This commit switches from the previous behavior of compiling the whole
program at once, to compiling every package in parallel and linking the
LLVM bitcode files together for further whole-program optimization.
This is a small performance win, but it has several advantages in the
future:
- There are many more things that can be done per package in parallel,
avoiding the bottleneck at the end of the compiler phase. This
should speed up the compiler futher.
- This change is a necessary step towards a non-LTO build mode for
fast incremental builds that only rebuild the changed package, when
compiler speed is more important than binary size.
- This change refactors the compiler in such a way that it will be
easier to inspect the IR for one package only. Inspecting this IR
will be very helpful for compiler developers.
The SimpleDCE pass was previously used to only compile the parts of the
program that were in use. However, lately the only real purpose has been
to speed up the compiler a bit by only compiling the necessary
functions.
This pass however is a problem for compiling (and caching) packages in
parallel. Therefore, this commit removes it as a preparatory step
towards that goal.
This is a leftover from a long time ago, when everything was still in
the global context. The fact that this uses the global context is most
certainly a bug.
I have seen occasional crashes in the build-packages-indepedently branch
(and PRs based on it) which I suspect are caused by this bug. I think
this is a long-dormant bug that only surfaced when doing the compilation
steps in parallel.
This doesn't yet add support for actually making use of variadic
functions, but at least allows (unintended) variadic functions like the
following to work:
void foo();
Because of a bug in the ARM backend of LLVM, the cmpxchg instruction is
lowered using ldrexd/strexd instructions which don't exist on Cortex-M
cores. This leads to an "undefined instruction" exception at runtime.
Therefore, this patch works around this by lowering directly to a call
to the __sync_val_compare_and_swap_8 function, which is what the backend
should be doing.
For details, see: https://reviews.llvm.org/D95891
To test this patch, you can run the code on a Cortex-M3 or higher
microcontroller, for example:
tinygo flash -target=pca10040 ./testdata/atomic.go
Before this patch, this would trigger an error. With this patch, the
behavior is correct. The error (without this patch) could look like
this:
fatal error: undefined instruction with sp=0x200007cc pc=nil
Moving settings to a separate config struct has two benefits:
- It decouples the compiler a bit from other packages, most
importantly the compileopts package. Decoupling is generally a good
thing.
- Perhaps more importantly, it precisely specifies which settings are
used while compiling and affect the resulting LLVM module. This will
be necessary for caching the LLVM module.
While it would have been possible to cache without this refactor, it
would have been very easy to miss a setting and thus let the
compiler work with invalid/stale data.
This fixes a longstanding TODO comment and similar to
https://github.com/tinygo-org/tinygo/pull/1593 it removes some code out
of the compiler.CompileProgram function that doesn't need to be there.
This is a small refactor to move code away from compiler.CompilePackage,
with the goal that compiler.CompilePackage will eventually be removed
entirely in favor of compiler.CompilePackage.
Since https://github.com/tinygo-org/tinygo/pull/1571 (in particular, the first
commit that sets the main package path), the main package is always named
"main". This makes the callMain() workaround in the runtime unnecessary and
allows directly calling the main.main function with a //go:linkname pragma.
This package was long making the design of the compiler more complicated
than it needs to be. Previously this package implemented several
optimization passes, but those passes have since moved to work directly
with LLVM IR instead of Go SSA. The only remaining pass is the SimpleDCE
pass.
This commit removes the *ir.Function type that permeated the whole
compiler and instead switches to use *ssa.Function directly. The
SimpleDCE pass is kept but is far less tightly coupled to the rest of
the compiler so that it can easily be removed once the switch to
building and caching packages individually happens.
This change extends defer support to all supported builitin functions.
Not all of them make sense (such as len, cap, real, imag, etc) but this
change for example adds support for `defer(delete(m, key))` which is
used in the Go 1.15 encoding/json package.
This works around some UB in LLVM, where an out-of-bounds conversion would produce a poison value.
The selected behavior is saturating, except that NaN is mapped to the minimum value.
This commit finally introduces unit tests for the compiler, to check
whether input Go code is converted to the expected output IR.
To make this necessary, a few refactors were needed. Hopefully these
refactors (to compile a program package by package instead of all at
once) will eventually become standard, so that packages can all be
compiled separate from each other and be cached between compiles.
Before this change, the compiler could panic with the following message:
panic: 20 not an Int
That of course doesn't make much sense. But it apparently is expected
behavior, see https://github.com/golang/go/issues/43165 for details.
This commit fixes this issue by converting the constant to an integer if
needed.
