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package compiler
import (
"github.com/aykevl/go-llvm"
)
// Run the LLVM optimizer over the module.
// The inliner can be disabled (if necessary) by passing 0 to the inlinerThreshold.
func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) {
builder := llvm.NewPassManagerBuilder()
defer builder.Dispose()
builder.SetOptLevel(optLevel)
builder.SetSizeLevel(sizeLevel)
if inlinerThreshold != 0 {
builder.UseInlinerWithThreshold(inlinerThreshold)
}
builder.AddCoroutinePassesToExtensionPoints()
// Run function passes for each function.
funcPasses := llvm.NewFunctionPassManagerForModule(c.mod)
defer funcPasses.Dispose()
builder.PopulateFunc(funcPasses)
funcPasses.InitializeFunc()
for fn := c.mod.FirstFunction(); !fn.IsNil(); fn = llvm.NextFunction(fn) {
funcPasses.RunFunc(fn)
}
funcPasses.FinalizeFunc()
if optLevel > 0 {
// Run some preparatory passes for the Go optimizer.
goPasses := llvm.NewPassManager()
defer goPasses.Dispose()
goPasses.AddGlobalOptimizerPass()
goPasses.AddConstantPropagationPass()
goPasses.AddAggressiveDCEPass()
goPasses.AddFunctionAttrsPass()
goPasses.Run(c.mod)
// Run Go-specific optimization passes.
c.OptimizeAllocs()
c.Verify()
}
// Run module passes.
modPasses := llvm.NewPassManager()
defer modPasses.Dispose()
builder.Populate(modPasses)
modPasses.Run(c.mod)
}
// Basic escape analysis: translate runtime.alloc calls into alloca
// instructions.
func (c *Compiler) OptimizeAllocs() {
allocator := c.mod.NamedFunction("runtime.alloc")
if allocator.IsNil() {
// nothing to optimize
return
}
heapallocs := getUses(allocator)
for _, heapalloc := range heapallocs {
nilValue := llvm.Value{}
if heapalloc.Operand(0).IsAConstant() == nilValue {
// Do not allocate variable length arrays on the stack.
continue
}
size := heapalloc.Operand(0).ZExtValue()
if size > 256 {
// The maximum value for a stack allocation.
// TODO: tune this, this is just a random value.
continue
}
// In general the pattern is:
// %0 = call i8* @runtime.alloc(i32 %size)
// %1 = bitcast i8* %0 to type*
// (use %1 only)
// But the bitcast might sometimes be dropped when allocating an *i8.
// The 'bitcast' variable below is thus usually a bitcast of the
// heapalloc but not always.
bitcast := heapalloc // instruction that creates the value
if uses := getUses(heapalloc); len(uses) == 1 && uses[0].IsABitCastInst() != nilValue {
// getting only bitcast use
bitcast = uses[0]
}
if !c.doesEscape(bitcast) {
// Insert alloca in the entry block. Do it here so that mem2reg can
// promote it to a SSA value.
fn := bitcast.InstructionParent().Parent()
c.builder.SetInsertPointBefore(fn.EntryBasicBlock().FirstInstruction())
allocaType := llvm.ArrayType(llvm.Int8Type(), int(size))
// TODO: alignment?
alloca := c.builder.CreateAlloca(allocaType, "stackalloc.alloca")
stackalloc := c.builder.CreateBitCast(alloca, bitcast.Type(), "stackalloc")
bitcast.ReplaceAllUsesWith(stackalloc)
if heapalloc != bitcast {
bitcast.EraseFromParentAsInstruction()
}
heapalloc.EraseFromParentAsInstruction()
}
}
}
// Very basic escape analysis.
func (c *Compiler) doesEscape(value llvm.Value) bool {
uses := getUses(value)
for _, use := range uses {
nilValue := llvm.Value{}
if use.IsAGetElementPtrInst() != nilValue {
if c.doesEscape(use) {
return true
}
} else if use.IsALoadInst() != nilValue {
// Load does not escape.
} else if use.IsAStoreInst() != nilValue {
// Store only escapes when the value is stored to, not when the
// value is stored into another value.
if use.Operand(0) == value {
return true
}
} else if use.IsACallInst() != nilValue {
// Call only escapes when the (pointer) parameter is not marked
// "nocapture". This flag means that the parameter does not escape
// the give function.
fn := use.CalledValue()
if fn.IsAFunction() == nilValue {
// This is not a function but something else, like a function
// pointer.
return false
}
nocaptureKind := llvm.AttributeKindID("nocapture")
for i := 0; i < fn.ParamsCount(); i++ {
if use.Operand(i) != value {
// This is not the parameter we're checking.
continue
}
index := i + 1 // param attributes start at 1
nocapture := fn.GetEnumAttributeAtIndex(index, nocaptureKind)
nilAttribute := llvm.Attribute{}
if nocapture == nilAttribute {
// Parameter doesn't have the nocapture flag, so may escape.
return true
}
}
} else {
// Unknown instruction, might escape.
return true
}
}
// does not escape
return false
}
// Return a list of values (actually, instructions) where this value is used as
// an operand.
func getUses(value llvm.Value) []llvm.Value {
var uses []llvm.Value
use := value.FirstUse()
for !use.IsNil() {
uses = append(uses, use.User())
use = use.NextUse()
}
return uses
}