A bitcast was inserted when the receiver of the call wasn't a *i8. This
is a pretty common case, and did not play well with goroutines.
Avoid this bitcast by changing each call to a direct call, after
unpacking the receiver type from the *i8 parameter. This might also fix
some undefined behavior in the resulting program, as it is technically
not allowed to call a function with a different signature (even if the
signature is compatible).
Only try to convert the C symbols to their Go equivalents that are
actually referenced by the Go code with C.<somesymbol>. This avoids
having to support all possible C types, which is difficult because of
oddities like `typedef void` or `__builtin_va_list`. Especially
__builtin_va_list, which varies between targets.
These types (called elaborated types in C) are used as part of linked
lists, among others.
This is part an extra feature (to be compatible with CGo C.struct_
types) and part a bugfix: linked lists would result in endless recursion
leading to a stack overflow.
Unions are somewhat hard to implement in Go because they are not a
native type. But it is actually possible with some compiler magic.
This commit inserts a special "C union" field at the start of a struct
to indicate that it is a union. As such a field cannot be written
directly in Go, this is a useful to distinguish structs and unions.
Implement two trivial uses of the select statement.
Always blocking:
select {}
No-op:
select {
default:
}
Go 1.12 added a `select {}` instruction to syscall/js, so this is needed
for Go 1.12 support. More complete support for select will be added in
the future.
The math package uses routines written in Go assembly language which
LLVM/Clang cannot parse. Additionally, not all instruction sets are
supported.
Redirect all math functions written in assembly to their Go equivalent.
This is not the fastest option, but it gets packages requiring math
functions to work.
This commit makes sure all Go types can be encoded in the interface type
code, so that Type.Kind() always returns a proper type kind for any
non-nil interface.
Use stringIterator.byteindex as the loop index, and remove
stringIterator.rangeindex, as "the index of the loop is the starting
position of the current rune, measured in bytes". This patch also fixes
the current loop index returned by stringNext, using `it.byteindex'
before - not after - `length' is added.
Support for channels is not complete. The following pieces are missing:
* Channels with values bigger than int. An int in TinyGo can always
contain at least a pointer, so pointers are okay to send.
* Buffered channels.
* The select statement.
Before this commit, goroutine support was spread through the compiler.
This commit changes this support, so that the compiler itself only
generates simple intrinsics and leaves the real support to a compiler
pass that runs as one of the TinyGo-specific optimization passes.
The biggest change, that was done together with the rewrite, was support
for goroutines in WebAssembly for JavaScript. The challenge in
JavaScript is that in general no blocking operations are allowed, which
means that programs that call time.Sleep() but do not start goroutines
also have to be scheduled by the scheduler.
This commit changes many things:
* Most interface-related operations are moved into an optimization
pass for more modularity. IR construction creates pseudo-calls which
are lowered in this pass.
* Type codes are assigned in this interface lowering pass, after DCE.
* Type codes are sorted by usage: types more often used in type
asserts are assigned lower numbers to ease jump table construction
during machine code generation.
* Interface assertions are optimized: they are replaced by constant
false, comparison against a constant, or a typeswitch with only
concrete types in the general case.
* Interface calls are replaced with unreachable, direct calls, or a
concrete type switch with direct calls depending on the number of
implementing types. This hopefully makes some interface patterns
zero-cost.
These changes lead to a ~0.5K reduction in code size on Cortex-M for
testdata/interface.go. It appears that a major cause for this is the
replacement of function pointers with direct calls, which are far more
susceptible to optimization. Also, not having a fixed global array of
function pointers greatly helps dead code elimination.
This change also makes future optimizations easier, like optimizations
on interface value comparisons.
This interpreter currently complements the Go SSA level interpreter. It
may stay complementary or may be the only interpreter in the future.
This interpreter is experimental and not yet finished (there are known
bugs!) so it is disabled by default. It can be enabled by passing the
-initinterp flag.
The goal is to be able to run all initializations at compile time except
for the ones having side effects. This mostly works except perhaps for a
few edge cases.
In the future, this interpeter may be used to actually run regular Go
code, perhaps in a shell.