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155 lines
6.3 KiB
155 lines
6.3 KiB
/*******************************************************************************
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Copyright (c) 2015-2022 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*******************************************************************************/
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#ifndef __UVM_RM_MEM_H__
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#define __UVM_RM_MEM_H__
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#include "uvm_forward_decl.h"
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#include "uvm_processors.h"
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#include "uvm_test_ioctl.h"
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#include "uvm_hal_types.h"
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typedef enum
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{
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UVM_RM_MEM_TYPE_GPU,
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UVM_RM_MEM_TYPE_SYS,
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} uvm_rm_mem_type_t;
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// Abstraction for memory allocations done through the UVM-RM interface
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struct uvm_rm_mem_struct
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{
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// Type of the memory
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uvm_rm_mem_type_t type;
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// Mask of processors the memory is mapped on
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uvm_global_processor_mask_t mapped_on;
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// VA of the memory on the UVM internal address space of each processor. If
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// the memory has not been mapped on a given processor, the VA is zero.
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NvU64 vas[UVM_GLOBAL_ID_MAX_PROCESSORS];
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// VA of the memory in the proxy address space of each processor. If
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// the memory has not been mapped on a given processor, the VA is zero.
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// If the memory is mapped on the proxy address space of a processor, then
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// it must be mapped on UVM's internal address space.
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//
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// This array is only allocated in SR-IOV heavy. It is sized, and indexed,
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// as the 'vas' array.
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NvU64 *proxy_vas;
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// The GPU the allocation originated from
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uvm_gpu_t *gpu_owner;
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// Size of the allocation
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NvLength size;
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};
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// Allocate memory of the given type and size in the GPU's UVM internal address
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// space, and (in SR-IOV heavy) map it on the proxy address space as well.
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//
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// The GPU cannot be NULL and the memory is going to mapped on the GPU for the
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// lifetime of the allocation. For sysmem allocations other GPUs can have a
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// mapping created and removed dynamically with the uvm_rm_mem_(un)map_gpu()
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// functions.
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//
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// Alignment affects only the GPU VA mapping. If gpu_alignment is 0, then 4K
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// alignment is enforced.
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//
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// Locking:
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// - Internally acquires:
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// - RM API lock
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// - RM GPUs lock
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NV_STATUS uvm_rm_mem_alloc(uvm_gpu_t *gpu,
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uvm_rm_mem_type_t type,
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NvLength size,
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NvU64 gpu_alignment,
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uvm_rm_mem_t **rm_mem_out);
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// Free the memory.
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// Clear all mappings and free the memory
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//
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// Locking same as uvm_rm_mem_alloc()
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void uvm_rm_mem_free(uvm_rm_mem_t *rm_mem);
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// Map/Unmap on the CPU
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// Locking same as uvm_rm_mem_alloc()
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NV_STATUS uvm_rm_mem_map_cpu(uvm_rm_mem_t *rm_mem);
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void uvm_rm_mem_unmap_cpu(uvm_rm_mem_t *rm_mem);
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// Shortcut for uvm_rm_mem_alloc() + uvm_rm_mem_map_cpu().
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// The function fails and nothing is allocated if any of the intermediate steps
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// fail.
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//
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// Locking same as uvm_rm_mem_alloc()
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NV_STATUS uvm_rm_mem_alloc_and_map_cpu(uvm_gpu_t *gpu,
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uvm_rm_mem_type_t type,
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NvLength size,
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NvU64 gpu_alignment,
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uvm_rm_mem_t **rm_mem_out);
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// Shortcut for uvm_rm_mem_alloc_and_map_cpu() + uvm_rm_mem_map_all_gpus()
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// The function fails and nothing is allocated if any of the intermediate steps
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// fail.
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//
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// Locking same as uvm_rm_mem_alloc()
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NV_STATUS uvm_rm_mem_alloc_and_map_all(uvm_gpu_t *gpu,
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uvm_rm_mem_type_t type,
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NvLength size,
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NvU64 gpu_alignment,
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uvm_rm_mem_t **rm_mem_out);
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// Map/Unmap on UVM's internal address space of a GPU. In SR-IOV heavy the
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// operation is also applied on the GPU's proxy address space.
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//
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// Mapping/unmapping on the GPU owner, or mapping on an already mapped GPU, are
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// no-ops. Mapping/unmapping on a GPU different from the owner is only supported
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// for system memory.
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//
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// Locking same as uvm_rm_mem_alloc()
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NV_STATUS uvm_rm_mem_map_gpu(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu, NvU64 gpu_alignment);
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void uvm_rm_mem_unmap_gpu(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu);
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// Map on UVM's internal address space of all GPUs retained by the UVM driver
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// that do not yet have this allocation mapped. In SR-IOV heavy the memory is
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// also mapped on the proxy address space of all GPUs.
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//
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// Locking same as uvm_rm_mem_alloc()
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NV_STATUS uvm_rm_mem_map_all_gpus(uvm_rm_mem_t *rm_mem, NvU64 gpu_alignment);
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// Get the CPU VA, GPU VA (UVM internal/kernel address space), or GPU (proxy
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// address space)
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void *uvm_rm_mem_get_cpu_va(uvm_rm_mem_t *rm_mem);
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NvU64 uvm_rm_mem_get_gpu_uvm_va(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu);
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NvU64 uvm_rm_mem_get_gpu_proxy_va(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu);
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// Get the GPU VA of the given memory in UVM's internal address space (if the
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// flag is false), or proxy address space (if flag is true).
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uvm_gpu_address_t uvm_rm_mem_get_gpu_va(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu, bool is_proxy_va_space);
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// Query if the memory is mapped on the CPU, GPU (UVM internal/kernel address
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// space), or GPU (proxy address space)
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bool uvm_rm_mem_mapped_on_cpu(uvm_rm_mem_t *rm_mem);
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bool uvm_rm_mem_mapped_on_gpu(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu);
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bool uvm_rm_mem_mapped_on_gpu_proxy(uvm_rm_mem_t *rm_mem, uvm_gpu_t *gpu);
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#endif // __UVM_RM_MEM_H__
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