The number of registers used should be 10, not 12, to match the assembly
code in nlrx64.c. With this change the 64bit mingw builds don't need to
use the setjmp implementation, and this fixes miscellaneous crashes and
assertion failures as reported in #1751 for instance.
To avoid mistakes in the future where something gcc-related for Windows
only gets fixed for one particular compiler/environment combination,
make use of a MICROPY_NLR_OS_WINDOWS macro.
To make sure everything nlr-related is now ok when built with gcc this
has been verified with:
- unix port built with gcc on Cygwin (i686-pc-cygwin-gcc and
x86_64-pc-cygwin-gcc, version 6.4.0)
- windows port built with mingw-w64's gcc from Cygwin
(i686-w64-mingw32-gcc and x86_64-w64-mingw32-gcc, version 6.4.0)
and MSYS2 (like the ones on Cygwin but version 7.2.0)
There are two checks that are always false so can be converted to (negated)
assertions to save code space and execution time. They are:
1. The check of the str parameter, which is required to be non-NULL as per
the original comment that it has enough space in it as calculated by
mp_int_format_size. And for all uses of this function str is indeed
non-NULL.
2. The check of the base parameter, which is already required to be between
2 and 16 (inclusive) via the assertion in mp_int_format_size.
The motivation behind this patch is to remove unreachable code in mpn_div.
This unreachable code was added some time ago in
9a21d2e070, when a loop in mpn_div was copied
and adjusted to work when mpz_dig_t was exactly half of the size of
mpz_dbl_dig_t (a common case). The loop was copied correctly but it wasn't
noticed at the time that the final part of the calculation of num-quo*den
could be optimised, and hence unreachable code was left for a case that
never occurred.
The observation for the optimisation is that the initial value of quo in
mpn_div is either exact or too large (never too small), and therefore the
subtraction of quo*den from num may subtract exactly enough or too much
(but never too little). Using this observation the part of the algorithm
that handles the borrow value can be simplified, and most importantly this
eliminates the unreachable code.
The new code has been tested with DIG_SIZE=3 and DIG_SIZE=4 by dividing all
possible combinations of non-negative integers with between 0 and 3
(inclusive) mpz digits.
Empty __VA_ARGS__ are not allowed in the C preprocessor so adjust the rule
arg offset calculation to not use them. Also, some compilers (eg MSVC)
require an extra layer of macro expansion.
This is the sixth and final patch in a series of patches to the parser that
aims to reduce code size by compressing the data corresponding to the rules
of the grammar.
Prior to this set of patches the rules were stored as rule_t structs with
rule_id, act and arg members. And then there was a big table of pointers
which allowed to lookup the address of a rule_t struct given the id of that
rule.
The changes that have been made are:
- Breaking up of the rule_t struct into individual components, with each
component in a separate array.
- Removal of the rule_id part of the struct because it's not needed.
- Put all the rule arg data in a big array.
- Change the table of pointers to rules to a table of offsets within the
array of rule arg data.
The last point is what is done in this patch here and brings about the
biggest decreases in code size, because an array of pointers is now an
array of bytes.
Code size changes for the six patches combined is:
bare-arm: -644
minimal x86: -1856
unix x64: -5408
unix nanbox: -2080
stm32: -720
esp8266: -812
cc3200: -712
For the change in parser performance: it was measured on pyboard that these
six patches combined gave an increase in script parse time of about 0.4%.
This is due to the slightly more complicated way of looking up the data for
a rule (since the 9th bit of the offset into the rule arg data table is
calculated with an if statement). This is an acceptable increase in parse
time considering that parsing is only done once per script (if compiled on
the target).
Instead of each rule being stored in ROM as a struct with rule_id, act and
arg, the act and arg parts are now in separate arrays and the rule_id part
is removed because it's not needed. This reduces code size, by roughly one
byte per grammar rule, around 150 bytes.
The rule name is only used for debugging, and this patch makes things a bit
cleaner by completely separating out the rule name from the rest of the
rule data.
