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334 lines
11 KiB
334 lines
11 KiB
/*
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* SPDX-FileCopyrightText: Copyright (c) 2016 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "nv-kthread-q.h"
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#include "nv-list-helpers.h"
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#include <linux/kthread.h>
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#include <linux/interrupt.h>
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#include <linux/completion.h>
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#include <linux/module.h>
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#include <linux/mm.h>
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#if defined(NV_LINUX_BUG_H_PRESENT)
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#include <linux/bug.h>
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#else
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#include <asm/bug.h>
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#endif
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// Today's implementation is a little simpler and more limited than the
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// API description allows for in nv-kthread-q.h. Details include:
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//
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// 1. Each nv_kthread_q instance is a first-in, first-out queue.
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//
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// 2. Each nv_kthread_q instance is serviced by exactly one kthread.
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//
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// You can create any number of queues, each of which gets its own
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// named kernel thread (kthread). You can then insert arbitrary functions
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// into the queue, and those functions will be run in the context of the
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// queue's kthread.
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#ifndef WARN
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// Only *really* old kernels (2.6.9) end up here. Just use a simple printk
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// to implement this, because such kernels won't be supported much longer.
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#define WARN(condition, format...) ({ \
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int __ret_warn_on = !!(condition); \
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if (unlikely(__ret_warn_on)) \
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printk(KERN_ERR format); \
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unlikely(__ret_warn_on); \
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})
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#endif
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#define NVQ_WARN(fmt, ...) \
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do { \
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if (in_interrupt()) { \
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WARN(1, "nv_kthread_q: [in interrupt]: " fmt, \
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##__VA_ARGS__); \
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} \
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else { \
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WARN(1, "nv_kthread_q: task: %s: " fmt, \
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current->comm, \
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##__VA_ARGS__); \
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} \
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} while (0)
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static int _main_loop(void *args)
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{
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nv_kthread_q_t *q = (nv_kthread_q_t *)args;
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nv_kthread_q_item_t *q_item = NULL;
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unsigned long flags;
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while (1) {
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// Normally this thread is never interrupted. However,
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// down_interruptible (instead of down) is called here,
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// in order to avoid being classified as a potentially
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// hung task, by the kernel watchdog.
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while (down_interruptible(&q->q_sem))
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NVQ_WARN("Interrupted during semaphore wait\n");
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if (atomic_read(&q->main_loop_should_exit))
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break;
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spin_lock_irqsave(&q->q_lock, flags);
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// The q_sem semaphore prevents us from getting here unless there is
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// at least one item in the list, so an empty list indicates a bug.
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if (unlikely(list_empty(&q->q_list_head))) {
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spin_unlock_irqrestore(&q->q_lock, flags);
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NVQ_WARN("_main_loop: Empty queue: q: 0x%p\n", q);
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continue;
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}
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// Consume one item from the queue
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q_item = list_first_entry(&q->q_list_head,
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nv_kthread_q_item_t,
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q_list_node);
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list_del_init(&q_item->q_list_node);
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spin_unlock_irqrestore(&q->q_lock, flags);
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// Run the item
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q_item->function_to_run(q_item->function_args);
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// Make debugging a little simpler by clearing this between runs:
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q_item = NULL;
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}
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while (!kthread_should_stop())
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schedule();
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return 0;
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}
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void nv_kthread_q_stop(nv_kthread_q_t *q)
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{
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// check if queue has been properly initialized
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if (unlikely(!q->q_kthread))
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return;
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nv_kthread_q_flush(q);
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// If this assertion fires, then a caller likely either broke the API rules,
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// by adding items after calling nv_kthread_q_stop, or possibly messed up
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// with inadequate flushing of self-rescheduling q_items.
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if (unlikely(!list_empty(&q->q_list_head)))
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NVQ_WARN("list not empty after flushing\n");
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if (likely(!atomic_read(&q->main_loop_should_exit))) {
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atomic_set(&q->main_loop_should_exit, 1);
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// Wake up the kthread so that it can see that it needs to stop:
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up(&q->q_sem);
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kthread_stop(q->q_kthread);
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q->q_kthread = NULL;
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}
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}
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// When CONFIG_VMAP_STACK is defined, the kernel thread stack allocator used by
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// kthread_create_on_node relies on a 2 entry, per-core cache to minimize
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// vmalloc invocations. The cache is NUMA-unaware, so when there is a hit, the
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// stack location ends up being a function of the core assigned to the current
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// thread, instead of being a function of the specified NUMA node. The cache was
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// added to the kernel in commit ac496bf48d97f2503eaa353996a4dd5e4383eaf0
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// ("fork: Optimize task creation by caching two thread stacks per CPU if
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// CONFIG_VMAP_STACK=y")
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//
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// To work around the problematic cache, we create up to three kernel threads
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// -If the first thread's stack is resident on the preferred node, return this
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// thread.
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// -Otherwise, create a second thread. If its stack is resident on the
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// preferred node, stop the first thread and return this one.
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// -Otherwise, create a third thread. The stack allocator does not find a
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// cached stack, and so falls back to vmalloc, which takes the NUMA hint into
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// consideration. The first two threads are then stopped.
