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472 lines
20 KiB
472 lines
20 KiB
/*******************************************************************************
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Copyright (c) 2017-2021 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef __UVM_PMM_SYSMEM_H__
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#define __UVM_PMM_SYSMEM_H__
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#include "uvm_common.h"
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#include "uvm_linux.h"
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#include "uvm_forward_decl.h"
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#include "uvm_lock.h"
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#include "uvm_pmm_gpu.h"
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// Module to handle per-GPU user mappings to sysmem physical memory. Notably,
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// this implements a reverse map of the DMA address to {va_block, virt_addr}.
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// This is required by the GPU access counters feature since they may provide a
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// physical address in the notification packet (GPA notifications). We use the
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// table to obtain the VAs of the memory regions being accessed remotely. The
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// reverse map is implemented by a radix tree, which is indexed using the
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// DMA address. For now, only PAGE_SIZE translations are supported (i.e. no
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// big/huge pages).
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//
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// TODO: Bug 1995015: add support for physically-contiguous mappings.
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struct uvm_pmm_sysmem_mappings_struct
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{
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uvm_gpu_t *gpu;
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struct radix_tree_root reverse_map_tree;
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uvm_mutex_t reverse_map_lock;
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};
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// See comments in uvm_linux.h
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#ifdef NV_RADIX_TREE_REPLACE_SLOT_PRESENT
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#define uvm_pmm_sysmem_mappings_indirect_supported() true
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#else
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#define uvm_pmm_sysmem_mappings_indirect_supported() false
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#endif
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// Global initialization/exit functions, that need to be called during driver
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// initialization/tear-down. These are needed to allocate/free global internal
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// data structures.
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NV_STATUS uvm_pmm_sysmem_init(void);
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void uvm_pmm_sysmem_exit(void);
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// Initialize per-GPU sysmem mapping tracking
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NV_STATUS uvm_pmm_sysmem_mappings_init(uvm_gpu_t *gpu, uvm_pmm_sysmem_mappings_t *sysmem_mappings);
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// Destroy per-GPU sysmem mapping tracking. The caller must ensure that all the
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// mappings have been removed before calling this function.
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void uvm_pmm_sysmem_mappings_deinit(uvm_pmm_sysmem_mappings_t *sysmem_mappings);
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// If the GPU used to initialize sysmem_mappings supports access counters, the
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// dma_addr -> {va_block, virt_addr} mapping is inserted in the reverse map.
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NV_STATUS uvm_pmm_sysmem_mappings_add_gpu_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 virt_addr,
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NvU64 region_size,
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uvm_va_block_t *va_block,
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uvm_processor_id_t owner);
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static NV_STATUS uvm_pmm_sysmem_mappings_add_gpu_chunk_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 virt_addr,
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NvU64 region_size,
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uvm_va_block_t *va_block,
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uvm_gpu_id_t owner)
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{
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if (!uvm_pmm_sysmem_mappings_indirect_supported())
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return NV_OK;
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return uvm_pmm_sysmem_mappings_add_gpu_mapping(sysmem_mappings,
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dma_addr,
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virt_addr,
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region_size,
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va_block,
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owner);
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}
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// If the GPU used to initialize sysmem_mappings supports access counters, the
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// entries for the physical region starting at dma_addr are removed from the
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// reverse map.
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void uvm_pmm_sysmem_mappings_remove_gpu_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings, NvU64 dma_addr);
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static void uvm_pmm_sysmem_mappings_remove_gpu_chunk_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings, NvU64 dma_addr)
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{
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if (uvm_pmm_sysmem_mappings_indirect_supported())
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uvm_pmm_sysmem_mappings_remove_gpu_mapping(sysmem_mappings, dma_addr);
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}
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// Like uvm_pmm_sysmem_mappings_remove_gpu_mapping but it doesn't assert if the
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// mapping doesn't exist. See uvm_va_block_evict_chunks for more information.
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void uvm_pmm_sysmem_mappings_remove_gpu_mapping_on_eviction(uvm_pmm_sysmem_mappings_t *sysmem_mappings, NvU64 dma_addr);
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// If the GPU used to initialize sysmem_mappings supports access counters, the
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// mapping for the region starting at dma_addr is updated with va_block.
