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/*
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** $Id: ltable.h $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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#define gnode(t,i) (&(t)->node[i])
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#define gval(n) (&(n)->i_val)
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#define gnext(n) ((n)->u.next)
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/*
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** Clear all bits of fast-access metamethods, which means that the table
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** may have any of these metamethods. (First access that fails after the
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** clearing will set the bit again.)
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*/
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#define invalidateTMcache(t) ((t)->flags &= ~maskflags)
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/*
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** Bit BITDUMMY set in 'flags' means the table is using the dummy node
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** for its hash part.
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*/
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#define BITDUMMY (1 << 6)
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#define NOTBITDUMMY cast_byte(~BITDUMMY)
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#define isdummy(t) ((t)->flags & BITDUMMY)
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#define setnodummy(t) ((t)->flags &= NOTBITDUMMY)
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#define setdummy(t) ((t)->flags |= BITDUMMY)
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/* allocated size for hash nodes */
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#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
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/* returns the Node, given the value of a table entry */
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#define nodefromval(v) cast(Node *, (v))
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/* results from get/pset */
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#define HOK 0
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#define HNOTFOUND 1
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#define HNOTATABLE 2
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#define HFIRSTNODE 3
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/*
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** Besides these values, pset (pre-set) operations may also return an
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** encoding of where the value should go (usually called 'hres'). That
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** means that there is a slot with that key but with no value. (pset
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** cannot set that value because there might be a metamethod.) If the
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** slot is in the hash part, the encoding is (HFIRSTNODE + hash index);
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** if the slot is in the array part, the encoding is (~array index).
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*/
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/*
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** The array part of a table is represented by an array of cells.
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** Each cell is composed of (NM + 1) elements, and each element has the
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** type 'ArrayCell'. In each cell, only one element has the variant
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** 'tag', while the other NM elements have the variant 'value'. The
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** array in the 'tag' element holds the tags of the other elements in
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** that cell.
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*/
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#define NM ((unsigned int)sizeof(Value))
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union ArrayCell {
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unsigned char tag[NM];
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Value value;
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};
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/*
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** 'NMTag' defines which cell element has the tags; that could be any
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** value between 0 (tags come before all values) and NM (tags come after
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** all values).
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*/
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#define NMTag 0
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/*
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** Computes the concrete index that holds the tag of abstract index 'i'
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*/
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#define TagIndex(i) (((i)/NM * (NM + 1u)) + NMTag)
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/*
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** Computes the concrete index that holds the value of abstract index 'i'
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*/
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#define ValueIndex(i) ((i) + (((i) + (NM - NMTag))/NM))
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/* Computes the address of the tag for the abstract index 'k' */
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#define getArrTag(t,k) (&(t)->array[TagIndex(k)].tag[(k)%NM])
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/* Computes the address of the value for the abstract index 'k' */
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#define getArrVal(t,k) (&(t)->array[ValueIndex(k)].value)
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/*
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** Move TValues to/from arrays, using Lua indices
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*/
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#define arr2obj(h,k,val) \
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((val)->tt_ = *getArrTag(h,(k)-1u), (val)->value_ = *getArrVal(h,(k)-1u))
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#define obj2arr(h,k,val) \
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(*getArrTag(h,(k)-1u) = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_)
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/*
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** Often, we need to check the tag of a value before moving it. These
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** macros also move TValues to/from arrays, but receive the precomputed
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** tag value or address as an extra argument.
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*/
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#define farr2val(h,k,tag,res) \
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((res)->tt_ = tag, (res)->value_ = *getArrVal(h,(k)-1u))
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#define fval2arr(h,k,tag,val) \
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(*tag = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_)
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LUAI_FUNC int luaH_getshortstr (Table *t, TString *key, TValue *res);
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LUAI_FUNC int luaH_getstr (Table *t, TString *key, TValue *res);
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LUAI_FUNC int luaH_get (Table *t, const TValue *key, TValue *res);
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LUAI_FUNC int luaH_getint (Table *t, lua_Integer key, TValue *res);
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LUAI_FUNC TString *luaH_getstrkey (Table *t, TString *key);
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LUAI_FUNC int luaH_psetint (Table *t, lua_Integer key, TValue *val);
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LUAI_FUNC int luaH_psetshortstr (Table *t, TString *key, TValue *val);
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LUAI_FUNC int luaH_psetstr (Table *t, TString *key, TValue *val);
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LUAI_FUNC int luaH_pset (Table *t, const TValue *key, TValue *val);
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LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
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TValue *value);
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LUAI_FUNC const TValue *luaH_Hgetshortstr (Table *t, TString *key);
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LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key,
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TValue *value);
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LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key,
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TValue *value, int aux);
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LUAI_FUNC Table *luaH_new (lua_State *L);
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LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
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unsigned int nhsize);
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LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
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LUAI_FUNC void luaH_free (lua_State *L, Table *t);
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LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
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LUAI_FUNC lua_Unsigned luaH_getn (Table *t);
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LUAI_FUNC unsigned int luaH_realasize (const Table *t);
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#if defined(LUA_DEBUG)
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LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
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#endif
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#endif
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