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//
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// When CONFIG_VMAP_STACK is not defined, the first kernel thread is returned.
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//
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// This function is never invoked when there is no NUMA preference (preferred
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// node is NUMA_NO_NODE).
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static struct task_struct *thread_create_on_node(int (*threadfn)(void *data),
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nv_kthread_q_t *q,
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int preferred_node,
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const char *q_name)
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{
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unsigned i, j;
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const static unsigned attempts = 3;
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struct task_struct *thread[3];
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for (i = 0;; i++) {
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struct page *stack;
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thread[i] = kthread_create_on_node(threadfn, q, preferred_node, q_name);
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if (unlikely(IS_ERR(thread[i]))) {
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// Instead of failing, pick the previous thread, even if its
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// stack is not allocated on the preferred node.
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if (i > 0)
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i--;
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break;
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}
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// vmalloc is not used to allocate the stack, so simply return the
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// thread, even if its stack may not be allocated on the preferred node
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if (!is_vmalloc_addr(thread[i]->stack))
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break;
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// Ran out of attempts - return thread even if its stack may not be
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// allocated on the preferred node
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if ((i == (attempts - 1)))
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break;
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// Get the NUMA node where the first page of the stack is resident. If
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// it is the preferred node, select this thread.
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stack = vmalloc_to_page(thread[i]->stack);
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if (page_to_nid(stack) == preferred_node)
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break;
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}
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for (j = i; j > 0; j--)
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kthread_stop(thread[j - 1]);
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return thread[i];
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}
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int nv_kthread_q_init_on_node(nv_kthread_q_t *q, const char *q_name, int preferred_node)
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{
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memset(q, 0, sizeof(*q));
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INIT_LIST_HEAD(&q->q_list_head);
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spin_lock_init(&q->q_lock);
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sema_init(&q->q_sem, 0);
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if (preferred_node == NV_KTHREAD_NO_NODE) {
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q->q_kthread = kthread_create(_main_loop, q, q_name);
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}
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else {
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q->q_kthread = thread_create_on_node(_main_loop, q, preferred_node, q_name);
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}
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if (IS_ERR(q->q_kthread)) {
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int err = PTR_ERR(q->q_kthread);
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// Clear q_kthread before returning so that nv_kthread_q_stop() can be
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// safely called on it making error handling easier.
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q->q_kthread = NULL;
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return err;
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}
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wake_up_process(q->q_kthread);
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return 0;
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}
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int nv_kthread_q_init(nv_kthread_q_t *q, const char *qname)
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{
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return nv_kthread_q_init_on_node(q, qname, NV_KTHREAD_NO_NODE);
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}
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// Returns true (non-zero) if the item was actually scheduled, and false if the
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// item was already pending in a queue.
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static int _raw_q_schedule(nv_kthread_q_t *q, nv_kthread_q_item_t *q_item)
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{
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unsigned long flags;
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int ret = 1;
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spin_lock_irqsave(&q->q_lock, flags);
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if (likely(list_empty(&q_item->q_list_node)))
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list_add_tail(&q_item->q_list_node, &q->q_list_head);
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else
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ret = 0;
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spin_unlock_irqrestore(&q->q_lock, flags);
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if (likely(ret))
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up(&q->q_sem);
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return ret;
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}
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void nv_kthread_q_item_init(nv_kthread_q_item_t *q_item,
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nv_q_func_t function_to_run,
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void *function_args)
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{
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INIT_LIST_HEAD(&q_item->q_list_node);
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q_item->function_to_run = function_to_run;
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q_item->function_args = function_args;
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}
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// Returns true (non-zero) if the q_item got scheduled, false otherwise.
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int nv_kthread_q_schedule_q_item(nv_kthread_q_t *q,
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nv_kthread_q_item_t *q_item)
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{
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if (unlikely(atomic_read(&q->main_loop_should_exit))) {
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NVQ_WARN("Not allowed: nv_kthread_q_schedule_q_item was "
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"called with a non-alive q: 0x%p\n", q);
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return 0;
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}
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return _raw_q_schedule(q, q_item);
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}
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static void _q_flush_function(void *args)
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{
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struct completion *completion = (struct completion *)args;
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complete(completion);
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}
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static void _raw_q_flush(nv_kthread_q_t *q)
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{
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nv_kthread_q_item_t q_item;
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DECLARE_COMPLETION_ONSTACK(completion);
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nv_kthread_q_item_init(&q_item, _q_flush_function, &completion);
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_raw_q_schedule(q, &q_item);
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// Wait for the flush item to run. Once it has run, then all of the
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// previously queued items in front of it will have run, so that means
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// the flush is complete.
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wait_for_completion(&completion);
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}
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void nv_kthread_q_flush(nv_kthread_q_t *q)
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{
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if (unlikely(atomic_read(&q->main_loop_should_exit))) {
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NVQ_WARN("Not allowed: nv_kthread_q_flush was called after "
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"nv_kthread_q_stop. q: 0x%p\n", q);
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return;
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}
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// This 2x flush is not a typing mistake. The queue really does have to be
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// flushed twice, in order to take care of the case of a q_item that
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// reschedules itself.
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_raw_q_flush(q);
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_raw_q_flush(q);
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}
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