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machine/flash: refactor to keep use of pure offset relative to start

Signed-off-by: deadprogram <ron@hybridgroup.com>
pull/3539/head
deadprogram 2 years ago
committed by Ron Evans
parent
commit
5db83f11df
  1. 59
      src/machine/flash.go

59
src/machine/flash.go

@ -34,6 +34,7 @@ var (
errFlashCannotWriteData = errors.New("cannot write flash data")
errFlashCannotReadPastEOF = errors.New("cannot read beyond end of flash data")
errFlashCannotWritePastEOF = errors.New("cannot write beyond end of flash data")
errFlashCannotErasePastEOF = errors.New("cannot erase beyond end of flash data")
)
// BlockDevice is the raw device that is meant to store flash data.
@ -66,23 +67,26 @@ type BlockDevice interface {
// FlashBuffer implements the ReadWriteCloser interface using the BlockDevice interface.
type FlashBuffer struct {
b BlockDevice
start uintptr
current uintptr
b BlockDevice
// start is actual address
start uintptr
// offset is relative to start
offset uintptr
}
// OpenFlashBuffer opens a FlashBuffer.
func OpenFlashBuffer(b BlockDevice, address uintptr) *FlashBuffer {
return &FlashBuffer{b: b, start: address, current: address}
return &FlashBuffer{b: b, start: address}
}
// Read data from a FlashBuffer.
func (fl *FlashBuffer) Read(p []byte) (n int, err error) {
fl.b.ReadAt(p, int64(fl.current))
n, err = fl.b.ReadAt(p, int64(fl.offset))
fl.offset += uintptr(n)
fl.current += uintptr(len(p))
return len(p), nil
return
}
// Write data to a FlashBuffer.
@ -91,21 +95,19 @@ func (fl *FlashBuffer) Write(p []byte) (n int, err error) {
// NOTE probably will not work as expected if you try to write over page boundary
// of pages with different sizes.
pagesize := uintptr(fl.b.EraseBlockSize())
currentPageCount := (fl.current - fl.start + pagesize - 1) / pagesize
totalPagesNeeded := (fl.current - fl.start + uintptr(len(p)) + pagesize - 1) / pagesize
if currentPageCount == totalPagesNeeded {
// just write the data
n, err := fl.b.WriteAt(p, int64(fl.current))
if err != nil {
return 0, err
}
fl.current += uintptr(n)
return n, nil
}
// calculate currentPageBlock relative to fl.start, meaning that
// block 0 -> fl.start
// block 1 -> fl.start + pagesize
// block 2 -> fl.start + pagesize*2
// ...
currentPageBlock := (fl.start + fl.offset - FlashDataStart()) + (pagesize-1)/pagesize
lastPageBlockNeeded := (fl.start + fl.offset + uintptr(len(p)) - FlashDataStart()) + (pagesize-1)/pagesize
// erase enough blocks to hold the data
page := fl.flashPageFromAddress(fl.start + (currentPageCount * pagesize))
fl.b.EraseBlocks(page, int64(totalPagesNeeded-currentPageCount))
if err := fl.b.EraseBlocks(int64(currentPageBlock), int64(lastPageBlockNeeded-currentPageBlock)); err != nil {
return 0, err
}
// write the data
for i := 0; i < len(p); i += int(pagesize) {
@ -114,11 +116,11 @@ func (fl *FlashBuffer) Write(p []byte) (n int, err error) {
last = len(p)
}
_, err := fl.b.WriteAt(p[i:last], int64(fl.current))
_, err := fl.b.WriteAt(p[i:last], int64(fl.offset))
if err != nil {
return 0, err
}
fl.current += uintptr(last - i)
fl.offset += uintptr(len(p[i:last]))
}
return len(p), nil
@ -133,12 +135,11 @@ func (fl *FlashBuffer) Close() error {
// You can only seek relative to the start.
// Also, you cannot use seek before write operations, only read.
func (fl *FlashBuffer) Seek(offset int64, whence int) (int64, error) {
fl.current = fl.start + uintptr(offset)
if whence != io.SeekStart {
panic("you can only Seek relative to Start")
}
return offset, nil
}
fl.offset = uintptr(offset)
// calculate page number from address
func (fl *FlashBuffer) flashPageFromAddress(address uintptr) int64 {
return int64(address-memoryStart) / fl.b.EraseBlockSize()
return offset, nil
}

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