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/*
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** $Id: ldo.c,v 1.69 2000/03/10 18:37:44 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#include <setjmp.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define LUA_REENTRANT
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#include "lauxlib.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lgc.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lparser.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltm.h"
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#include "lua.h"
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#include "luadebug.h"
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#include "lundump.h"
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#include "lvm.h"
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#include "lzio.h"
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#define EXTRA_STACK 32 /* space to handle stack overflow errors */
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/*
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** typical numer of stack slots used by a (big) function
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** (this constant is used only for choosing error messages)
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*/
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#define SLOTS_PER_F 20
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void luaD_init (lua_State *L, int stacksize) {
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L->stack = luaM_newvector(L, stacksize+EXTRA_STACK, TObject);
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L->stack_last = L->stack+(stacksize-1);
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L->stacksize = stacksize;
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L->Cstack.base = L->Cstack.lua2C = L->top = L->stack;
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L->Cstack.num = 0;
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}
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void luaD_checkstack (lua_State *L, int n) {
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if (L->stack_last-L->top <= n) { /* stack overflow? */
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if (L->stack_last-L->stack > (L->stacksize-1)) {
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/* overflow while handling overflow: do what?? */
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L->top -= EXTRA_STACK;
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lua_error(L, "BAD STACK OVERFLOW! DATA CORRUPTED!");
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}
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else {
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lua_Dbgactreg dummy;
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L->stack_last += EXTRA_STACK; /* to be used by error message */
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if (lua_getstack(L, L->stacksize/SLOTS_PER_F, &dummy) == 0) {
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/* too few funcs on stack: doesn't look like a recursion loop */
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lua_error(L, "Lua2C - C2Lua overflow");
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}
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else
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lua_error(L, "stack overflow; possible recursion loop");
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}
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}
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}
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static void restore_stack_limit (lua_State *L) {
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if (L->top-L->stack < L->stacksize-1)
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L->stack_last = L->stack+(L->stacksize-1);
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}
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/*
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** Adjust stack. Set top to base+extra, pushing NILs if needed.
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** (we cannot add base+extra unless we are sure it fits in the stack;
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** otherwise the result of such operation on pointers is undefined)
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*/
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void luaD_adjusttop (lua_State *L, StkId base, int extra) {
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int diff = extra-(L->top-base);
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if (diff <= 0)
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L->top = base+extra;
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else {
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luaD_checkstack(L, diff);
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while (diff--)
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ttype(L->top++) = TAG_NIL;
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}
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}
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/*
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** Open a hole inside the stack at `pos'
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*/
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void luaD_openstack (lua_State *L, StkId pos) {
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int i = L->top-pos;
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while (i--) pos[i+1] = pos[i];
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incr_top;
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}
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void luaD_lineHook (lua_State *L, StkId func, int line) {
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if (L->allowhooks) {
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lua_Dbgactreg ar;
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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ar._func = func;
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ar.event = "line";
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ar.currentline = line;
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L->allowhooks = 0; /* cannot call hooks inside a hook */
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(*L->linehook)(L, &ar);
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L->allowhooks = 1;
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L->top = old_top;
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L->Cstack = oldCLS;
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}
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}
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static void luaD_callHook (lua_State *L, StkId func, lua_Dbghook callhook,
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const char *event) {
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if (L->allowhooks) {
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lua_Dbgactreg ar;
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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ar._func = func;
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ar.event = event;
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L->allowhooks = 0; /* cannot call hooks inside a hook */
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callhook(L, &ar);
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L->allowhooks = 1;
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L->top = old_top;
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L->Cstack = oldCLS;
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}
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}
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static StkId callCclosure (lua_State *L, const struct Closure *cl, StkId base) {
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int nup = cl->nelems; /* number of upvalues */
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int numarg = L->top-base;
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId firstResult;
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if (nup > 0) {
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int n = numarg;
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luaD_checkstack(L, nup);
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/* open space for upvalues as extra arguments */
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while (n--) *(base+nup+n) = *(base+n);
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L->top += nup;
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numarg += nup;
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/* copy upvalues into stack */
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while (nup--) *(base+nup) = cl->consts[nup];
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}
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L->Cstack.num = numarg;
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L->Cstack.lua2C = base;
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L->Cstack.base = L->top;
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(*cl->f.c)(L); /* do the actual call */
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firstResult = L->Cstack.base;
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L->Cstack = oldCLS;
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return firstResult;
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}
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void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
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StkId base = L->top - nParams;
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luaD_openstack(L, base);
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*base = *f;
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luaD_call(L, base, nResults);
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}
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/*
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** Call a function (C or Lua). The function to be called is at *func.
