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cgo: normalize test results

This makes the result consistent across Go versions, by running a regex
on the CGo output that wraps all single-line functions in a consistent
way.

Originally written by Elliott Sales de Andrade and modified by Ayke van
Laethem.
pull/1050/head
Elliott Sales de Andrade 5 years ago
committed by Ron Evans
parent
commit
343bb42644
  1. 18
      cgo/cgo_test.go
  2. 52
      cgo/testdata/types.out.go

18
cgo/cgo_test.go

@ -11,6 +11,7 @@ import (
"go/types"
"io/ioutil"
"path/filepath"
"regexp"
"runtime"
"strings"
"testing"
@ -19,6 +20,21 @@ import (
// Pass -update to go test to update the output of the test files.
var flagUpdate = flag.Bool("update", false, "Update images based on test output.")
// normalizeResult normalizes Go source code that comes out of tests across
// platforms and Go versions.
func normalizeResult(result string) string {
actual := strings.Replace(result, "\r\n", "\n", -1)
// Make sure all functions are wrapped, even those that would otherwise be
// single-line functions. This is necessary because Go 1.14 changed the way
// such functions are wrapped and it's important to have consistent test
// results.
re := regexp.MustCompile(`func \((.+)\)( .*?) +{ (.+) }`)
actual = re.ReplaceAllString(actual, "func ($1)$2 {\n\t$3\n}")
return actual
}
func TestCGo(t *testing.T) {
var cflags = []string{"--target=armv6m-none-eabi"}
@ -74,7 +90,7 @@ func TestCGo(t *testing.T) {
if err != nil {
t.Errorf("could not write out CGo AST: %v", err)
}
actual := strings.Replace(string(buf.Bytes()), "\r\n", "\n", -1)
actual := normalizeResult(string(buf.Bytes()))
// Read the file with the expected output, to compare against.
outfile := filepath.Join("testdata", name+".out.go")

52
cgo/testdata/types.out.go

@ -62,12 +62,18 @@ type C.union3_t = C.union_1
type C.union_nested_t = C.union_3
type C.unionarray_t = struct{ arr [10]C.uchar }
func (s *C.struct_4) bitfield_a() C.uchar { return s.__bitfield_1 & 0x1f }
func (s *C.struct_4) set_bitfield_a(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0 }
func (s *C.struct_4) bitfield_a() C.uchar {
return s.__bitfield_1 & 0x1f
}
func (s *C.struct_4) set_bitfield_a(value C.uchar) {
s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0
}
func (s *C.struct_4) bitfield_b() C.uchar {
return s.__bitfield_1 >> 5 & 0x1
}
func (s *C.struct_4) set_bitfield_b(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5 }
func (s *C.struct_4) set_bitfield_b(value C.uchar) {
s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5
}
func (s *C.struct_4) bitfield_c() C.uchar {
return s.__bitfield_1 >> 6
}
@ -94,25 +100,45 @@ type C.struct_type1 struct {
}
type C.struct_type2 struct{ _type C.int }
func (union *C.union_1) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) }
func (union *C.union_1) unionfield_d() *float64 { return (*float64)(unsafe.Pointer(&union.$union)) }
func (union *C.union_1) unionfield_s() *C.short { return (*C.short)(unsafe.Pointer(&union.$union)) }
func (union *C.union_1) unionfield_i() *C.int {
return (*C.int)(unsafe.Pointer(&union.$union))
}
func (union *C.union_1) unionfield_d() *float64 {
return (*float64)(unsafe.Pointer(&union.$union))
}
func (union *C.union_1) unionfield_s() *C.short {
return (*C.short)(unsafe.Pointer(&union.$union))
}
type C.union_1 struct{ $union uint64 }
func (union *C.union_2) unionfield_area() *C.point2d_t { return (*C.point2d_t)(unsafe.Pointer(&union.$union)) }
func (union *C.union_2) unionfield_solid() *C.point3d_t { return (*C.point3d_t)(unsafe.Pointer(&union.$union)) }
func (union *C.union_2) unionfield_area() *C.point2d_t {
return (*C.point2d_t)(unsafe.Pointer(&union.$union))
}
func (union *C.union_2) unionfield_solid() *C.point3d_t {
return (*C.point3d_t)(unsafe.Pointer(&union.$union))
}
type C.union_2 struct{ $union [3]uint32 }
func (union *C.union_3) unionfield_point() *C.point3d_t { return (*C.point3d_t)(unsafe.Pointer(&union.$union)) }
func (union *C.union_3) unionfield_array() *C.unionarray_t { return (*C.unionarray_t)(unsafe.Pointer(&union.$union)) }
func (union *C.union_3) unionfield_thing() *C.union3_t { return (*C.union3_t)(unsafe.Pointer(&union.$union)) }
func (union *C.union_3) unionfield_point() *C.point3d_t {
return (*C.point3d_t)(unsafe.Pointer(&union.$union))
}
func (union *C.union_3) unionfield_array() *C.unionarray_t {
return (*C.unionarray_t)(unsafe.Pointer(&union.$union))
}
func (union *C.union_3) unionfield_thing() *C.union3_t {
return (*C.union3_t)(unsafe.Pointer(&union.$union))
}
type C.union_3 struct{ $union [2]uint64 }
func (union *C.union_union2d) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) }
func (union *C.union_union2d) unionfield_d() *[2]float64 { return (*[2]float64)(unsafe.Pointer(&union.$union)) }
func (union *C.union_union2d) unionfield_i() *C.int {
return (*C.int)(unsafe.Pointer(&union.$union))
}
func (union *C.union_union2d) unionfield_d() *[2]float64 {
return (*[2]float64)(unsafe.Pointer(&union.$union))
}
type C.union_union2d struct{ $union [2]uint64 }
type C.enum_option C.int

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