This makes it easier to get an overview of everything interface related,
because interfaces are quite complicated and were scattered through the
(huge!) compiler.go file.
Let the standard library think that it is compiling for js/wasm.
The most correct way of supporting bare metal Cortex-M targets would be
using the 'arm' build tag and specifying no OS or an 'undefined' OS
(perhaps GOOS=noos?). However, there is no build tag for specifying no
OS at all, the closest possible is GOOS=js which makes very few
assumptions.
Sadly GOOS=js also makes some assumptions: it assumes to be running with
GOARCH=wasm. This would not be such a problem, just add js, wasm and arm
as build tags. However, having two GOARCH build tags leads to an error
in internal/cpu: it defines variables for both architectures which then
conflict.
To work around these problems, the 'arm' target has been renamed to
'tinygo.arm', which should work around these problems. In the future, a
GOOS=noos (or similar) should be added which can work with any
architecture and doesn't implement OS-specific stuff.
This interpreter currently complements the Go SSA level interpreter. It
may stay complementary or may be the only interpreter in the future.
This interpreter is experimental and not yet finished (there are known
bugs!) so it is disabled by default. It can be enabled by passing the
-initinterp flag.
The goal is to be able to run all initializations at compile time except
for the ones having side effects. This mostly works except perhaps for a
few edge cases.
In the future, this interpeter may be used to actually run regular Go
code, perhaps in a shell.
There is a problem with this version, but fixing it requires some
changes to ir/interpreter.go which will be replaced soon anyway.
Remove master from the tests. It probably wasn't such a great idea
anyway during the development cycle of Go.
I don't know why they sometimes have them, but apparently some packages
do. Don't panic in that case, the interpreter will stop anyway on the
first branch.
In Go, function pointers are not comparable. This means that the address
itself is not significant and functions can therefore be merged.
Add the unnamed_addr attribute to all functions to learn LLVM about this
fact. At the moment the mergefunc pass hasn't been enabled, but it
should be in the future to reduce code size.
Package encoding/binary uses reflect and is needed by image/png, but
image/png doesn't actually need the reflect-using parts of
encoding/binary. So stub them out for now to get it to compile.
Thanks to Stephen Solka who wrote the patch.
JavaScript does not support i64 directly, so make sure we pass a pointer
instead which can be read from JavaScript.
This is a temporary workaround which should be removed once JavaScript
supports some form of i64 (probably in the form of BigInt).
Panics don't usually happen nowadays, instead the compiler package
returns errors while compiling. If it still panics, this is usually from
within LLVM from where deferred functions are not run.
Undefined symbols will be shown by the embedder, for example when
running generated wasm files in a browser.
In the future, this should probably become a fixed list again. But for
experimenting it's easier now to just ignore undefined symbols and
expect the JS to provide them.
When doing a slice operation on a slice, use the capacity value instead
of the length. Of course, for strings and arrays, the slice operation
checks the length because there is no capacity. But according to the
spec, this check should be based on cap for slice instead of len:
> For slices, the upper index bound is the slice capacity cap(a) rather
> than the length.
https://golang.org/ref/spec#Slice_expressions
Fixes: https://github.com/aykevl/tinygo/issues/65
Assume any external function won't let pointers live longer than the
call itself. This is true in the vast majority of cases (apparently
everywhere currently) but might not always be true.
TODO: add a //go:noescape (or maybe //go:escape) to handle this, instead
of this assumption.
It is stubbed out currently, but may be useful in the future.
Note that this function is implemented for a future change to the init
system, it is not yet useful.
The list of options passed to build/run/gdb/etc commands was getting
unwieldly and hard to add extra options to. Put all common build options
in a single build config struct so that these options are more
centralized.