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package compiler
// This file implements function values and closures. It may need some lowering
// in a later step, see func-lowering.go.
import (
"go/types"
"golang.org/x/tools/go/ssa"
"tinygo.org/x/go-llvm"
)
// createFuncValue creates a function value from a raw function pointer with no
// context.
func (b *builder) createFuncValue(funcPtr, context llvm.Value, sig *types.Signature) llvm.Value {
return b.compilerContext.createFuncValue(b.Builder, funcPtr, context, sig)
}
// createFuncValue creates a function value from a raw function pointer with no
// context.
func (c *compilerContext) createFuncValue(builder llvm.Builder, funcPtr, context llvm.Value, sig *types.Signature) llvm.Value {
var funcValueScalar llvm.Value
switch c.FuncImplementation {
case "doubleword":
// Closure is: {context, function pointer}
funcValueScalar = llvm.ConstBitCast(funcPtr, c.rawVoidFuncType)
case "switch":
funcValueWithSignatureGlobalName := funcPtr.Name() + "$withSignature"
funcValueWithSignatureGlobal := c.mod.NamedGlobal(funcValueWithSignatureGlobalName)
if funcValueWithSignatureGlobal.IsNil() {
funcValueWithSignatureType := c.getLLVMRuntimeType("funcValueWithSignature")
funcValueWithSignature := llvm.ConstNamedStruct(funcValueWithSignatureType, []llvm.Value{
llvm.ConstPtrToInt(funcPtr, c.uintptrType),
c.getFuncSignatureID(sig),
})
funcValueWithSignatureGlobal = llvm.AddGlobal(c.mod, funcValueWithSignatureType, funcValueWithSignatureGlobalName)
funcValueWithSignatureGlobal.SetInitializer(funcValueWithSignature)
funcValueWithSignatureGlobal.SetGlobalConstant(true)
funcValueWithSignatureGlobal.SetLinkage(llvm.LinkOnceODRLinkage)
}
funcValueScalar = llvm.ConstPtrToInt(funcValueWithSignatureGlobal, c.uintptrType)
default:
panic("unimplemented func value variant")
}
funcValueType := c.getFuncType(sig)
funcValue := llvm.Undef(funcValueType)
funcValue = builder.CreateInsertValue(funcValue, context, 0, "")
funcValue = builder.CreateInsertValue(funcValue, funcValueScalar, 1, "")
return funcValue
}
// getFuncSignatureID returns a new external global for a given signature. This
// global reference is not real, it is only used during func lowering to assign
// signature types to functions and will then be removed.
func (c *compilerContext) getFuncSignatureID(sig *types.Signature) llvm.Value {
sigGlobalName := "reflect/types.funcid:" + getTypeCodeName(sig)
sigGlobal := c.mod.NamedGlobal(sigGlobalName)
if sigGlobal.IsNil() {
sigGlobal = llvm.AddGlobal(c.mod, c.ctx.Int8Type(), sigGlobalName)
sigGlobal.SetGlobalConstant(true)
}
return sigGlobal
}
// extractFuncScalar returns some scalar that can be used in comparisons. It is
// a cheap operation.
func (b *builder) extractFuncScalar(funcValue llvm.Value) llvm.Value {
return b.CreateExtractValue(funcValue, 1, "")
}
// extractFuncContext extracts the context pointer from this function value. It
// is a cheap operation.
func (b *builder) extractFuncContext(funcValue llvm.Value) llvm.Value {
return b.CreateExtractValue(funcValue, 0, "")
}
// decodeFuncValue extracts the context and the function pointer from this func
// value. This may be an expensive operation.
func (b *builder) decodeFuncValue(funcValue llvm.Value, sig *types.Signature) (funcPtr, context llvm.Value) {
context = b.CreateExtractValue(funcValue, 0, "")
switch b.FuncImplementation {
case "doubleword":
transform: refactor interrupt lowering Instead of doing everything in the interrupt lowering pass, generate some more code in gen-device to declare interrupt handler functions and do some work in the compiler so that interrupt lowering becomes a lot simpler. This has several benefits: - Overall code is smaller, in particular the interrupt lowering pass. - The code should be a bit less "magical" and instead a bit easier to read. In particular, instead of having a magic runtime.callInterruptHandler (that is fully written by the interrupt lowering pass), the runtime calls a generated function like device/sifive.InterruptHandler where this switch already exists in code. - Debug information is improved. This can be helpful during actual debugging but is also useful for other uses of DWARF debug information. For an example on debug information improvement, this is what a backtrace might look like before this commit: Breakpoint 1, 0x00000b46 in UART0_IRQHandler () (gdb) bt #0 0x00000b46 in UART0_IRQHandler () #1 <signal handler called> [..etc] Notice that the debugger doesn't see the source code location where it has stopped. After this commit, breaking at the same line might look like this: Breakpoint 1, (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200 200 uart.Receive(byte(nrf.UART0.RXD.Get())) (gdb) bt #0 (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200 #1 UART0_IRQHandler () at /home/ayke/src/github.com/tinygo-org/tinygo/src/device/nrf/nrf51.go:176 #2 <signal handler called> [..etc] By now, the debugger sees an actual source location for UART0_IRQHandler (in the generated file) and an inlined function.