Each NLR implementation (Thumb, x86, x64, xtensa, setjmp) duplicates a lot
of the NLR code, specifically that dealing with pushing and popping the NLR
pointer to maintain the linked-list of NLR buffers. This patch factors all
of that code out of the specific implementations into generic functions in
nlr.c, along with a helper macro in nlr.h. This eliminates duplicated
code.
If MICROPY_NLR_SETJMP is not enabled and the machine is auto-detected then
nlr.h now defines some convenience macros for the individual NLR
implementations to use (eg MICROPY_NLR_THUMB). This keeps nlr.h and the
implementation in sync, and also makes the nlr_buf_t struct easier to read.
A function with a naked attribute must only contain basic inline asm
statements and no C code.
For nlr_push this means removing the "return 0" statement. But for some
gcc versions this induces a compiler warning so the __builtin_unreachable()
line needs to be added.
For nlr_jump, this function contains a combination of C code and inline asm
so cannot be naked.
This reverts commit 6a3a742a6c.
The above commit has number of faults starting from the motivation down
to the actual implementation.
1. Faulty implementation.
The original code contained functions like:
NORETURN void nlr_jump(void *val) {
nlr_buf_t **top_ptr = &MP_STATE_THREAD(nlr_top);
nlr_buf_t *top = *top_ptr;
...
__asm volatile (
"mov %0, %%edx \n" // %edx points to nlr_buf
"mov 28(%%edx), %%esi \n" // load saved %esi
"mov 24(%%edx), %%edi \n" // load saved %edi
"mov 20(%%edx), %%ebx \n" // load saved %ebx
"mov 16(%%edx), %%esp \n" // load saved %esp
"mov 12(%%edx), %%ebp \n" // load saved %ebp
"mov 8(%%edx), %%eax \n" // load saved %eip
"mov %%eax, (%%esp) \n" // store saved %eip to stack
"xor %%eax, %%eax \n" // clear return register
"inc %%al \n" // increase to make 1, non-local return
"ret \n" // return
: // output operands
: "r"(top) // input operands
: // clobbered registers
);
}
Which clearly stated that C-level variable should be a parameter of the
assembly, whcih then moved it into correct register.
Whereas now it's:
NORETURN void nlr_jump_tail(nlr_buf_t *top) {
(void)top;
__asm volatile (
"mov 28(%edx), %esi \n" // load saved %esi
"mov 24(%edx), %edi \n" // load saved %edi
"mov 20(%edx), %ebx \n" // load saved %ebx
"mov 16(%edx), %esp \n" // load saved %esp
"mov 12(%edx), %ebp \n" // load saved %ebp
"mov 8(%edx), %eax \n" // load saved %eip
"mov %eax, (%esp) \n" // store saved %eip to stack
"xor %eax, %eax \n" // clear return register
"inc %al \n" // increase to make 1, non-local return
"ret \n" // return
);
for (;;); // needed to silence compiler warning
}
Which just tries to perform operations on a completely random register (edx
in this case). The outcome is the expected: saving the pure random luck of
the compiler putting the right value in the random register above, there's
a crash.
2. Non-critical assessment.
The original commit message says "There is a small overhead introduced
(typically 1 machine instruction)". That machine instruction is a call
if a compiler doesn't perform tail optimization (happens regularly), and
it's 1 instruction only with the broken code shown above, fixing it
requires adding more. With inefficiencies already presented in the NLR
code, the overhead becomes "considerable" (several times more than 1%),
not "small".
The commit message also says "This eliminates duplicated code.". An
obvious way to eliminate duplication would be to factor out common code
to macros, not introduce overhead and breakage like above.
3. Faulty motivation.
All this started with a report of warnings/errors happening for a niche
compiler. It could have been solved in one the direct ways: a) fixing it
just for affected compiler(s); b) rewriting it in proper assembly (like
it was before BTW); c) by not doing anything at all, MICROPY_NLR_SETJMP
exists exactly to address minor-impact cases like thar (where a) or b) are
not applicable). Instead, a backwards "solution" was put forward, leading
to all the issues above.
