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add-nrfjprog-settings
alpine-static-3
ardnew-usb-common
atsame5x-adc
avr-compiler-rt
avr-gc-precise
aykevl-llvmfix-perf
bdwgc
bitcode-path
block-reading-of-uart-and-usb
boardsimu
build-llvm-image
build-ssa-in-jobs
builder-parallel
builder-real-thinlto
builder-rwmutex
cgo-noescape
cgo-stdint-alias
ch32v003
ci-macos-arm64
cortexm-optimize-HardFault
debug-flag
dependabot/go_modules/golang.org/x/net-0.23.0
dev
device
device-files
dkegel-gc-leaking-noinline
esp32-i2c
espnet
fault-handler
feature/hifive-spi-improvement
file-embed
fix-docker-llvm-build
fix-flash-eraseblock
fix-heap2stack-alignment
fix-samd21-sdi
flash-bounds-api
gc-precise
gen-device-svd
get-default-port
goasm3
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i2c-mimxrt1062
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improve-msd-flash
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interrupts-gba
llvm19
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unix-signal
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2 Commits (cd628bcde6d86cac40be31993bac4338120d75ff)
Author | SHA1 | Message | Date |
---|---|---|---|
Ayke van Laethem | 47a975a44f |
nrf: add SoftDevice support for the Circuit Playground Bluefruit
This also fixes a bug: the Bluefruit doesn't have a low frequency crystal. Somehow non-SoftDevice code still worked. However, the SoftDevice won't initialize when this flag is set incorrectly. |
4 years ago |
Michael Matloob | 1cb9b948bc |
targets: add target circuitplay-bluefruit
Add a target for the Adafruit Circuit Playground Bluefruit, which is based on the nRF52840. Adds the necessary code for the machine package and the json and linker script files in the targets directory. The machine package code is based on board_circuitplay_express.go, with modifications made by consulting the wiring diagram on the adafruit website here: https://learn.adafruit.com/adafruit-circuit-playground-bluefruit/downloads Also adds support to the uf2 conversion packacge to set the familyID field. The Circuit Playground Bluefruit firmware rejects uf2 files without the family id set to 0xADA52840 (and without the flag specifying that the family id is present). |
5 years ago |