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package main
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func main() {
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println("string equality")
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println(a == "a")
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println(a == "b")
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println(a != "a")
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println(a != "b")
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println("string inequality")
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println(a > "b")
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println("b" > a)
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println("b" > "b")
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println(a <= "b")
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println("b" <= a)
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println("b" <= "b")
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println(a > "b")
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println("b" > a)
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println("b" > "b")
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println(a <= "b")
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println("b" <= a)
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println("b" <= "b")
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println(a < "aa")
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println("aa" < a)
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println("ab" < "aa")
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println("aa" < "ab")
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h := "hello"
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println("h < h", h < h)
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println("h <= h", h <= h)
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println("h == h", h == h)
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println("h >= h", h >= h)
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println("h > h", h > h)
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println("array equality")
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println(a1 == [2]int{1, 2})
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println(a1 != [2]int{1, 2})
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println(a1 == [2]int{1, 3})
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println(a1 == [2]int{2, 2})
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println(a1 == [2]int{2, 1})
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println(a1 != [2]int{2, 1})
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println("struct equality")
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println(s1 == Struct1{3, true})
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println(s1 == Struct1{4, true})
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println(s1 == Struct1{3, false})
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println(s1 == Struct1{4, false})
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println(s1 != Struct1{3, true})
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println(s1 != Struct1{4, true})
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println(s1 != Struct1{3, false})
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println(s1 != Struct1{4, false})
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println("blank fields in structs")
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println(s2 == Struct2{"foo", 0.0, 5})
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println(s2 == Struct2{"foo", 0.0, 7})
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println(s2 == Struct2{"foo", 1.0, 5})
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println(s2 == Struct2{"foo", 1.0, 7})
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println("complex numbers")
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println(c64 == 3+2i)
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println(c64 == 4+2i)
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println(c64 == 3+3i)
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println(c64 != 3+2i)
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println(c64 != 4+2i)
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println(c64 != 3+3i)
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println(c128 == 3+2i)
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println(c128 == 4+2i)
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println(c128 == 3+3i)
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println(c128 != 3+2i)
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println(c128 != 4+2i)
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println(c128 != 3+3i)
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println("shifts")
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println(shlSimple == 4)
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println(shlOverflow == 0)
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println(shrSimple == 1)
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println(shrOverflow == 0)
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println(ashrNeg == -1)
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println(ashrOverflow == 0)
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println(ashrNegOverflow == -1)
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// fix for a bug in constant numbers
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println("constant number")
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x := uint32(5)
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println(uint32(x) / (20e0 / 1))
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// check for signed integer overflow
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println("-2147483648 / -1:", sdiv32(-2147483648, -1))
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println("-2147483648 % -1:", srem32(-2147483648, -1))
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type foo struct {
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n int
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itf interface{}
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}
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var a interface{} = foo{3, float32(5)}
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var b interface{} = foo{3, float32(3)}
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var b2 interface{} = foo{3, float32(3)}
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println("interface equality")
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println("a==b", a == b)
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println("b==b2", b == b2)
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}
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var x = true
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var y = false
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var a = "a"
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var s1 = Struct1{3, true}
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var s2 = Struct2{"foo", 0.0, 5}
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var a1 = [2]int{1, 2}
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var c64 = 3 + 2i
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var c128 = 4 + 3i
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type Int int
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type Struct1 struct {
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i Int
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b bool
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}
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type Struct2 struct {
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s string
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_ float64
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i int
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}
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func shl(x uint, y uint) uint {
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return x << y
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}
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func shr(x uint, y uint) uint {
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return x >> y
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}
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func ashr(x int, y uint) int {
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return x >> y
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}
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func sdiv32(x, y int32) int32 {
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return x / y
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}
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func srem32(x, y int32) int32 {
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return x % y
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}
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var shlSimple = shl(2, 1)
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var shlOverflow = shl(2, 1000)
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var shrSimple = shr(2, 1)
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var shrOverflow = shr(2, 1000000)
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var ashrNeg = ashr(-1, 1)
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var ashrOverflow = ashr(1, 1000000)
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var ashrNegOverflow = ashr(-1, 1000000)
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