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// This is required on VA block split.
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void uvm_pmm_sysmem_mappings_reparent_gpu_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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uvm_va_block_t *va_block);
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static void uvm_pmm_sysmem_mappings_reparent_gpu_chunk_mapping(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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uvm_va_block_t *va_block)
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{
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if (uvm_pmm_sysmem_mappings_indirect_supported())
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uvm_pmm_sysmem_mappings_reparent_gpu_mapping(sysmem_mappings, dma_addr, va_block);
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}
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// If the GPU used to initialize sysmem_mappings supports access counters, the
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// mapping for the region starting at dma_addr is split into regions of
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// new_region_size. new_region_size must be a power of two and smaller than the
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// previously-registered size.
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NV_STATUS uvm_pmm_sysmem_mappings_split_gpu_mappings(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 new_region_size);
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static NV_STATUS uvm_pmm_sysmem_mappings_split_gpu_chunk_mappings(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 new_region_size)
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{
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if (!uvm_pmm_sysmem_mappings_indirect_supported())
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return NV_OK;
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return uvm_pmm_sysmem_mappings_split_gpu_mappings(sysmem_mappings, dma_addr, new_region_size);
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}
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// If the GPU used to initialize sysmem_mappings supports access counters, all
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// the mappings within the region [dma_addr, dma_addr + new_region_size) are
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// merged into a single mapping. new_region_size must be a power of two. The
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// whole region must be previously populated with mappings and all of them must
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// have the same VA block and processor owner.
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void uvm_pmm_sysmem_mappings_merge_gpu_mappings(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 new_region_size);
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static void uvm_pmm_sysmem_mappings_merge_gpu_chunk_mappings(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 new_region_size)
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{
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if (uvm_pmm_sysmem_mappings_indirect_supported())
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uvm_pmm_sysmem_mappings_merge_gpu_mappings(sysmem_mappings, dma_addr, new_region_size);
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}
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// Obtain the {va_block, virt_addr} information for the mappings in the given
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// [dma_addr:dma_addr + region_size) range. dma_addr and region_size must be
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// page-aligned.
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//
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// Valid translations are written to out_mappings sequentially (there are no
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// gaps). max_out_mappings are written, at most. The caller is required to
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// provide enough entries in out_mappings.
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//
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// The VA Block in each returned translation entry is retained, and it's up to
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// the caller to release them
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size_t uvm_pmm_sysmem_mappings_dma_to_virt(uvm_pmm_sysmem_mappings_t *sysmem_mappings,
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NvU64 dma_addr,
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NvU64 region_size,
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uvm_reverse_map_t *out_mappings,
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size_t max_out_mappings);
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#define UVM_CPU_CHUNK_SIZES (UVM_PAGE_SIZE_2M | UVM_PAGE_SIZE_64K | PAGE_SIZE)
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typedef enum
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{
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UVM_CPU_CHUNK_ALLOC_FLAGS_NONE = 0,
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// Zero the chunk.
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UVM_CPU_CHUNK_ALLOC_FLAGS_ZERO = (1 << 0),
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// Account for the chunk in the cgroup context.
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UVM_CPU_CHUNK_ALLOC_FLAGS_ACCOUNT = (1 << 1),
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} uvm_cpu_chunk_alloc_flags_t;
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typedef enum
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{
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UVM_CPU_CHUNK_TYPE_PHYSICAL,
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UVM_CPU_CHUNK_TYPE_LOGICAL,
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UVM_CPU_CHUNK_TYPE_HMM
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} uvm_cpu_chunk_type_t;
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// CPU memory chunk descriptor.
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// CPU memory chunks represent a physically contiguous CPU memory
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// allocation.
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// CPU memory chunks can be created due to CPU page allocation or
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// CPU chunk splitting. Chunks created due to page allocations are
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// referred to as "physical chunks", while chunks resulting from
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// splitting are referred to as "logical chunks".
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struct uvm_cpu_chunk_struct
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{
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uvm_cpu_chunk_type_t type:2;
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// Size of the chunk.
