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package transform
// This file implements an escape analysis pass. It looks for calls to
// runtime.alloc and replaces these calls with a stack allocation if the
// allocated value does not escape. It uses the LLVM nocapture flag for
// interprocedural escape analysis.
import (
"tinygo.org/x/go-llvm"
)
// maxStackAlloc is the maximum size of an object that will be allocated on the
// stack. Bigger objects have increased risk of stack overflows and thus will
// always be heap allocated.
//
// TODO: tune this, this is just a random value.
const maxStackAlloc = 256
// OptimizeAllocs tries to replace heap allocations with stack allocations
// whenever possible. It relies on the LLVM 'nocapture' flag for interprocedural
// escape analysis, and within a function looks whether an allocation can escape
// to the heap.
func OptimizeAllocs(mod llvm.Module) {
allocator := mod.NamedFunction("runtime.alloc")
if allocator.IsNil() {
// nothing to optimize
return
}
targetData := llvm.NewTargetData(mod.DataLayout())
i8ptrType := llvm.PointerType(mod.Context().Int8Type(), 0)
builder := mod.Context().NewBuilder()
for _, heapalloc := range getUses(allocator) {
if heapalloc.Operand(0).IsAConstant().IsNil() {
// Do not allocate variable length arrays on the stack.
continue
}
size := heapalloc.Operand(0).ZExtValue()
if size > maxStackAlloc {
// The maximum size for a stack allocation.
continue
}
if size == 0 {
// If the size is 0, the pointer is allowed to alias other
// zero-sized pointers. Use the pointer to the global that would
// also be returned by runtime.alloc.
zeroSizedAlloc := mod.NamedGlobal("runtime.zeroSizedAlloc")
if !zeroSizedAlloc.IsNil() {
heapalloc.ReplaceAllUsesWith(zeroSizedAlloc)
heapalloc.EraseFromParentAsInstruction()
}
continue
}
// In general the pattern is:
// %0 = call i8* @runtime.alloc(i32 %size)
// %1 = bitcast i8* %0 to type*
// (use %1 only)
// But the bitcast might sometimes be dropped when allocating an *i8.
// The 'bitcast' variable below is thus usually a bitcast of the
// heapalloc but not always.
bitcast := heapalloc // instruction that creates the value
if uses := getUses(heapalloc); len(uses) == 1 && !uses[0].IsABitCastInst().IsNil() {
// getting only bitcast use
bitcast = uses[0]
}
if mayEscape(bitcast) {
continue
}
// The pointer value does not escape.
// Insert alloca in the entry block. Do it here so that mem2reg can
// promote it to a SSA value.
fn := bitcast.InstructionParent().Parent()
builder.SetInsertPointBefore(fn.EntryBasicBlock().FirstInstruction())
alignment := targetData.ABITypeAlignment(i8ptrType)
sizeInWords := (size + uint64(alignment) - 1) / uint64(alignment)
allocaType := llvm.ArrayType(mod.Context().IntType(alignment*8), int(sizeInWords))
alloca := builder.CreateAlloca(allocaType, "stackalloc.alloca")
// Zero the allocation inside the block where the value was originally allocated.
zero := llvm.ConstNull(alloca.Type().ElementType())
builder.SetInsertPointBefore(bitcast)
builder.CreateStore(zero, alloca)
// Replace heap alloc bitcast with stack alloc bitcast.
stackalloc := builder.CreateBitCast(alloca, bitcast.Type(), "stackalloc")
bitcast.ReplaceAllUsesWith(stackalloc)
if heapalloc != bitcast {
bitcast.EraseFromParentAsInstruction()
}
heapalloc.EraseFromParentAsInstruction()
}
}
// mayEscape returns whether the value might escape. It returns true if it might
// escape, and false if it definitely doesn't. The value must be an instruction.
func mayEscape(value llvm.Value) bool {
uses := getUses(value)
for _, use := range uses {
if use.IsAInstruction().IsNil() {
panic("expected instruction use")
}
switch use.InstructionOpcode() {
case llvm.GetElementPtr:
if mayEscape(use) {
return true
}
case llvm.BitCast:
// A bitcast escapes if the casted-to value escapes.
if mayEscape(use) {
return true
}
case llvm.Load:
// Load does not escape.
case llvm.Store:
// Store only escapes when the value is stored to, not when the
// value is stored into another value.
if use.Operand(0) == value {
return true
}
case llvm.Call:
if !hasFlag(use, value, "nocapture") {
return true
}
case llvm.ICmp:
// Comparing pointers don't let the pointer escape.
// This is often a compiler-inserted nil check.
default:
// Unknown instruction, might escape.
return true
}
}
// Checked all uses, and none let the pointer value escape.
return false
}