implemented as !mp_unary_op(x, MP_UNARY_OP_BOOL),
so any given object only needs to implement MP_UNARY_OP_BOOL (and the VM
had a special opcode to do the ! bit).
With this patch "not x" is implemented as mp_unary_op(x, MP_UNARY_OP_NOT),
but this operation is caught at the start of mp_unary_op and dispatched as
!mp_obj_is_true(x). mp_obj_is_true has special logic to test for
truthness, and is the correct way to handle the not operation.
This allows the mp_obj_t type to be configured to something other than a
pointer-sized primitive type.
This patch also includes additional changes to allow the code to compile
when sizeof(mp_uint_t) != sizeof(void*), such as using size_t instead of
mp_uint_t, and various casts.
MICROPY_PERSISTENT_CODE must be enabled, and then enabling
MICROPY_PERSISTENT_CODE_LOAD/SAVE (either or both) will allow loading
and/or saving of code (at the moment just bytecode) from/to a .mpy file.
Main changes when MICROPY_PERSISTENT_CODE is enabled are:
- qstrs are encoded as 2-byte fixed width in the bytecode
- all pointers are removed from bytecode and put in const_table (this
includes const objects and raw code pointers)
Ultimately this option will enable persistence for not just bytecode but
also native code.
unix-cpy was originally written to get semantic equivalent with CPython
without writing functional tests. When writing the initial
implementation of uPy it was a long way between lexer and functional
tests, so the half-way test was to make sure that the bytecode was
correct. The idea was that if the uPy bytecode matched CPython 1-1 then
uPy would be proper Python if the bytecodes acted correctly. And having
matching bytecode meant that it was less likely to miss some deep
subtlety in the Python semantics that would require an architectural
change later on.
But that is all history and it no longer makes sense to retain the
ability to output CPython bytecode, because:
1. It outputs CPython 3.3 compatible bytecode. CPython's bytecode
changes from version to version, and seems to have changed quite a bit
in 3.5. There's no point in changing the bytecode output to match
CPython anymore.
2. uPy and CPy do different optimisations to the bytecode which makes it
harder to match.
3. The bytecode tests are not run. They were never part of Travis and
are not run locally anymore.
4. The EMIT_CPYTHON option needs a lot of extra source code which adds
heaps of noise, especially in compile.c.
5. Now that there is an extensive test suite (which tests functionality)
there is no need to match the bytecode. Some very subtle behaviour is
tested with the test suite and passing these tests is a much better
way to stay Python-language compliant, rather than trying to match
CPy bytecode.
Previous to this patch each time a bytes object was referenced a new
instance (with the same data) was created. With this patch a single
bytes object is created in the compiler and is loaded directly at execute
time as a true constant (similar to loading bignum and float objects).
This saves on allocating RAM and means that bytes objects can now be
used when the memory manager is locked (eg in interrupts).
The MP_BC_LOAD_CONST_BYTES bytecode was removed as part of this.
Generated bytecode is slightly larger due to storing a pointer to the
bytes object instead of the qstr identifier.
Code size is reduced by about 60 bytes on Thumb2 architectures.
Before this patch a "with" block needed to create a bound method object
on the heap for the __exit__ call. Now it doesn't because we use
load_method instead of load_attr, and save the method+self on the stack.