Because the parentHandle parameter wasn't always set to the right value,
the coroutine lowering pass would sometimes panic with "trying to make
exported function async" even though there was no exported function
involved. Therefore, it should unconditionally be set to avoid this.
The parent function doesn't always have the parentHandle function
parameter set because it can only be set after defining a function, not
when it is only declared.
Previously, EmitPointerPack would generate an out-of-bounds read from an
alloca. This commit fixes that by creating an alloca of the appropriate
size instead of using the size of the to-be-packed data (which might be
smaller than a pointer).
I discovered this error while working on a rewrite of the interp
package, which checks for out-of-bounds reads and writes. There I
discovered this issue when the image package was compiled.
Test binaries must be run in the source directory of the package to be
tested. This wasn't done, leading to a few "file not found" errors.
This commit implements this. Unfortunately, it does not allow more
packages to be tested as both affected packages (debug/macho and
debug/plan9obj) will still fail with this patch even though the "file
not found" errors are gone.
There were a few problems with the go/packages package. While it is more
or less designed for our purpose, it didn't work quite well as it didn't
provide access to indirectly imported packages (most importantly the
runtime package). This led to a workaround that sometimes broke
`tinygo test`.
This PR contains a number of related changes:
* It uses `go list` directly to retrieve the list of packages/files to
compile, instead of relying on the go/packages package.
* It replaces our custom TestMain replace code with the standard code
for running tests (generated by `go list`).
* It adds a dummy runtime/pprof package and modifies the testing
package, to get tests to run again with the code generated by
`go list`.
This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.
A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
This is required by the coroutines pass, otherwise it will panic. It
checks for the proper parameter names to make sure the function is not
exported. In this case, the runtime.initAll function wasn't exported but
simply didn't have the correct parameter names so the check triggered
even though it shouldn't.
This is necessary to avoid a circular dependency between the device/avr
and runtime/interrupts package in the next commit.
It may be worth replacing existing calls like device/arm.Asm to
device.Asm, to have a single place where these are defined.
Previously, chansend and chanrecv allocated a heap object before blocking on a channel.
This object was used to implement a linked list of goroutines blocked on the channel.
The chansend and chanrecv now instead accept a buffer to store this object in as an argument.
The compiler now creates a stack allocation for this object and passes it in.
There were a few cases left where a named type would cause a crash in
the compiler. While going through enough code would have found them
eventually, I specifically looked for the `Type().(` pattern: a Type()
call that is then used in a type assert. Most of those were indeed bugs,
although for some I couldn't come up with a reproducer so I left them
as-is.
This commit replaces the existing ad-hoc package loader with a package
loader that uses the x/tools/go/packages package to find all
to-be-loaded packages.
This commit changes the way that packages are looked up. Instead of
working around the loader package by modifying the GOROOT variable for
specific packages, create a new GOROOT using symlinks. This GOROOT is
cached for the specified configuration (Go version, underlying GOROOT
path, TinyGo path, whether to override the syscall package).
This will also enable go module support in the future.
Windows is a bit harder to support, because it only allows the creation
of symlinks when developer mode is enabled. This is worked around by
using symlinks and if that fails, using directory junctions or hardlinks
instead. This should work in the vast majority of cases. The only case
it doesn't work, is if developer mode is disabled and TinyGo, the Go
toolchain, and the cache directory are not all on the same filesystem.
If this is a problem, it is still possible to improve the code by using
file copies instead.
As a side effect, this also makes diagnostics use a relative file path
only when the file is not in GOROOT or in TINYGOROOT.
Previously, we implemented individual bytealg functions via linknaming, and had to update them every once in a while when we hit linker errors.
Instead, this change reimplements the bytealg package in pure Go.
If something is missing, it will cause a compiler error rather than a linker error.
This is easier to test and maintain.
This makes viewing the IR easier because parameters have readable names.
This also makes it easier to write compiler tests (still a work in
progress), that work in LLVM 9 and LLVM 10, as LLVM 10 started printing
value names for unnamed parameters.
Previously, the typecode was passed via a direct reference, which results in invalid IR when the defer is not reached in all return paths.
It also results in incorrect behavior if the defer is in a loop, causing all defers to use the typecode of the last iteration.
This is a very common case. Avoiding a runtime.interfaceEqual call leads
to a very big reduction in code size in some cases (while it doesn't
affect many other examples). A number of driver smoke tests are reduced
by about 4kB just with this optimization.
I found this issue while looking into automatically calculating the
required amount of stack space for goroutines. The
runtime.interfaceEqual function is recursive, so it is best avoided.
This is used for example by the errors package, which contains:
if x, ok := err.(interface{ As(interface{}) bool }); ok && x.As(target) {
return true
}
The interface here is not a named type.