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small changes to facilitate external C coroutines

v5-2
Roberto Ierusalimschy 19 years ago
parent
commit
23b79c5945
  1. 14
      ldo.c
  2. 3
      ldo.h
  3. 14
      luaconf.h

14
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.29 2005/08/09 19:49:04 roberto Exp roberto $
** $Id: ldo.c,v 2.30 2005/08/22 18:54:49 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -48,7 +48,7 @@ struct lua_longjmp {
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: {
setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG));
@ -82,7 +82,7 @@ static void resetstack (lua_State *L, int status) {
L->ci = L->base_ci;
L->base = L->ci->base;
luaF_close(L, L->base); /* close eventual pending closures */
seterrorobj(L, status, L->base);
luaD_seterrorobj(L, status, L->base);
L->nCcalls = 0;
L->allowhook = 1;
restore_stack_limit(L);
@ -427,10 +427,11 @@ LUA_API int lua_resume (lua_State *L, int nargs) {
else if (L->ci != L->base_ci)
return resume_error(L, "cannot resume non-suspended coroutine");
}
luai_userstateresume(L, nargs);
status = luaD_rawrunprotected(L, resume, L->top - nargs);
if (status != 0) { /* error? */
L->status = cast(lu_byte, status); /* mark thread as `dead' */
seterrorobj(L, status, L->top);
luaD_seterrorobj(L, status, L->top);
}
else
status = L->status;
@ -440,9 +441,8 @@ LUA_API int lua_resume (lua_State *L, int nargs) {
LUA_API int lua_yield (lua_State *L, int nresults) {
CallInfo *ci;
luai_userstateyield(L, nresults);
lua_lock(L);
ci = L->ci;
if (L->nCcalls > 0)
luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
L->base = L->top - nresults; /* protect stack slots below */
@ -464,7 +464,7 @@ int luaD_pcall (lua_State *L, Pfunc func, void *u,
if (status != 0) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close eventual pending closures */
seterrorobj(L, status, oldtop);
luaD_seterrorobj(L, status, oldtop);
L->nCcalls = oldnCcalls;
L->ci = restoreci(L, old_ci);
L->base = L->ci->base;

3
ldo.h

@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 2.4 2005/04/25 19:24:10 roberto Exp roberto $
** $Id: ldo.h,v 2.5 2005/08/22 18:54:49 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -61,6 +61,7 @@ LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
#endif

14
luaconf.h

@ -1,5 +1,5 @@
/*
** $Id: luaconf.h,v 1.59 2005/08/15 14:12:32 roberto Exp roberto $
** $Id: luaconf.h,v 1.60 2005/08/17 18:32:09 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@ -670,11 +670,15 @@ union luai_Cast { double l_d; long l_l; };
/*
@@ luai_userstateopen allows user-specific initialization on new threads.
** CHANGE it if you defined LUAI_EXTRASPACE and need to initialize that
** data whenever a new lua_State is created.
@@ luai_userstate* allow user-specific actions on threads.
** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
** extra when a thread is created/deleted/resumed/yielded.
*/
#define luai_userstateopen(L) ((void)0)
#define luai_userstateopen(L) ((void)0)
#define luai_userstatefree(L) ((void)0)
#define luai_userstateresume(L,n) ((void)0)
#define luai_userstateyield(L,n) ((void)0)

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