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/*
** $Id: ltable.h $
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** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->u.next)
/*
** Clear all bits of fast-access metamethods, which means that the table
** may have any of these metamethods. (First access that fails after the
** clearing will set the bit again.)
*/
#define invalidateTMcache(t) ((t)->flags &= ~maskflags)
/*
** Bit BITDUMMY set in 'flags' means the table is using the dummy node
** for its hash part.
*/
#define BITDUMMY (1 << 6)
#define NOTBITDUMMY cast_byte(~BITDUMMY)
#define isdummy(t) ((t)->flags & BITDUMMY)
#define setnodummy(t) ((t)->flags &= NOTBITDUMMY)
#define setdummy(t) ((t)->flags |= BITDUMMY)
/* allocated size for hash nodes */
#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
/* returns the Node, given the value of a table entry */
#define nodefromval(v) cast(Node *, (v))
/* results from get/pset */
#define HOK 0
#define HNOTFOUND 1
#define HNOTATABLE 2
#define HFIRSTNODE 3
/*
** Besides these values, pset (pre-set) operations may also return an
** encoding of where the value should go (usually called 'hres'). That
** means that there is a slot with that key but with no value. (pset
** cannot set that value because there might be a metamethod.) If the
** slot is in the hash part, the encoding is (HFIRSTNODE + hash index);
** if the slot is in the array part, the encoding is (~array index).
*/
/*
** The array part of a table is represented by an array of cells.
** Each cell is composed of (NM + 1) elements, and each element has the
** type 'ArrayCell'. In each cell, only one element has the variant
** 'tag', while the other NM elements have the variant 'value'. The
** array in the 'tag' element holds the tags of the other elements in
** that cell.
*/
#define NM ((unsigned int)sizeof(Value))
union ArrayCell {
unsigned char tag[NM];
Value value;
};
/*
** 'NMTag' defines which cell element has the tags; that could be any
** value between 0 (tags come before all values) and NM (tags come after
** all values).
*/
#define NMTag 0
/*
** Computes the concrete index that holds the tag of abstract index 'i'
*/
#define TagIndex(i) (((i)/NM * (NM + 1u)) + NMTag)
/*
** Computes the concrete index that holds the value of abstract index 'i'
*/
#define ValueIndex(i) ((i) + (((i) + (NM - NMTag))/NM))
/* Computes the address of the tag for the abstract index 'k' */
#define getArrTag(t,k) (&(t)->array[TagIndex(k)].tag[(k)%NM])
/* Computes the address of the value for the abstract index 'k' */
#define getArrVal(t,k) (&(t)->array[ValueIndex(k)].value)
/*
** Move TValues to/from arrays, using Lua indices
*/
#define arr2obj(h,k,val) \
((val)->tt_ = *getArrTag(h,(k)-1u), (val)->value_ = *getArrVal(h,(k)-1u))
#define obj2arr(h,k,val) \
(*getArrTag(h,(k)-1u) = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_)
/*
** Often, we need to check the tag of a value before moving it. These
** macros also move TValues to/from arrays, but receive the precomputed
** tag value or address as an extra argument.
*/
#define farr2val(h,k,tag,res) \
((res)->tt_ = tag, (res)->value_ = *getArrVal(h,(k)-1u))
#define fval2arr(h,k,tag,val) \
(*tag = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_)
LUAI_FUNC int luaH_getshortstr (Table *t, TString *key, TValue *res);
LUAI_FUNC int luaH_getstr (Table *t, TString *key, TValue *res);
LUAI_FUNC int luaH_get (Table *t, const TValue *key, TValue *res);
LUAI_FUNC int luaH_getint (Table *t, lua_Integer key, TValue *res);
LUAI_FUNC TString *luaH_getstrkey (Table *t, TString *key);
LUAI_FUNC int luaH_psetint (Table *t, lua_Integer key, TValue *val);
LUAI_FUNC int luaH_psetshortstr (Table *t, TString *key, TValue *val);
LUAI_FUNC int luaH_psetstr (Table *t, TString *key, TValue *val);
LUAI_FUNC int luaH_pset (Table *t, const TValue *key, TValue *val);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC const TValue *luaH_Hgetshortstr (Table *t, TString *key);
LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key,
TValue *value);
LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key,
TValue *value, int aux);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC lua_Unsigned luaH_getn (Table *t);
LUAI_FUNC unsigned int luaH_realasize (const Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
#endif
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#endif