The best action thus appears to be revert and rework, not trying to work
around what went haywire in the first place.
Each NLR implementation (Thumb, x86, x64, xtensa, setjmp) duplicates a lot
of the NLR code, specifically that dealing with pushing and popping the NLR
pointer to maintain the linked-list of NLR buffers. This patch factors all
of that code out of the specific implementations into generic functions in
nlr.c. This eliminates duplicated code.
The factoring also allows to make the machine-specific NLR code pure
assembler code, thus allowing nlrthumb.c to use naked function attributes
in the correct way (naked functions can only have basic inline assembler
code in them).
There is a small overhead introduced (typically 1 machine instruction)
because now the generic nlr_jump() must call nlr_jump_tail() rather than
them being one combined function.
set_equal is called only from set_binary_op, and this guarantees that the
second arg to set_equal is always a set or frozenset. So there is no need
to do a further check.
This implements .pend_throw(exc) method, which sets up an exception to be
triggered on the next call to generator's .__next__() or .send() method.
This is unlike .throw(), which immediately starts to execute the generator
to process the exception. This effectively adds Future-like capabilities
to generator protocol (exception will be raised in the future).
The need for such a method arised to implement uasyncio wait_for() function
efficiently (its behavior is clearly "Future" like, and normally would
require to introduce an expensive Future wrapper around all native
couroutines, like upstream asyncio does).
py/objgenerator: pend_throw: Return previous pended value.
This effectively allows to store an additional value (not necessary an
exception) in a coroutine while it's not being executed. uasyncio has
exactly this usecase: to mark a coro waiting in I/O queue (and thus
not executed in the normal scheduling queue), for the purpose of
implementing wait_for() function (cancellation of such waiting coro
by a timeout).
Some compilers can treat enum types as signed, in which case 3 bits is not
enough to encode all mp_raw_code_kind_t values. So change the type to
mp_uint_t.
This is a bit of a clumsy way of doing it but solves the issue of __init__
not running when a module is imported via its weak-link name. Ideally a
better solution would be found.
Before this patch, if a user defined the __new__() function for a class
then two instances of that class would be created: once before __new__ is
called and once during the __new__ call (assuming the user creates some
instance, eg using super().__new__, which is most of the time). The first
one was then discarded. This refactor makes it so that a new instance is
only created if the user __new__ function doesn't exist.
This patch cleans up and generalises part of the code which handles
overriding and calling a native base-class's __init__ method. It defers
the call to the native make_new() function until after the user (Python)
__init__() method has run. That user method now has the chance to call the
native __init__/make_new and pass it different arguments. If the user
doesn't call the super().__init__ method then it will be called
automatically after the user code finishes, to finalise construction of the
instance.
The nan-boxing representation has an extra 16-bits of space to store
small-int values, and making use of it allows to create and manipulate full
32-bit positive integers (ie up to 0xffffffff) without using the heap.
This patch introduces the MICROPY_ENABLE_PYSTACK option (disabled by
default) which enables a "Python stack" that allows to allocate and free
memory in a scoped, or Last-In-First-Out (LIFO) way, similar to alloca().
A new memory allocation API is introduced along with this Py-stack. It
includes both "local" and "nonlocal" LIFO allocation. Local allocation is
intended to be equivalent to using alloca(), whereby the same function must
free the memory. Nonlocal allocation is where another function may free
the memory, so long as it's still LIFO.
Follow-up patches will convert all uses of alloca() and VLA to the new
scoped allocation API. The old behaviour (using alloca()) will still be
available, but when MICROPY_ENABLE_PYSTACK is enabled then alloca() is no
longer required or used.
The benefits of enabling this option are (or will be once subsequent
patches are made to convert alloca()/VLA):
- Toolchains without alloca() can use this feature to obtain correct and
efficient scoped memory allocation (compared to using the heap instead
of alloca(), which is slower).
- Even if alloca() is available, enabling the Py-stack gives slightly more
efficient use of stack space when calling nested Python functions, due to
the way that compilers implement alloca().
