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package compiler
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// This file implements functions that do certain safety checks that are
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// required by the Go programming language.
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import (
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"go/types"
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"tinygo.org/x/go-llvm"
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)
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// emitLookupBoundsCheck emits a bounds check before doing a lookup into a
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// slice. This is required by the Go language spec: an index out of bounds must
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// cause a panic.
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func (c *Compiler) emitLookupBoundsCheck(frame *Frame, arrayLen, index llvm.Value, indexType types.Type) {
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if frame.fn.IsNoBounds() {
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// The //go:nobounds pragma was added to the function to avoid bounds
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// checking.
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return
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}
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if index.Type().IntTypeWidth() < arrayLen.Type().IntTypeWidth() {
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// Sometimes, the index can be e.g. an uint8 or int8, and we have to
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// correctly extend that type.
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if indexType.Underlying().(*types.Basic).Info()&types.IsUnsigned == 0 {
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index = c.builder.CreateZExt(index, arrayLen.Type(), "")
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} else {
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index = c.builder.CreateSExt(index, arrayLen.Type(), "")
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}
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} else if index.Type().IntTypeWidth() > arrayLen.Type().IntTypeWidth() {
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// The index is bigger than the array length type, so extend it.
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arrayLen = c.builder.CreateZExt(arrayLen, index.Type(), "")
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}
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faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "lookup.outofbounds")
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nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "lookup.next")
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frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
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// Now do the bounds check: index >= arrayLen
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outOfBounds := c.builder.CreateICmp(llvm.IntUGE, index, arrayLen, "")
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c.builder.CreateCondBr(outOfBounds, faultBlock, nextBlock)
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// Fail: this is a nil pointer, exit with a panic.
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c.builder.SetInsertPointAtEnd(faultBlock)
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c.createRuntimeCall("lookupPanic", nil, "")
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c.builder.CreateUnreachable()
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// Ok: this is a valid pointer.
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c.builder.SetInsertPointAtEnd(nextBlock)
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}
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// emitSliceBoundsCheck emits a bounds check before a slicing operation to make
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// sure it is within bounds.
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//
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// This function is both used for slicing a slice (low and high have their
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// normal meaning) and for creating a new slice, where 'capacity' means the
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// biggest possible slice capacity, 'low' means len and 'high' means cap. The
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// logic is the same in both cases.
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func (c *Compiler) emitSliceBoundsCheck(frame *Frame, capacity, low, high, max llvm.Value, lowType, highType, maxType *types.Basic) {
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if frame.fn.IsNoBounds() {
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// The //go:nobounds pragma was added to the function to avoid bounds
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// checking.
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return
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}
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// Extend the capacity integer to be at least as wide as low and high.
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capacityType := capacity.Type()
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if low.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
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capacityType = low.Type()
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}
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if high.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
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capacityType = high.Type()
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}
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if max.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
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capacityType = max.Type()
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}
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if capacityType != capacity.Type() {
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capacity = c.builder.CreateZExt(capacity, capacityType, "")
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}
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// Extend low and high to be the same size as capacity.
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if low.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
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if lowType.Info()&types.IsUnsigned != 0 {
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low = c.builder.CreateZExt(low, capacityType, "")
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} else {
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low = c.builder.CreateSExt(low, capacityType, "")
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}
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}
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if high.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
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if highType.Info()&types.IsUnsigned != 0 {
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high = c.builder.CreateZExt(high, capacityType, "")
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} else {
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high = c.builder.CreateSExt(high, capacityType, "")
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}
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}
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if max.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
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if maxType.Info()&types.IsUnsigned != 0 {
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max = c.builder.CreateZExt(max, capacityType, "")
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} else {
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max = c.builder.CreateSExt(max, capacityType, "")
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}
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}
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faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "slice.outofbounds")
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nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "slice.next")
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frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
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// Now do the bounds check: low > high || high > capacity
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outOfBounds1 := c.builder.CreateICmp(llvm.IntUGT, low, high, "slice.lowhigh")
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outOfBounds2 := c.builder.CreateICmp(llvm.IntUGT, high, max, "slice.highmax")
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outOfBounds3 := c.builder.CreateICmp(llvm.IntUGT, max, capacity, "slice.maxcap")
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outOfBounds := c.builder.CreateOr(outOfBounds1, outOfBounds2, "slice.lowmax")
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outOfBounds = c.builder.CreateOr(outOfBounds, outOfBounds3, "slice.lowcap")
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c.builder.CreateCondBr(outOfBounds, faultBlock, nextBlock)
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// Fail: this is a nil pointer, exit with a panic.
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c.builder.SetInsertPointAtEnd(faultBlock)
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c.createRuntimeCall("slicePanic", nil, "")
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c.builder.CreateUnreachable()
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// Ok: this is a valid pointer.
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c.builder.SetInsertPointAtEnd(nextBlock)
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}
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// emitNilCheck checks whether the given pointer is nil, and panics if it is. It
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// has no effect in well-behaved programs, but makes sure no uncaught nil
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// pointer dereferences exist in valid Go code.
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func (c *Compiler) emitNilCheck(frame *Frame, ptr llvm.Value, blockPrefix string) {
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// Check whether we need to emit this check at all.
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if !ptr.IsAGlobalValue().IsNil() {
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return
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}
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// Check whether this is a nil pointer.
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faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".nil")
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nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".next")
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frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
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// Compare against nil.
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var isnil llvm.Value
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if ptr.Type().PointerAddressSpace() == 0 {
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// Do the nil check using the isnil builtin, which marks the parameter
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// as nocapture.
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// The reason it has to go through a builtin, is that a regular icmp
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// instruction may capture the pointer in LLVM semantics, see
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// https://reviews.llvm.org/D60047 for details. Pointer capturing
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// unfortunately breaks escape analysis, so we use this trick to let the
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// functionattr pass know that this pointer doesn't really escape.
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ptr = c.builder.CreateBitCast(ptr, c.i8ptrType, "")
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isnil = c.createRuntimeCall("isnil", []llvm.Value{ptr}, "")
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} else {
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// Do the nil check using a regular icmp. This can happen with function
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// pointers on AVR, which don't benefit from escape analysis anyway.
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nilptr := llvm.ConstPointerNull(ptr.Type())
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isnil = c.builder.CreateICmp(llvm.IntEQ, ptr, nilptr, "")
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}
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c.builder.CreateCondBr(isnil, faultBlock, nextBlock)
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// Fail: this is a nil pointer, exit with a panic.
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c.builder.SetInsertPointAtEnd(faultBlock)
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c.createRuntimeCall("nilPanic", nil, "")
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c.builder.CreateUnreachable()
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// Ok: this is a valid pointer.
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c.builder.SetInsertPointAtEnd(nextBlock)
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}
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