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** The arguments are on the stack, right after the function.
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** When returns, the results are on the stack, starting at the original
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** function position.
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** The number of results is nResults, unless nResults=MULT_RET.
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*/
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void luaD_call (lua_State *L, StkId func, int nResults) {
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StkId firstResult;
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lua_Dbghook callhook = L->callhook;
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retry: /* for `function' tag method */
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switch (ttype(func)) {
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case TAG_LCLOSURE: {
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ttype(func) = TAG_LCLMARK;
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if (callhook)
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luaD_callHook(L, func, callhook, "call");
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firstResult = luaV_execute(L, clvalue(func), func+1);
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break;
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}
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case TAG_CCLOSURE: {
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ttype(func) = TAG_CCLMARK;
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if (callhook)
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luaD_callHook(L, func, callhook, "call");
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firstResult = callCclosure(L, clvalue(func), func+1);
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break;
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}
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default: { /* `func' is not a function; check the `function' tag method */
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const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION);
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if (ttype(im) == TAG_NIL)
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luaG_callerror(L, func);
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luaD_openstack(L, func);
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*func = *im; /* tag method is the new function to be called */
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goto retry; /* retry the call */
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}
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}
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if (callhook) /* same hook that was active at entry */
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luaD_callHook(L, func, callhook, "return");
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/* adjust the number of results */
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if (nResults == MULT_RET)
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nResults = L->top - firstResult;
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else
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luaD_adjusttop(L, firstResult, nResults);
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/* move results to `func' (to erase parameters and function) */
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while (nResults) {
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*func++ = *(L->top - nResults);
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nResults--;
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}
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L->top = func;
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}
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static void message (lua_State *L, const char *s) {
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const TObject *em = &(luaS_assertglobalbyname(L, "_ERRORMESSAGE")->value);
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if (*luaO_typename(em) == 'f') {
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*L->top = *em;
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incr_top;
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lua_pushstring(L, s);
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luaD_call(L, L->top-2, 0);
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}
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}
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/*
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** Reports an error, and jumps up to the available recovery label
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*/
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void lua_error (lua_State *L, const char *s) {
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if (s) message(L, s);
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if (L->errorJmp)
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longjmp(L->errorJmp->b, 1);
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else {
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message(L, "unable to recover; exiting\n");
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exit(1);
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}
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}
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/*
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** Execute a protected call. Assumes that function is at Cstack.base and
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** parameters are on top of it.
