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265 lines
13 KiB
265 lines
13 KiB
/*******************************************************************************
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Copyright (c) 2015 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef __UVM_PERF_UTILS_H__
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#define __UVM_PERF_UTILS_H__
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#include "uvm_common.h"
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// Macros to perform increments that saturate at the maximum values allowed by the variable underlying storage
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#define UVM_PERF_SATURATING_ADD(counter,value) \
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({ \
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NvU64 expected; \
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NvU64 old; \
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\
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old = (counter); \
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expected = (NvU64)(counter) + (NvU64)(value); \
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(counter) += (value); \
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if ((counter) != expected || expected < old) \
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(counter) = -1; \
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(counter); \
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})
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#define UVM_PERF_SATURATING_INC(counter) UVM_PERF_SATURATING_ADD((counter), 1)
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// Array-based tree type for fix-sized binary trees. Nodes are stored in a contiguous array, ordered per level (from
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// the leaf to the root). These trees are mainly used to keep statistics for memory regions. Stats are updated from a
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// leaf node (which typically represents a page) up to the root of the tree (which represents the whole memory region
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// tracked by the tree). Thus, statistics are transparently aggregated for different memory region size granularities.
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//
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// Restrictions: trees of up 63 levels are supported for 64-bit architectures, 31 levels for 32-bit architectures. This
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// is because tree iterators use signed identifiers.
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typedef struct
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{
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// Number of leaves
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size_t leaf_count;
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// Number of node levels in the tree (32/64 maximum, so we can use a single byte)
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u8 level_count;
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// Total number of nodes (leaf + internal)
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size_t node_count;
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// Number of leaves that would make this tree a complete binary tree
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size_t pow2_leaf_count;
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void *nodes;
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} uvm_perf_tree_t;
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// Tree traversal
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//
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// Full- and complete-binary trees have properties that enable easy traversal of the tree using simple division and
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// multiplication operations. However, forcing trees to be complete could leave to a huge waste of memory (up to 25%
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// per tree). Therefore, tree traversals here need to compute the number of elements in the current/lower level before
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// moving to the upper/lower level. Level 0 is the root level, (level_count - 1) is the leaves' level. This can be
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// easily done with the following computation (see uvm_perf_tree_level_node_count):
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//
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// (1 << level) - (missing_leaves_to_pow2 >> ((levels - 1) - level))
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//
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// Once we have the offset to the beginning of the current level, we only need to add the index of the node visited
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// within the current level. This is done as follows (see uvm_perf_tree_index_in_level):
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//
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// node_idx >> ((levels - 1) - level)
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//
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// We provide a type for tree traversals to allow macros to store the necessary information to transparently perform
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// these computations. Thus, an uvm_perf_tree_iter_t object needs to be passed to the tree traversal macros.
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typedef struct
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{
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// For branch traversals: the index of the origin/destination leaf
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// For complete traversals: the index of the node in the current level
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ssize_t node_idx;
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// Current level in the traversal. Needs to be negative to allow detecting when we are out of bounds
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s8 level_idx;
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// Offset of the current level within the node array
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size_t level_offset;
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} uvm_perf_tree_iter_t;
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// Tree initialization. Computes the total number of levels and nodes required for the given number of leaf nodes and
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// allocates its memory. Nodes' memory is zero-initialized.
