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initial separation, in CallInfo, of what is relevant only to Lua

functions or only to C functions
pull/9/head
Roberto Ierusalimschy 16 years ago
parent
commit
1817dfc301
  1. 6
      ldebug.c
  2. 8
      ldo.c
  3. 8
      lstate.h
  4. 4
      lvm.c

6
ldebug.c

@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 2.41 2008/08/26 13:27:42 roberto Exp roberto $
** $Id: ldebug.c,v 2.42 2008/10/30 15:39:30 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@ -89,7 +89,7 @@ LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) {
level--;
if (isLua(ci)) /* Lua function? */
level -= ci->tailcalls; /* skip lost tail calls */
level -= ci->u.l.tailcalls; /* skip lost tail calls */
}
if (level == 0 && ci > L->base_ci) { /* level found? */
status = 1;
@ -527,7 +527,7 @@ static const char *getobjname (lua_State *L, CallInfo *ci, int stackpos,
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
TMS tm = 0;
Instruction i;
if ((isLua(ci) && ci->tailcalls > 0) || !isLua(ci - 1))
if ((isLua(ci) && ci->u.l.tailcalls > 0) || !isLua(ci - 1))
return NULL; /* calling function is not Lua (or is unknown) */
ci--; /* calling function */
i = ci_func(ci)->l.p->code[currentpc(L, ci)];

8
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.52 2009/02/18 14:52:03 roberto Exp roberto $
** $Id: ldo.c,v 2.53 2009/03/03 18:51:24 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -289,7 +289,7 @@ int luaD_precall (lua_State *L, StkId func, int nresults) {
ci->top = L->base + p->maxstacksize;
lua_assert(ci->top <= L->stack_last);
L->savedpc = p->code; /* starting point */
ci->tailcalls = 0;
ci->u.l.tailcalls = 0;
ci->callstatus = CIST_LUA;
ci->nresults = nresults;
for (st = L->top; st < ci->top; st++)
@ -328,8 +328,8 @@ static StkId callrethooks (lua_State *L, StkId firstResult) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
if (isLua(L->ci)) { /* Lua function? */
while ((L->hookmask & LUA_MASKRET) && L->ci->tailcalls--) /* tail calls */
luaD_callhook(L, LUA_HOOKTAILRET, -1);
while ((L->hookmask & LUA_MASKRET) && L->ci->u.l.tailcalls--)
luaD_callhook(L, LUA_HOOKTAILRET, -1); /* ret. hooks for tail calls */
}
return restorestack(L, fr);
}

8
lstate.h

@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 2.36 2008/08/26 13:27:42 roberto Exp roberto $
** $Id: lstate.h,v 2.37 2009/02/18 17:20:56 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@ -83,7 +83,11 @@ typedef struct CallInfo {
const Instruction *savedpc;
short nresults; /* expected number of results from this function */
lu_byte callstatus;
int tailcalls; /* number of tail calls lost under this entry */
union {
struct { /* only for Lua functions */
int tailcalls; /* number of tail calls lost under this entry */
} l;
} u;
} CallInfo;

4
lvm.c

@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 2.81 2009/02/16 20:09:28 roberto Exp roberto $
** $Id: lvm.c,v 2.82 2009/03/02 16:34:23 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -622,7 +622,7 @@ void luaV_execute (lua_State *L) {
ci->top = L->top = func+aux; /* correct top */
lua_assert(L->top == L->base + clvalue(func)->l.p->maxstacksize);
ci->savedpc = L->savedpc;
ci->tailcalls++; /* one more call lost */
ci->u.l.tailcalls++; /* one more call lost */
L->ci--; /* remove new frame */
goto reentry;
}

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