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// For chunks resulting from page allocations (physical chunks),
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// this value is the size of the physical allocation.
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size_t log2_size : order_base_2(UVM_CHUNK_SIZE_MASK_SIZE);
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// Chunk reference count used when a CPU chunk is split. Each
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// child sub-chunk will increment the reference count of its
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// parent.
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// The reference count is set to 1 when the chunk is created.
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// This initial reference is dropped if the chunk is split in
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// order to automatically destroy the chunk when all logical
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// chunks resulting from the split are destroyed.
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nv_kref_t refcount;
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// Pointer to the CPU page backing this CPU chunk.
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// For physical chunks, this will point to the head page. Physical
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// chunk allocation will set the reference count for the struct
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// page (compound or not) to 1.
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//
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// For logical chunks, this will point to the struct page from
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// the compound page array corresponding to the correct page index.
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// Because freeing a logical chunk does not result in freeing of
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// any struct page(s) and both physical and logical chunks are
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// reference counted, there is no need to take separate references
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// to the struct page for logical chunks.
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struct page *page;
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};
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typedef struct
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{
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NvU64 dma_addr;
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NvU32 map_count;
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} uvm_cpu_phys_mapping_t;
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typedef struct
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{
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uvm_cpu_chunk_t common;
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// Lock protecting dirty_bitmap and gpu_mappings.
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uvm_mutex_t lock;
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struct
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{
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// Per-GPU array of DMA mapping addresses for the chunk.
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// The DMA mapping addresses for logical chunks are adjusted
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// to the correct offset within the parent chunk.
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union
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{
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uvm_cpu_phys_mapping_t static_entry;
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uvm_cpu_phys_mapping_t *dynamic_entries;
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};
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// Miximum number of physical mapping entries available.
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// The initial value is 1 since the static_entry is always
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// available.
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// When using the dynamic_entries, it holds the size of the
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// dynamic_entries array. This may be more than the number
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// of GPUs with active mappings. The number of active entries
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// is the number of set bits in dma_addrs_mask.
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size_t max_entries;
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// The set of GPU ID's that have an active physical mapping.
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// Since physical mappings are shared by all GPUs under a
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// parent GPU, this mask only needs to track uvm_parent_gpu_t.
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uvm_processor_mask_t dma_addrs_mask;
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} gpu_mappings;
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// A dynamically allocated bitmap (one per PAGE_SIZE page) used
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// to track dirty state of each PAGE_SIZE page.
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// Large CPU chunks are allocated as compound pages. For such
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// pages, the kernel keeps dirtiness state with a single bit
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// (in the compound page head) that covers the entire compound
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// page.
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//
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// In the case of UVM-Lite GPUs, using the dirty bit of the
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// the compound page will cause performance regression due to
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// the copying of extra data. We mitigate this by using this
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// bitmap to track which base pages are dirty.
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unsigned long *dirty_bitmap;
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} uvm_cpu_physical_chunk_t;
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typedef struct
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{
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uvm_cpu_chunk_t common;
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// Pointer to the parent chunk (which could also be a logical chunk).
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uvm_cpu_chunk_t *parent;
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uvm_processor_mask_t mapped_gpus;
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} uvm_cpu_logical_chunk_t;
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// Return the set of allowed CPU chunk allocation sizes.
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uvm_chunk_sizes_mask_t uvm_cpu_chunk_get_allocation_sizes(void);
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// Allocate a physical CPU chunk of the specified size.
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//
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// The nid argument is used to indicate a memory node preference. If the
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// value is a memory node ID, the chunk allocation will be attempted on
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// that memory node. If the chunk cannot be allocated on that memory node,
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// it will be allocated on any memory node allowed by the process's policy.
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//
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// If the value of nid is a memory node ID that is not in the set of
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// current process's allowed memory nodes, it will be allocated on one of the
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// nodes in the allowed set.
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//
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// If the value of nid is NUMA_NO_NODE, the chunk will be allocated from any
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// of the allowed memory nodes by the process policy.
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//
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// If a CPU chunk allocation succeeds, NV_OK is returned. new_chunk will be set
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// to point to the newly allocated chunk. On failure, NV_ERR_NO_MEMORY is
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// returned.