- Enabling the Py-stack with the stackless mode allows for even more
efficient stack usage, as well as retaining high performance (because the
heap is no longer used to build and destroy stackless code states).
- With Py-stack and stackless enabled, Python-calling-Python is no longer
recursive in the C mp_execute_bytecode function.
The micropython.pystack_use() function is included to measure usage of the
Python stack.
This function was implemented as an experiment, and was enabled only in
unix port. To remind, it allows to access arbitrary files frozen as
source modules (vs bytecode).
However, further experimentation showed that the same functionality can
be implemented with frozen bytecode. The process requires more steps, but
with suitable toolset it doesn't matter patch. This process is:
1. Convert binary files into "Python resource module" with
tools/mpy_bin2res.py.
2. Freeze as the bytecode.
3. Use micropython-lib's pkg_resources.resource_stream() to access it.
In other words, the extra step is using tools/mpy_bin2res.py (because
there would be wrapper for uio.resource_stream() anyway).
Going frozen bytecode route allows more flexibility, and same/additional
efficiency:
1. Frozen source support can be disabled altogether for additional code
savings.
2. Resources could be also accessed as a buffer, not just as a stream.
There're few caveats too:
1. It wasn't actually profiled the overhead of storing a resource in
"Python resource module" vs storing it directly, but it's assumed that
overhead is small.
2. The "efficiency" claim above applies to the case when resource
file is frozen as the bytecode. If it's not, it actually will take a
lot of RAM on loading. But in this case, the resource file should not
be used (i.e. generated) in the first place, and micropython-lib's
pkg_resources.resource_stream() implementation has the appropriate
fallback to read the raw files instead. This still poses some distribution
issues, e.g. to deployable to baremetal ports (which almost certainly
would require freezeing as the bytecode), a distribution package should
include the resource module. But for non-freezing deployment, presense
of resource module will lead to memory inefficiency.
All the discussion above reminds why uio.resource_stream() was implemented
in the first place - to address some of the issues above. However, since
then, frozen bytecode approach seems to prevail, so, while there're still
some issues to address with it, this change is being made.
This change saves 488 bytes for the unix x86_64 port.
This target removes any stray files (i.e. something not committed to git)
from scripts/ and modules/ dirs (or whatever FROZEN_DIR and FROZEN_MPY_DIR
is set to).
The expected workflow is:
1. make clean-frozen
2. micropython -m upip -p modules <packages_to_freeze>
3. make
As it can be expected that people may drop random thing in those dirs which
they can miss later, the content is actually backed up before cleaning.
This is second part of fun_bc_call() vs mp_obj_fun_bc_prepare_codestate()
common code refactor. This factors out code to initialize codestate
object. After this patch, mp_obj_fun_bc_prepare_codestate() is effectively
DECODE_CODESTATE_SIZE() followed by allocation followed by
INIT_CODESTATE(), and fun_bc_call() starts with that too.
fun_bc_call() starts with almost the same code as
mp_obj_fun_bc_prepare_codestate(), the only difference is a way to
allocate the codestate object (heap vs stack with heap fallback).
Still, would be nice to avoid code duplication to make further
refactoring easier.
So, this commit factors out the common code before the allocation -
decoding and calculating codestate size. It produces two values,
so structured as a macro which writes to 2 variables passed as
arguments.
The assembler back-end for most architectures needs to know if a jump is
backwards in order to emit optimised machine code, and they do this by
checking if the destination label has been set or not. So always reset
label offsets to -1 (this reverts partially the previous commit, with some
minor optimisation for the if-logic with the pass variable).
Clearing the labels to -1 is purely a debugging measure. For release
builds there is no need to do it as the label offset table should always
have the correct value assigned.
Accessing them will crash immediately instead still working for some time,
until overwritten by some other data, leading to much less deterministic
crashes.
This is mostly a workaround for forceful rebuilding of mpy-cross on every
codebase change. If this file has debug logging enabled (by patching),
mpy-cross build failed.