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/*
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** $Id: lobject.h,v 1.33 1999/10/14 19:13:31 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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#ifndef lobject_h
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#define lobject_h
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#include <limits.h>
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#include "lua.h"
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#ifdef DEBUG
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#include <assert.h>
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#define LUA_INTERNALERROR(s) assert(0)
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#define LUA_ASSERT(c,s) assert(c)
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#else
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#define LUA_INTERNALERROR(s) /* empty */
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#define LUA_ASSERT(c,s) /* empty */
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#endif
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/*
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** "real" is the type "number" of Lua
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** GREP LUA_NUMBER to change that
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*/
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#ifndef LUA_NUM_TYPE
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#define LUA_NUM_TYPE double
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#endif
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typedef LUA_NUM_TYPE real;
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#define Byte lua_Byte /* some systems have Byte as a predefined type */
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typedef unsigned char Byte; /* unsigned 8 bits */
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#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
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typedef unsigned int IntPoint; /* unsigned with same size as a pointer (for hashing) */
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/*
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** Lua TYPES
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** WARNING: if you change the order of this enumeration,
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** grep "ORDER LUA_T"
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*/
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typedef enum {
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LUA_T_USERDATA = 0, /* tag default for userdata */
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LUA_T_NUMBER = -1, /* fixed tag for numbers */
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LUA_T_STRING = -2, /* fixed tag for strings */
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LUA_T_ARRAY = -3, /* tag default for tables (or arrays) */
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LUA_T_PROTO = -4, /* fixed tag for functions */
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LUA_T_CPROTO = -5, /* fixed tag for Cfunctions */
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LUA_T_NIL = -6, /* last "pre-defined" tag */
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LUA_T_CLOSURE = -7,
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LUA_T_CLMARK = -8, /* mark for closures */
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LUA_T_PMARK = -9, /* mark for Lua prototypes */
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LUA_T_CMARK = -10, /* mark for C prototypes */
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LUA_T_LINE = -11
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} lua_Type;
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#define NUM_TAGS 7
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typedef union {
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lua_CFunction f; /* LUA_T_CPROTO, LUA_T_CMARK */
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real n; /* LUA_T_NUMBER */
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struct TaggedString *ts; /* LUA_T_STRING, LUA_T_USERDATA */
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struct TProtoFunc *tf; /* LUA_T_PROTO, LUA_T_PMARK */
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struct Closure *cl; /* LUA_T_CLOSURE, LUA_T_CLMARK */
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struct Hash *a; /* LUA_T_ARRAY */
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int i; /* LUA_T_LINE */
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} Value;
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typedef struct TObject {
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lua_Type ttype;
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Value value;
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} TObject;
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/*
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** String headers for string table
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*/
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typedef struct TaggedString {
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struct TaggedString *nexthash; /* chain hash table */
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struct TaggedString *nextglobal; /* chain global variables */
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unsigned long hash;
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int constindex; /* hint to reuse constants (= -1 if this is a userdata) */
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union {
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struct {
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TObject globalval;
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long len; /* if this is a string, here is its length */
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} s;
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struct {
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int tag;
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void *v; /* if this is a userdata, here is its value */
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} d;
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} u;
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unsigned char marked;
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char str[1]; /* \0 byte already reserved */
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} TaggedString;
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/*
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** Function Prototypes
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*/
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typedef struct TProtoFunc {
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struct TProtoFunc *next;
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int marked;
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struct TObject *consts;
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int nconsts;
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Byte *code; /* ends with opcode ENDCODE */
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int lineDefined;
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TaggedString *source;
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struct LocVar *locvars; /* ends with line = -1 */
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} TProtoFunc;
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typedef struct LocVar {
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TaggedString *varname; /* NULL signals end of scope */
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int line;
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} LocVar;
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/* Macros to access structure members */
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#define ttype(o) ((o)->ttype)
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#define nvalue(o) ((o)->value.n)
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#define svalue(o) ((o)->value.ts->str)
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#define tsvalue(o) ((o)->value.ts)
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#define clvalue(o) ((o)->value.cl)
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#define avalue(o) ((o)->value.a)
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#define fvalue(o) ((o)->value.f)
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#define tfvalue(o) ((o)->value.tf)
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#define protovalue(o) ((o)->value.cl->consts)
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/*
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** Closures
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*/
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typedef struct Closure {
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struct Closure *next;
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int marked;
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int nelems; /* not included the first one (always the prototype) */
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TObject consts[1]; /* at least one for prototype */
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} Closure;
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typedef struct node {
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TObject key;
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TObject val;
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struct node *next; /* for chaining */
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} Node;
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typedef struct Hash {
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int htag;
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Node *node;
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int size;
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Node *firstfree; /* this position is free; all positions after it are full */
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struct Hash *next;
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int marked;
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} Hash;
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extern const char *const luaO_typenames[];
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#define luaO_typename(o) luaO_typenames[-ttype(o)]
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extern const TObject luaO_nilobject;
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#define luaO_equalObj(t1,t2) ((ttype(t1) != ttype(t2)) ? 0 \
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: luaO_equalval(t1,t2))
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int luaO_equalval (const TObject *t1, const TObject *t2);
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int luaO_redimension (int oldsize);
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int luaO_str2d (const char *s, real *result);
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#ifdef OLD_ANSI
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void luaO_memup (void *dest, void *src, int size);
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void luaO_memdown (void *dest, void *src, int size);
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#else
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#include <string.h>
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#define luaO_memup(d,s,n) memmove(d,s,n)
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#define luaO_memdown(d,s,n) memmove(d,s,n)
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#endif
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#endif
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