You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

77 lines
2.4 KiB

.section .init
.global _start
.align
.arm
_start:
b start_vector
// ROM header
.byte 0x24,0xff,0xae,0x51,0x69,0x9a,0xa2,0x21,0x3d,0x84,0x82,0x0a,0x84,0xe4,0x09,0xad
.byte 0x11,0x24,0x8b,0x98,0xc0,0x81,0x7f,0x21,0xa3,0x52,0xbe,0x19,0x93,0x09,0xce,0x20
.byte 0x10,0x46,0x4a,0x4a,0xf8,0x27,0x31,0xec,0x58,0xc7,0xe8,0x33,0x82,0xe3,0xce,0xbf
.byte 0x85,0xf4,0xdf,0x94,0xce,0x4b,0x09,0xc1,0x94,0x56,0x8a,0xc0,0x13,0x72,0xa7,0xfc
.byte 0x9f,0x84,0x4d,0x73,0xa3,0xca,0x9a,0x61,0x58,0x97,0xa3,0x27,0xfc,0x03,0x98,0x76
.byte 0x23,0x1d,0xc7,0x61,0x03,0x04,0xae,0x56,0xbf,0x38,0x84,0x00,0x40,0xa7,0x0e,0xfd
.byte 0xff,0x52,0xfe,0x03,0x6f,0x95,0x30,0xf1,0x97,0xfb,0xc0,0x85,0x60,0xd6,0x80,0x25
.byte 0xa9,0x63,0xbe,0x03,0x01,0x4e,0x38,0xe2,0xf9,0xa2,0x34,0xff,0xbb,0x3e,0x03,0x44
.byte 0x78,0x00,0x90,0xcb,0x88,0x11,0x3a,0x94,0x65,0xc0,0x7c,0x63,0x87,0xf0,0x3c,0xaf
.byte 0xd6,0x25,0xe4,0x8b,0x38,0x0a,0xac,0x72,0x21,0xd4,0xf8,0x07
// Game title
.byte 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
// Game code
.byte 0x00,0x00,0x00,0x00
// Maker code
.byte 0x00,0x00
// Fixed value
.byte 0x96
// Main unit code
.byte 0x00
// Device type (0x00 retail, 0x80 debug)
.byte 0x00
// Reserved
.byte 0x00,0x00,0x00,0x00,0x00,0x00,0x00
// Software version
.byte 0x00
// Complement check
.byte 0x51
// Reserved area
.space 98
start_vector:
// Configure stacks
mov r0, #0x12 // Switch to IRQ Mode
msr cpsr, r0
ldr sp, =_stack_top_irq // Set IRQ stack
mov r0, #0x1f // Switch to System Mode
msr cpsr, r0
ldr sp, =_stack_top // Set user stack
// Configure interrupt handler
mov r0, #0x4000000 // REG_BASE
ldr r1, =handleInterruptARM
str r1, [r0, #-4] // actually storing to 0x03007FFC due to mirroring
// Enable interrupts
mov r1, #1
str r1, [r0, #0x208] // 0x04000208 Interrupt Master Enable
// Jump to user code (switching to Thumb mode)
ldr r3, =main
bx r3
// Small interrupt handler that immediately jumps to a function defined in the
// program (in Thumb) for further processing.
handleInterruptARM:
ldr r0, =handleInterrupt
bx r0