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NV_STATUS uvm_cpu_chunk_alloc(uvm_chunk_size_t alloc_size,
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uvm_cpu_chunk_alloc_flags_t flags,
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int nid,
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uvm_cpu_chunk_t **new_chunk);
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// Allocate a HMM CPU chunk.
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//
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// HMM chunks differ from normal CPU chunks in that the kernel has already
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// allocated the page for them. This means we don't allocate any CPU memory
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// here. It also means the kernel holds the reference to the page, so we
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// shouldn't call put_page() when freeing the chunk.
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//
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// If a CPU chunk allocation succeeds NV_OK is returned and new_chunk will be
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// set to point to the newly allocated chunk. On failure, NV_ERR_NO_MEMORY is
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// returned.
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//
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// Note that the kernel retains logical ownership of the page. This means page
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// properties should not be directly modified by UVM. In particular page flags
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// such as PageDirty should not be modified by UVM, nor can UVM directly free
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// the page. The kernel is also responsible for mapping/unmapping the page on
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// the CPU. We create a CPU chunk for the page primarily to allow GPU mappings
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// for the page to be created.
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NV_STATUS uvm_cpu_chunk_alloc_hmm(struct page *page,
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uvm_cpu_chunk_t **new_chunk);
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// Convert a physical chunk to an HMM chunk.
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static void uvm_cpu_chunk_make_hmm(uvm_cpu_chunk_t *chunk)
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{
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UVM_ASSERT(chunk->type == UVM_CPU_CHUNK_TYPE_PHYSICAL);
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chunk->type = UVM_CPU_CHUNK_TYPE_HMM;
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}
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uvm_chunk_size_t uvm_cpu_chunk_get_size(uvm_cpu_chunk_t *chunk);
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// Return the number of base system pages covered by the CPU chunk.
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static size_t uvm_cpu_chunk_num_pages(uvm_cpu_chunk_t *chunk)
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{
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UVM_ASSERT(chunk);
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return uvm_cpu_chunk_get_size(chunk) / PAGE_SIZE;
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}
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static inline bool uvm_cpu_chunk_is_hmm(uvm_cpu_chunk_t *chunk)
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{
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return chunk->type == UVM_CPU_CHUNK_TYPE_HMM;
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}
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static bool uvm_cpu_chunk_is_physical(uvm_cpu_chunk_t *chunk)
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{
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return (chunk->type == UVM_CPU_CHUNK_TYPE_PHYSICAL || uvm_cpu_chunk_is_hmm(chunk));
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}
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static bool uvm_cpu_chunk_is_logical(uvm_cpu_chunk_t *chunk)
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{
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return chunk->type == UVM_CPU_CHUNK_TYPE_LOGICAL;
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}
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static uvm_cpu_physical_chunk_t *uvm_cpu_chunk_to_physical(uvm_cpu_chunk_t *chunk)
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{
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UVM_ASSERT(uvm_cpu_chunk_is_physical(chunk));
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return container_of((chunk), uvm_cpu_physical_chunk_t, common);
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}
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static uvm_cpu_logical_chunk_t *uvm_cpu_chunk_to_logical(uvm_cpu_chunk_t *chunk)
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{
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UVM_ASSERT(uvm_cpu_chunk_is_logical(chunk));
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return container_of((chunk), uvm_cpu_logical_chunk_t, common);
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}
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// Return the NUMA node ID of the physical page backing the chunk.
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int uvm_cpu_chunk_get_numa_node(uvm_cpu_chunk_t *chunk);
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// Free a CPU chunk.
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// This may not result in the immediate freeing of the physical pages of the
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// chunk if this is a logical chunk and there are other logical chunks holding
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// references to the physical chunk.
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// If any DMA mappings to this chunk are still active, they are implicitly
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// destroyed.
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void uvm_cpu_chunk_free(uvm_cpu_chunk_t *chunk);
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// In some configurations such as SR-IOV heavy, a CPU chunk cannot be
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// referenced using its physical address. There needs to be a kernel virtual
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// mapping created.
