|
|
@ -1,5 +1,5 @@ |
|
|
|
/*
|
|
|
|
** $Id: lmathlib.c,v 1.112 2014/11/02 19:19:04 roberto Exp roberto $ |
|
|
|
** $Id: lmathlib.c,v 1.113 2014/11/07 11:31:58 roberto Exp roberto $ |
|
|
|
** Standard mathematical library |
|
|
|
** See Copyright Notice in lua.h |
|
|
|
*/ |
|
|
@ -27,9 +27,11 @@ |
|
|
|
#if defined(LUA_USE_POSIX) |
|
|
|
#define l_rand() random() |
|
|
|
#define l_srand(x) srandom(x) |
|
|
|
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */ |
|
|
|
#else |
|
|
|
#define l_rand() rand() |
|
|
|
#define l_srand(x) srand(x) |
|
|
|
#define L_RANDMAX RAND_MAX |
|
|
|
#endif |
|
|
|
#endif /* } */ |
|
|
|
|
|
|
@ -233,12 +235,12 @@ static int math_max (lua_State *L) { |
|
|
|
|
|
|
|
/*
|
|
|
|
** This function uses 'double' (instead of 'lua_Number') to ensure that |
|
|
|
** all bits from 'l_rand' can be represented, and that 'RAND_MAX + 1.0' |
|
|
|
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0' |
|
|
|
** will keep full precision (ensuring that 'r' is always less than 1.0.) |
|
|
|
*/ |
|
|
|
static int math_random (lua_State *L) { |
|
|
|
lua_Integer low, up; |
|
|
|
double r = (double)l_rand() * (1.0 / ((double)RAND_MAX + 1.0)); |
|
|
|
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0)); |
|
|
|
switch (lua_gettop(L)) { /* check number of arguments */ |
|
|
|
case 0: { /* no arguments */ |
|
|
|
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */ |
|
|
|