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*/
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int luaD_protectedrun (lua_State *L) {
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struct lua_longjmp myErrorJmp;
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StkId base = L->Cstack.base;
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int numCblocks = L->numCblocks;
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int status;
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struct lua_longjmp *volatile oldErr = L->errorJmp;
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L->errorJmp = &myErrorJmp;
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if (setjmp(myErrorJmp.b) == 0) {
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luaD_call(L, base, MULT_RET);
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L->Cstack.lua2C = base; /* position of the new results */
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L->Cstack.num = L->top - base;
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L->Cstack.base = base + L->Cstack.num; /* incorporate results on stack */
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status = 0;
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}
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else { /* an error occurred: restore the stack */
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L->Cstack.num = 0; /* no results */
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L->top = L->Cstack.base = L->Cstack.lua2C = base;
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L->numCblocks = numCblocks;
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restore_stack_limit(L);
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status = 1;
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}
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L->errorJmp = oldErr;
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return status;
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}
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/*
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** returns 0 = chunk loaded; 1 = error; 2 = no more chunks to load
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*/
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static int protectedparser (lua_State *L, ZIO *z, int bin) {
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struct lua_longjmp myErrorJmp;
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StkId base = L->Cstack.base;
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int numCblocks = L->numCblocks;
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int status;
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Proto *volatile tf;
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struct lua_longjmp *volatile oldErr = L->errorJmp;
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L->errorJmp = &myErrorJmp;
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L->top = base; /* clear C2Lua */
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if (setjmp(myErrorJmp.b) == 0) {
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tf = bin ? luaU_undump1(L, z) : luaY_parser(L, z);
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status = 0;
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}
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else { /* an error occurred: restore Cstack and top */
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L->Cstack.num = 0; /* no results */
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L->top = L->Cstack.base = L->Cstack.lua2C = base;
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L->numCblocks = numCblocks;
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tf = NULL;
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status = 1;
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}
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L->errorJmp = oldErr;
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if (status) return 1; /* error code */
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if (tf == NULL) return 2; /* `natural' end */
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luaV_Lclosure(L, tf, 0);
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return 0;
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}
|
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|
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static int do_main (lua_State *L, ZIO *z, int bin) {
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|
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int status;
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|
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int debug = L->debug; /* save debug status */
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do {
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long old_blocks = (luaC_checkGC(L), L->nblocks);
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status = protectedparser(L, z, bin);
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if (status == 1) return 1; /* error */
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else if (status == 2) return 0; /* `natural' end */
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else {
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|
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unsigned long newelems2 = 2*(L->nblocks-old_blocks);
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L->GCthreshold += newelems2;
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status = luaD_protectedrun(L);
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L->GCthreshold -= newelems2;
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}
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} while (bin && status == 0);
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|
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L->debug = debug; /* restore debug status */
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return status;
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|
|
}
|
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|
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|
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|
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|
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void luaD_gcIM (lua_State *L, const TObject *o) {
|
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|
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const TObject *im = luaT_getimbyObj(L, o, IM_GC);
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if (ttype(im) != TAG_NIL) {
|
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|
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luaD_checkstack(L, 2);
|
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|
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*(L->top++) = *im;
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*(L->top++) = *o;
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|
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luaD_call(L, L->top-2, 0);
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|
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}
|
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|
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}
|
|
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|
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|
|
#define MAXFILENAME 260 /* maximum part of a file name kept */
|
|
|
|
|
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|
|
int lua_dofile (lua_State *L, const char *filename) {
|
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|
|
ZIO z;
|
|
|
|
int status;
|
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|
|
int bin; /* flag for file mode */
|
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|
|
int c; /* look ahead char */
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|
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char source[MAXFILENAME];
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|
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FILE *f = (filename == NULL) ? stdin : fopen(filename, "r");
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|
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if (f == NULL) return 2; /* unable to open file */
|
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|
|
luaL_filesource(source, filename, sizeof(source));
|
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|
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c = fgetc(f);
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|
|
ungetc(c, f);
|
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|
|
bin = (c == ID_CHUNK);
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|
|
if (bin && f != stdin) {
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|
|
f = freopen(filename, "rb", f); /* set binary mode */
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|
|
if (f == NULL) return 2; /* unable to reopen file */
|
|
|
|
}
|
|
|
|
luaZ_Fopen(&z, f, source);
|
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|
|
status = do_main(L, &z, bin);
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|
|
if (f != stdin)
|
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|
|
fclose(f);
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|
|
return status;
|
|
|
|
}
|
|
|
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int lua_dostring (lua_State *L, const char *str) {
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return lua_dobuffer(L, str, strlen(str), str);
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}
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int lua_dobuffer (lua_State *L, const char *buff, int size, const char *name) {
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ZIO z;
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if (!name) name = "?";
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luaZ_mopen(&z, buff, size, name);
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return do_main(L, &z, buff[0]==ID_CHUNK);
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}
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