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//
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// Returns NV_OK if initialization succeeded, or
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// NV_ERR_NO_MEMORY if node allocation failed
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NV_STATUS uvm_perf_tree_init(uvm_perf_tree_t *tree, size_t node_size, size_t leaf_count);
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// Tree destruction. It frees the memory used by the nodes
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void uvm_perf_tree_destroy(uvm_perf_tree_t *tree);
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// Resets the contents of the nodes
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void uvm_perf_tree_clear(uvm_perf_tree_t *tree, size_t node_size);
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// Initializes the context for a tree traversal from the leaves to the root
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static void uvm_perf_tree_init_up_traversal(const uvm_perf_tree_t *tree, uvm_perf_tree_iter_t *iter)
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{
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iter->level_idx = tree->level_count - 1;
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iter->level_offset = 0;
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}
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static void uvm_perf_tree_init_up_branch_traversal(const uvm_perf_tree_t *tree, size_t leaf, uvm_perf_tree_iter_t *iter)
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{
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uvm_perf_tree_init_up_traversal(tree, iter);
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iter->node_idx = leaf;
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}
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// Initializes the context for a tree traversal from the root to the leaves
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static void uvm_perf_tree_init_down_traversal(const uvm_perf_tree_t *tree, uvm_perf_tree_iter_t *iter)
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{
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iter->level_idx = 0;
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iter->level_offset = tree->node_count - 1;
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}
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static void uvm_perf_tree_init_down_branch_traversal(const uvm_perf_tree_t *tree, size_t leaf, uvm_perf_tree_iter_t *iter)
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{
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uvm_perf_tree_init_down_traversal(tree, iter);
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iter->node_idx = leaf;
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}
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// Computes the index of the node visited for the traversal in the current level
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static size_t uvm_perf_tree_iter_leaf_to_index_in_level(const uvm_perf_tree_t *tree, const uvm_perf_tree_iter_t *iter)
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{
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return iter->node_idx >> ((tree->level_count - 1) - iter->level_idx);
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}
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// Computes the number of nodes in the given level
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static size_t uvm_perf_tree_level_node_count(const uvm_perf_tree_t *tree, size_t level_idx)
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{
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size_t level_pow2_node_count;
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size_t level_missing_nodes_to_pow2;
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level_pow2_node_count = (size_t)1 << level_idx;
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level_missing_nodes_to_pow2 = (tree->pow2_leaf_count - tree->leaf_count) >> ((tree->level_count - 1) - level_idx);
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return level_pow2_node_count - level_missing_nodes_to_pow2;
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}
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// Function to compute the range of leaves that lie beneath any of the nodes in the tree.
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//
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// IMPORTANT: This functions may only be used in branch traversals
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#define uvm_perf_tree_iter_max_leaves(tree, iter) \
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((typeof((tree)->leaf_count))1 << (((tree)->level_count - 1) - (iter)->level_idx))
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#define uvm_perf_tree_iter_leaf_range_start(tree, iter) \
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UVM_ALIGN_DOWN((iter)->node_idx, uvm_perf_tree_iter_max_leaves((tree), (iter)))
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#define uvm_perf_tree_iter_leaf_range(tree, iter) \
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({ \
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typeof((tree)->leaf_count) __range_leaves = uvm_perf_tree_iter_max_leaves((tree), (iter)); \
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typeof((tree)->leaf_count) __range_start = uvm_perf_tree_iter_leaf_range_start((tree), (iter)); \
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typeof((tree)->leaf_count) __range_end_max = __range_start + __range_leaves; \
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typeof((tree)->leaf_count) __range_end = min(__range_end_max, (tree)->leaf_count); \
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__range_end - __range_start; \
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})
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// Obtains the current node pointed by the traversal context when doing a branch traversal
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#define UVM_PERF_TREE_ITER_BRANCH_CURRENT(tree,node_type,iter) \
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({ \
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(iter)->level_idx < 0 || (iter)->level_idx >= ((tree)->level_count) ? \
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NULL: \
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((node_type *)(tree)->nodes) + (iter)->level_offset + uvm_perf_tree_iter_leaf_to_index_in_level((tree), (iter)); \
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})
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// Obtains the current node pointed by the traversal context when doing a full traversal
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#define UVM_PERF_TREE_ITER_CURRENT(tree,node_type,iter) \
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({ \
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(iter)->level_idx < 0 || (iter)->level_idx >= ((tree)->level_count) ? \
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NULL: \
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((node_type *)(tree)->nodes) + (iter)->level_offset + (iter)->node_idx; \
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})
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// Obtains the leaf node corresponding to the given leaf node index
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#define UVM_PERF_TREE_LEAF(tree,node_type,leaf_idx) \
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({ \
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((node_type *)(tree)->nodes) + leaf_idx; \
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})
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// Obtains the root node of the tree
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#define UVM_PERF_TREE_ROOT(tree,node_type) \
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({ \
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((node_type *)(tree)->nodes) + ((tree)->node_count - 1); \
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})
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// Functions to update the tree traversal context with the information of the next level (up/down)
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static void uvm_perf_tree_traverse_up(const uvm_perf_tree_t *tree, uvm_perf_tree_iter_t *iter)
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{
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// Nodes of the next level (up) are stored AFTER the current level
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iter->level_offset += uvm_perf_tree_level_node_count(tree, iter->level_idx--);
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}
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static void uvm_perf_tree_traverse_down(const uvm_perf_tree_t *tree, uvm_perf_tree_iter_t *iter)
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{
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// Nodes of the next level (down) are stored BEFORE the current level. Since we are at the beginning of the current
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// level, we must skip all the nodes of the NEXT level.
