package compiler import ( "go/types" ) // The code in this file has been copied from // https://golang.org/src/go/types/sizes.go and modified to allow for int and // pointer sizes to differ. // The original license can be found here: // https://golang.org/LICENSE type StdSizes struct { IntSize int64 PtrSize int64 MaxAlign int64 } func (s *StdSizes) Alignof(T types.Type) int64 { // For arrays and structs, alignment is defined in terms // of alignment of the elements and fields, respectively. switch t := T.Underlying().(type) { case *types.Array: // spec: "For a variable x of array type: unsafe.Alignof(x) // is the same as unsafe.Alignof(x[0]), but at least 1." return s.Alignof(t.Elem()) case *types.Struct: // spec: "For a variable x of struct type: unsafe.Alignof(x) // is the largest of the values unsafe.Alignof(x.f) for each // field f of x, but at least 1." max := int64(1) for i := 0; i < t.NumFields(); i++ { f := t.Field(i) if a := s.Alignof(f.Type()); a > max { max = a } } return max case *types.Slice, *types.Interface: // Multiword data structures are effectively structs // in which each element has size WordSize. return s.PtrSize case *types.Basic: // Strings are like slices and interfaces. if t.Info()&types.IsString != 0 { return s.PtrSize } } a := s.Sizeof(T) // may be 0 // spec: "For a variable x of any type: unsafe.Alignof(x) is at least 1." if a < 1 { return 1 } // complex{64,128} are aligned like [2]float{32,64}. if t, ok := T.Underlying().(*types.Basic); ok && t.Info()&types.IsComplex != 0 { a /= 2 } if a > s.MaxAlign { return s.MaxAlign } return a } func (s *StdSizes) Offsetsof(fields []*types.Var) []int64 { offsets := make([]int64, len(fields)) var o int64 for i, f := range fields { a := s.Alignof(f.Type()) o = align(o, a) offsets[i] = o o += s.Sizeof(f.Type()) } return offsets } var basicSizes = [...]byte{ types.Bool: 1, types.Int8: 1, types.Int16: 2, types.Int32: 4, types.Int64: 8, types.Uint8: 1, types.Uint16: 2, types.Uint32: 4, types.Uint64: 8, types.Float32: 4, types.Float64: 8, types.Complex64: 8, types.Complex128: 16, } func (s *StdSizes) Sizeof(T types.Type) int64 { switch t := T.Underlying().(type) { case *types.Basic: k := t.Kind() if int(k) < len(basicSizes) { if s := basicSizes[k]; s > 0 { return int64(s) } } if k == types.String { return s.PtrSize * 2 } if k == types.Int || k == types.Uint { return s.IntSize } if k == types.Uintptr { return s.PtrSize } if k == types.UnsafePointer { return s.PtrSize } if k == types.Invalid { return 0 // only relevant when there is a type error somewhere } panic("unknown basic type: " + t.String()) case *types.Array: n := t.Len() if n <= 0 { return 0 } // n > 0 a := s.Alignof(t.Elem()) z := s.Sizeof(t.Elem()) return align(z, a)*(n-1) + z case *types.Slice: return s.PtrSize * 3 case *types.Struct: n := t.NumFields() if n == 0 { return 0 } fields := make([]*types.Var, t.NumFields()) maxAlign := int64(1) for i := range fields { field := t.Field(i) fields[i] = field al := s.Alignof(field.Type()) if al > maxAlign { maxAlign = al } } // Pick the size that fits this struct and add some alignment. Some // structs have some extra padding at the end which should also be taken // care of: // struct { int32 n; byte b } offsets := s.Offsetsof(fields) return align(offsets[n-1]+s.Sizeof(fields[n-1].Type()), maxAlign) case *types.Interface: return s.PtrSize * 2 case *types.Pointer: return s.PtrSize default: panic("unknown type: " + t.String()) } } // align returns the smallest y >= x such that y % a == 0. func align(x, a int64) int64 { y := x + a - 1 return y - y%a }