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package main
// Basic tests that don't need to be split into a separate file.
func addInt(x, y int) int {
return x + y
}
func equalInt(x, y int) bool {
return x == y
}
func divInt(x, y int) int {
return x / y
}
func divUint(x, y uint) uint {
return x / y
}
func remInt(x, y int) int {
return x % y
}
func remUint(x, y uint) uint {
return x % y
}
func floatEQ(x, y float32) bool {
return x == y
}
func floatNE(x, y float32) bool {
return x != y
}
func floatLower(x, y float32) bool {
return x < y
}
func floatLowerEqual(x, y float32) bool {
return x <= y
}
func floatGreater(x, y float32) bool {
return x > y
}
func floatGreaterEqual(x, y float32) bool {
return x >= y
}
func complexReal(x complex64) float32 {
return real(x)
}
func complexImag(x complex64) float32 {
return imag(x)
}
func complexAdd(x, y complex64) complex64 {
return x + y
}
func complexSub(x, y complex64) complex64 {
return x - y
}
func complexMul(x, y complex64) complex64 {
return x * y
}
// TODO: complexDiv (requires runtime call)
// A type 'kv' also exists in function foo. Test that these two types don't
// conflict with each other.
type kv struct {
v float32
}
func foo(a *kv) {
// Define a new 'kv' type.
type kv struct {
v byte
}
// Use this type.
func(b *kv) {}(nil)
}