3 years ago
bitcast := b.CreateExtractValue(funcValue, 1, "")
if !bitcast.IsAConstantExpr().IsNil() && bitcast.Opcode() == llvm.BitCast {
funcPtr = bitcast.Operand(0)
return
}
llvmSig := b.getRawFuncType(sig)
funcPtr = b.CreateBitCast(bitcast, llvmSig, "")
case "switch":
transform: refactor interrupt lowering Instead of doing everything in the interrupt lowering pass, generate some more code in gen-device to declare interrupt handler functions and do some work in the compiler so that interrupt lowering becomes a lot simpler. This has several benefits: - Overall code is smaller, in particular the interrupt lowering pass. - The code should be a bit less "magical" and instead a bit easier to read. In particular, instead of having a magic runtime.callInterruptHandler (that is fully written by the interrupt lowering pass), the runtime calls a generated function like device/sifive.InterruptHandler where this switch already exists in code. - Debug information is improved. This can be helpful during actual debugging but is also useful for other uses of DWARF debug information. For an example on debug information improvement, this is what a backtrace might look like before this commit: Breakpoint 1, 0x00000b46 in UART0_IRQHandler () (gdb) bt #0 0x00000b46 in UART0_IRQHandler () #1 <signal handler called> [..etc] Notice that the debugger doesn't see the source code location where it has stopped. After this commit, breaking at the same line might look like this: Breakpoint 1, (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200 200 uart.Receive(byte(nrf.UART0.RXD.Get())) (gdb) bt #0 (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200 #1 UART0_IRQHandler () at /home/ayke/src/github.com/tinygo-org/tinygo/src/device/nrf/nrf51.go:176 #2 <signal handler called> [..etc] By now, the debugger sees an actual source location for UART0_IRQHandler (in the generated file) and an inlined function.
3 years ago
if !funcValue.IsAConstant().IsNil() {
// If this is a constant func value, the underlying function is
// known and can be returned directly.
funcValueWithSignatureGlobal := llvm.ConstExtractValue(funcValue, []uint32{1}).Operand(0)
funcPtr = llvm.ConstExtractValue(funcValueWithSignatureGlobal.Initializer(), []uint32{0}).Operand(0)
return
}
llvmSig := b.getRawFuncType(sig)
sigGlobal := b.getFuncSignatureID(sig)
funcPtr = b.createRuntimeCall("getFuncPtr", []llvm.Value{funcValue, sigGlobal}, "")
funcPtr = b.CreateIntToPtr(funcPtr, llvmSig, "")
default:
panic("unimplemented func value variant")
}
return
}
// getFuncType returns the type of a func value given a signature.
func (c *compilerContext) getFuncType(typ *types.Signature) llvm.Type {
switch c.FuncImplementation {
case "doubleword":
return c.ctx.StructType([]llvm.Type{c.i8ptrType, c.rawVoidFuncType}, false)
case "switch":
return c.getLLVMRuntimeType("funcValue")
default:
panic("unimplemented func value variant")
}
}
// getRawFuncType returns a LLVM function pointer type for a given signature.
func (c *compilerContext) getRawFuncType(typ *types.Signature) llvm.Type {
// Get the return type.
var returnType llvm.Type
switch typ.Results().Len() {
case 0:
// No return values.
returnType = c.ctx.VoidType()
case 1:
// Just one return value.
returnType = c.getLLVMType(typ.Results().At(0).Type())
default:
// Multiple return values. Put them together in a struct.
// This appears to be the common way to handle multiple return values in
// LLVM.
members := make([]llvm.Type, typ.Results().Len())
for i := 0; i < typ.Results().Len(); i++ {
members[i] = c.getLLVMType(typ.Results().At(i).Type())
}
returnType = c.ctx.StructType(members, false)
}
// Get the parameter types.
var paramTypes []llvm.Type
if typ.Recv() != nil {
recv := c.getLLVMType(typ.Recv().Type())
if recv.StructName() == "runtime._interface" {
// This is a call on an interface, not a concrete type.
// The receiver is not an interface, but a i8* type.
recv = c.i8ptrType
}
for _, info := range c.expandFormalParamType(recv, "", nil) {
paramTypes = append(paramTypes, info.llvmType)
}
}
for i := 0; i < typ.Params().Len(); i++ {
subType := c.getLLVMType(typ.Params().At(i).Type())
for _, info := range c.expandFormalParamType(subType, "", nil) {
paramTypes = append(paramTypes, info.llvmType)
}
}
// All functions take these parameters at the end.
paramTypes = append(paramTypes, c.i8ptrType) // context
paramTypes = append(paramTypes, c.i8ptrType) // parent coroutine
// Make a func type out of the signature.
return llvm.PointerType(llvm.FunctionType(returnType, paramTypes, false), c.funcPtrAddrSpace)
}
// parseMakeClosure makes a function value (with context) from the given
// closure expression.
func (b *builder) parseMakeClosure(expr *ssa.MakeClosure) (llvm.Value, error) {
if len(expr.Bindings) == 0 {
panic("unexpected: MakeClosure without bound variables")
}
f := expr.Fn.(*ssa.Function)
// Collect all bound variables.
boundVars := make([]llvm.Value, len(expr.Bindings))
for i, binding := range expr.Bindings {
// The context stores the bound variables.
llvmBoundVar := b.getValue(binding)
boundVars[i] = llvmBoundVar
}
// Store the bound variables in a single object, allocating it on the heap
// if necessary.
context := b.emitPointerPack(boundVars)
// Create the closure.
return b.createFuncValue(b.getFunction(f), context, f.Signature), nil
}