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//
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// This helper function creates a DMA mapping on the GPU (see
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// uvm_cpu_chunk_map_gpu()) and if necessary a kernel virtual mapping for the
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// chunk. The virtual mapping persists until GPU deinitialization, such that no
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// unmap functionality is exposed. For more details see uvm_mmu_sysmem_map().
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//
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// Note that unlike uvm_cpu_chunk_map_gpu(), this helper requires the GPU
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// object instead of the parent GPU object.
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NV_STATUS uvm_cpu_chunk_map_gpu(uvm_cpu_chunk_t *chunk, uvm_gpu_t *gpu);
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// Destroy a CPU chunk's DMA mapping for the parent GPU.
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// If chunk is a logical chunk, this call may not necessary destroy the DMA
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// mapping of the parent physical chunk since all logical chunks share the
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// parent's DMA mapping.
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void uvm_cpu_chunk_unmap_gpu_phys(uvm_cpu_chunk_t *chunk, uvm_parent_gpu_t *parent_gpu);
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// Get the CPU chunk's DMA mapping address for the specified GPU ID.
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// If there is no mapping for the GPU, 0 is returned.
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NvU64 uvm_cpu_chunk_get_gpu_phys_addr(uvm_cpu_chunk_t *chunk, uvm_parent_gpu_t *parent_gpu);
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// Split a CPU chunk into a set of CPU chunks of the next size down from the set
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// of enabled CPU chunk sizes.
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//
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// This function expects that the chunk to be split is larger than the minimum
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// enabled chunk size and that new_chunks has enough space for all chunks
|
|
// resulting from the split.
|
|
//
|
|
// On success, NV_OK is returned and the caller-provided new_chunks array will
|
|
// be filled out with the newly-created logical chunks.
|
|
//
|
|
// After a successfull split, the input chunk can no longer be used.
|
|
//
|
|
// On failure NV_ERR_NO_MEMORY will be returned.
|
|
//
|
|
// Should never be called for HMM chunks as these don't need splitting (they can
|
|
// only be PAGE_SIZE) and even if larger chunks could exist UVM could not split
|
|
// them without kernel interaction which currently isn't exported. Will return
|
|
// NV_ERR_INVALID_ARGUMENT for a HMM chunk.
|
|
// TODO: Bug 3368756: add support for transparent huge page (THP)
|
|
NV_STATUS uvm_cpu_chunk_split(uvm_cpu_chunk_t *chunk, uvm_cpu_chunk_t **new_chunks);
|
|
|
|
// Merge an array of logical chunks into their parent chunk. All chunks have to
|
|
// have the same size, parent, and set of mapped GPUs.
|
|
uvm_cpu_chunk_t *uvm_cpu_chunk_merge(uvm_cpu_chunk_t **chunks);
|
|
|
|
// Mark the page_index sub-page of the chunk as dirty.
|
|
// page_index is an offset into the chunk.
|
|
//
|
|
// Note that dirty status for HMM chunks should not be modified directly from
|
|
// UVM. Instead the kernel will mark the backing struct pages dirty either on
|
|
// fault when written to from the CPU, or when the PTE is mirrored to the GPU
|
|
// using hmm_range_fault().
|
|
void uvm_cpu_chunk_mark_dirty(uvm_cpu_chunk_t *chunk, uvm_page_index_t page_index);
|
|
|
|
// Mark the page_index sub-page of the chunk as clean.
|
|
// page_index is an offset into the chunk.
|
|
void uvm_cpu_chunk_mark_clean(uvm_cpu_chunk_t *chunk, uvm_page_index_t page_index);
|
|
|
|
// Return true if the page_index base page of the CPU chunk is dirty.
|
|
bool uvm_cpu_chunk_is_dirty(uvm_cpu_chunk_t *chunk, uvm_page_index_t page_index);
|
|
|
|
static NV_STATUS uvm_test_get_cpu_chunk_allocation_sizes(UVM_TEST_GET_CPU_CHUNK_ALLOC_SIZES_PARAMS *params,
|
|
struct file *filp)
|
|
{
|
|
params->alloc_size_mask = (NvU32)uvm_cpu_chunk_get_allocation_sizes();
|
|
return NV_OK;
|
|
}
|
|
#endif
|
|
|