This matches the flash-command and is generally a bit easier to work
with.
This commit also prepares for allowing multiple formats to be used in
the emulator command, which is necessary for the esp32.
In this commit I've moved all core-specific flags to files for that
specific core. This is a bit of a cleanup (less duplicated JSON) but
should also help in the future when core-specific changes are made, such
as core specific build tags or when the FPU finally gets supported in
TinyGo.
Some notable specific changes:
- I've removed floating point flags from the Teensy 3.6 target. The
reason is that the FPU is not yet supported in TinyGo (in goroutine
stack switching for example) and floating point numbers would only
be supported by C files, not Go files (because the LLVM FPU feature
flags aren't used). This would create an ABI mismatch across CGo.
- I've added the "cpu":"cortex-m7" to the cortex-m7.json file to match
the configuration for the Teensy 4.0. This implies a change to the
nucleo-f722ze (because now it has its CPU field set). Somehow that
reduces the code size, so it looks like a good change.
I don't believe any of these changes should have any practical
consequences.
One issue I've found is in the Cortex-M33 target: it uses armv7m, which
is incorrect: it should be armv8m. But the chip is backwards compatible
so this should mostly work. Switching to armv8m led to a compilation
failure because PRIMASK isn't defined, this may be an actual bug.
The -Qunused-arguments flag disables the warning where some flags are
not relevant to a compilation. This commonly happens when compiling
assembly files (.s or .S files) because some flags are specific to C and
not relevant to assembly.
Because practically all baremetal targets need some form of assembly,
this flag is added to most CFlags. This creates a lot of noise. And it
is also added for compiling C code where it might hide bugs (by hiding
the fact a flag is actually unused).
This commit adds the flag to all assembly compilations and removes them
from all target JSON files.
Setting the linker script as one property (instead of as part of the
generic ldflags property) allows it to be overriden.
This is important for the SoftDevice on Nordic chips, because the
SoftDevice takes up a fixed part of the flash/RAM and the application
must be flashed at a different position. With this linkerscript option,
it is possible to create (for example) a pca10040-s132v6 that overrides
the default linker script.
The name was cortex-m.s which looks like it is a generic assembly file
for all cortex-m targets. However, it really is only for qemu
simulation, because every chip has a slightly different interrupt vector
table.
This avoids a ton of duplication and makes it easier to change a generic
target (for example, the "cortex-m" target) for all boards that use it.
Also, by making it possible to inherit properties from a parent target
specification, it is easier to support out-of-tree boards that don't
have to be updated so often. A target specification for a
special-purpose board can simply inherit the specification of a
supported chip and override the properites it needs to override (like
the programming interface).
Let the standard library think that it is compiling for js/wasm.
The most correct way of supporting bare metal Cortex-M targets would be
using the 'arm' build tag and specifying no OS or an 'undefined' OS
(perhaps GOOS=noos?). However, there is no build tag for specifying no
OS at all, the closest possible is GOOS=js which makes very few
assumptions.
Sadly GOOS=js also makes some assumptions: it assumes to be running with
GOARCH=wasm. This would not be such a problem, just add js, wasm and arm
as build tags. However, having two GOARCH build tags leads to an error
in internal/cpu: it defines variables for both architectures which then
conflict.
To work around these problems, the 'arm' target has been renamed to
'tinygo.arm', which should work around these problems. In the future, a
GOOS=noos (or similar) should be added which can work with any
architecture and doesn't implement OS-specific stuff.