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package compiler
// This file implements functions that do certain safety checks that are
// required by the Go programming language.
import (
"go/types"
"tinygo.org/x/go-llvm"
)
// emitLookupBoundsCheck emits a bounds check before doing a lookup into a
// slice. This is required by the Go language spec: an index out of bounds must
// cause a panic.
func (c *Compiler) emitLookupBoundsCheck(frame *Frame, arrayLen, index llvm.Value, indexType types.Type) {
if frame.fn.IsNoBounds() {
// The //go:nobounds pragma was added to the function to avoid bounds
// checking.
return
}
if index.Type().IntTypeWidth() < arrayLen.Type().IntTypeWidth() {
// Sometimes, the index can be e.g. an uint8 or int8, and we have to
// correctly extend that type.
if indexType.Underlying().(*types.Basic).Info()&types.IsUnsigned == 0 {
index = c.builder.CreateZExt(index, arrayLen.Type(), "")
} else {
index = c.builder.CreateSExt(index, arrayLen.Type(), "")
}
} else if index.Type().IntTypeWidth() > arrayLen.Type().IntTypeWidth() {
// The index is bigger than the array length type, so extend it.
arrayLen = c.builder.CreateZExt(arrayLen, index.Type(), "")
}
faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "lookup.outofbounds")
nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "lookup.next")
frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
// Now do the bounds check: index >= arrayLen
outOfBounds := c.builder.CreateICmp(llvm.IntUGE, index, arrayLen, "")
c.builder.CreateCondBr(outOfBounds, faultBlock, nextBlock)
// Fail: this is a nil pointer, exit with a panic.
c.builder.SetInsertPointAtEnd(faultBlock)
c.createRuntimeCall("lookupPanic", nil, "")
c.builder.CreateUnreachable()
// Ok: this is a valid pointer.
c.builder.SetInsertPointAtEnd(nextBlock)
}
// emitSliceBoundsCheck emits a bounds check before a slicing operation to make
// sure it is within bounds.
//
// This function is both used for slicing a slice (low and high have their
// normal meaning) and for creating a new slice, where 'capacity' means the
// biggest possible slice capacity, 'low' means len and 'high' means cap. The
// logic is the same in both cases.
func (c *Compiler) emitSliceBoundsCheck(frame *Frame, capacity, low, high, max llvm.Value, lowType, highType, maxType *types.Basic) {
if frame.fn.IsNoBounds() {
// The //go:nobounds pragma was added to the function to avoid bounds
// checking.
return
}
// Extend the capacity integer to be at least as wide as low and high.
capacityType := capacity.Type()
if low.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
capacityType = low.Type()
}
if high.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
capacityType = high.Type()
}
if max.Type().IntTypeWidth() > capacityType.IntTypeWidth() {
capacityType = max.Type()
}
if capacityType != capacity.Type() {
capacity = c.builder.CreateZExt(capacity, capacityType, "")
}
// Extend low and high to be the same size as capacity.
if low.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
if lowType.Info()&types.IsUnsigned != 0 {
low = c.builder.CreateZExt(low, capacityType, "")
} else {
low = c.builder.CreateSExt(low, capacityType, "")
}
}
if high.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
if highType.Info()&types.IsUnsigned != 0 {
high = c.builder.CreateZExt(high, capacityType, "")
} else {
high = c.builder.CreateSExt(high, capacityType, "")
}
}
if max.Type().IntTypeWidth() < capacityType.IntTypeWidth() {
if maxType.Info()&types.IsUnsigned != 0 {
max = c.builder.CreateZExt(max, capacityType, "")
} else {
max = c.builder.CreateSExt(max, capacityType, "")
}
}
faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "slice.outofbounds")
nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, "slice.next")
frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
// Now do the bounds check: low > high || high > capacity
outOfBounds1 := c.builder.CreateICmp(llvm.IntUGT, low, high, "slice.lowhigh")
outOfBounds2 := c.builder.CreateICmp(llvm.IntUGT, high, max, "slice.highmax")
outOfBounds3 := c.builder.CreateICmp(llvm.IntUGT, max, capacity, "slice.maxcap")
outOfBounds := c.builder.CreateOr(outOfBounds1, outOfBounds2, "slice.lowmax")
outOfBounds = c.builder.CreateOr(outOfBounds, outOfBounds3, "slice.lowcap")
c.builder.CreateCondBr(outOfBounds, faultBlock, nextBlock)
// Fail: this is a nil pointer, exit with a panic.
c.builder.SetInsertPointAtEnd(faultBlock)
c.createRuntimeCall("slicePanic", nil, "")
c.builder.CreateUnreachable()
// Ok: this is a valid pointer.
c.builder.SetInsertPointAtEnd(nextBlock)
}
// emitNilCheck checks whether the given pointer is nil, and panics if it is. It
// has no effect in well-behaved programs, but makes sure no uncaught nil
// pointer dereferences exist in valid Go code.
func (c *Compiler) emitNilCheck(frame *Frame, ptr llvm.Value, blockPrefix string) {
// Check whether we need to emit this check at all.
if !ptr.IsAGlobalValue().IsNil() {
return
}
// Check whether this is a nil pointer.
faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".nil")
nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".next")
frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
// Compare against nil.
var isnil llvm.Value
if ptr.Type().PointerAddressSpace() == 0 {
// Do the nil check using the isnil builtin, which marks the parameter
// as nocapture.
// The reason it has to go through a builtin, is that a regular icmp
// instruction may capture the pointer in LLVM semantics, see
// https://reviews.llvm.org/D60047 for details. Pointer capturing
// unfortunately breaks escape analysis, so we use this trick to let the
// functionattr pass know that this pointer doesn't really escape.
ptr = c.builder.CreateBitCast(ptr, c.i8ptrType, "")
isnil = c.createRuntimeCall("isnil", []llvm.Value{ptr}, "")
} else {
// Do the nil check using a regular icmp. This can happen with function
// pointers on AVR, which don't benefit from escape analysis anyway.
nilptr := llvm.ConstPointerNull(ptr.Type())
isnil = c.builder.CreateICmp(llvm.IntEQ, ptr, nilptr, "")
}
c.builder.CreateCondBr(isnil, faultBlock, nextBlock)
// Fail: this is a nil pointer, exit with a panic.
c.builder.SetInsertPointAtEnd(faultBlock)
c.createRuntimeCall("nilPanic", nil, "")
c.builder.CreateUnreachable()
// Ok: this is a valid pointer.
c.builder.SetInsertPointAtEnd(nextBlock)
}