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detail in 'currentpc' (only needs to work for Lua functions)

pull/9/head
Roberto Ierusalimschy 15 years ago
parent
commit
19a6c38745
  1. 12
      ldebug.c

12
ldebug.c

@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 2.57 2009/10/13 19:07:40 roberto Exp roberto $
** $Id: ldebug.c,v 2.58 2009/11/25 15:27:51 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@ -34,17 +34,13 @@ static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
static int currentpc (CallInfo *ci) {
if (!isLua(ci)) return -1; /* function is not a Lua function? */
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->l.p);
}
static int currentline (CallInfo *ci) {
int pc = currentpc(ci);
if (pc < 0)
return -1; /* only active lua functions have current-line information */
else
return getfuncline(ci_func(ci)->l.p, pc);
return getfuncline(ci_func(ci)->l.p, currentpc(ci));
}
@ -187,7 +183,7 @@ static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
break;
}
case 'l': {
ar->currentline = (ci) ? currentline(ci) : -1;
ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
break;
}
case 'u': {

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