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iter->level_offset -= uvm_perf_tree_level_node_count(tree, ++iter->level_idx);
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}
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// Complete branch traversal from the given leaf up to the root of the tree. A pointer to the node in each level of the
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// traversal is stored in node
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#define uvm_perf_tree_traverse_leaf_to_root(tree,leaf,node,iter) \
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for (uvm_perf_tree_init_up_branch_traversal((tree), (leaf), (iter)), \
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(node) = UVM_PERF_TREE_ITER_BRANCH_CURRENT((tree), typeof(*(node)), (iter)); \
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(node) != NULL; \
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uvm_perf_tree_traverse_up((tree), (iter)), \
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(node) = UVM_PERF_TREE_ITER_BRANCH_CURRENT((tree), typeof(*(node)), (iter)))
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// Complete branch traversal from the root of the tree down to the given leaf index. A pointer to the node in each level
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// of the traversal is stored in node
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#define uvm_perf_tree_traverse_root_to_leaf(tree,leaf,node,iter) \
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for (uvm_perf_tree_init_down_branch_traversal((tree), (leaf), (iter)), \
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(node) = UVM_PERF_TREE_ITER_BRANCH_CURRENT((tree), typeof(*(node)), (iter)); \
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(node) != NULL; \
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uvm_perf_tree_traverse_down((tree), (iter)), \
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(node) = UVM_PERF_TREE_ITER_BRANCH_CURRENT((tree), typeof(*(node)), (iter)))
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// Iterate over all tree levels from root to leaves
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#define uvm_perf_tree_for_each_level_down(tree,iter) \
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for (uvm_perf_tree_init_down_traversal((tree), (iter)); \
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(iter)->level_idx < (tree)->level_count; \
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uvm_perf_tree_traverse_down((tree), (iter)))
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// Iterate over all tree levels from leaves to root
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#define uvm_perf_tree_for_each_level_up(tree,iter) \
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for (uvm_perf_tree_init_up_traversal((tree), (iter)); \
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(iter)->level_idx >= 0; \
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uvm_perf_tree_traverse_up((tree), (iter)))
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// Iterate over all nodes within a level of the tree (left to right)
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#define uvm_perf_tree_level_for_each_node(tree,node,iter) \
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for ((iter)->node_idx = 0, \
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(node) = UVM_PERF_TREE_ITER_CURRENT((tree), typeof(*(node)), (iter)); \
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(iter)->node_idx < uvm_perf_tree_level_node_count((tree), (iter)->level_idx); \
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++(iter)->node_idx, \
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++(node))
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// Iterate over all nodes within a level of the tree right to left
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#define uvm_perf_tree_level_for_each_node_reverse(tree,node,iter) \
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for ((iter)->node_idx = uvm_perf_tree_level_node_count((tree), (iter)->level_idx) - 1, \
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(node) = UVM_PERF_TREE_ITER_CURRENT((tree), typeof(*(node)), (iter)); \
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(iter)->node_idx >= 0; \
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--(iter)->node_idx, \
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--(node))
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#endif
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